]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/cmd_nick.cpp
Convert more modules
[user/henk/code/inspircd.git] / src / cmd_nick.cpp
index 7801a200fdd6a51fd1cfd7ff7e1bb6a04569952a..4e2ebcf6e425de17bdc7797a0dac2c03475dd4b5 100644 (file)
  * ---------------------------------------------------
  */
 
+#include "inspircd.h"
 #include "configreader.h"
 #include "users.h"
 #include "modules.h"
-#include "inspircd.h"
 #include "xline.h"
 #include "commands/cmd_nick.h"
 
-
-
-extern "C" command_t* init_command(InspIRCd* Instance)
+extern "C" DllExport command_t* init_command(InspIRCd* Instance)
 {
        return new cmd_nick(Instance);
 }
 
+/** Handle nick changes from users.
+ * NOTE: If you are used to ircds based on ircd2.8, and are looking
+ * for the client introduction code in here, youre in the wrong place.
+ * You need to look in the spanningtree module for this!
+ */
 CmdResult cmd_nick::Handle (const char** parameters, int pcnt, userrec *user)
 {
        char oldnick[NICKMAX];
 
-       if (!parameters[0][0])
-       {
-               ServerInstance->Log(DEBUG,"zero length new nick passed to handle_nick");
-               return CMD_FAILURE;
-       }
-       if (!*user->nick)
+       if (!*parameters[0] || !*user->nick)
        {
-               ServerInstance->Log(DEBUG,"invalid old nick passed to handle_nick");
+               /* We cant put blanks in the parameters, so for this (extremely rare) issue we just put '*' here. */
+               user->WriteServ("432 %s * :Erroneous Nickname", *user->nick ? user->nick : "*");
                return CMD_FAILURE;
        }
-       ServerInstance->Log(DEBUG,"Fall through");
+
        if (irc::string(user->nick) == irc::string(parameters[0]))
        {
                /* If its exactly the same, even case, dont do anything. */
@@ -50,7 +49,6 @@ CmdResult cmd_nick::Handle (const char** parameters, int pcnt, userrec *user)
                 * able to do silly things like this even though the RFC says
                 * the nick AAA is the same as the nick aaa.
                 */
-               ServerInstance->Log(DEBUG,"old nick is new nick, not updating hash (case change only)");
                strlcpy(oldnick, user->nick, NICKMAX - 1);
                int MOD_RESULT = 0;
                FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user,parameters[0]));
@@ -59,6 +57,7 @@ CmdResult cmd_nick::Handle (const char** parameters, int pcnt, userrec *user)
                if (user->registered == REG_ALL)
                        user->WriteCommon("NICK %s",parameters[0]);
                strlcpy(user->nick, parameters[0], NICKMAX - 1);
+               user->InvalidateCache();
                FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user,oldnick));
                return CMD_SUCCESS;
        }
@@ -71,16 +70,37 @@ CmdResult cmd_nick::Handle (const char** parameters, int pcnt, userrec *user)
                        user->WriteServ("432 %s %s :Invalid nickname: %s",user->nick,parameters[0], mq->reason);
                        return CMD_FAILURE;
                }
-               if ((ServerInstance->FindNick(parameters[0])) && (ServerInstance->FindNick(parameters[0]) != user) && (ServerInstance->IsNick(parameters[0])))
+               /* Check for nickname overruled -
+                * This happens when one user has connected and sent only NICK, and is essentially
+                * "camping" upon a nickname. To give the new user connecting a fair chance of having
+                * the nickname too, we force a nickchange on the older user (Simply the one who was
+                * here first, no TS checks need to take place here)
+                */
+               userrec* InUse = ServerInstance->FindNick(parameters[0]);
+               if (InUse && (InUse != user) && (ServerInstance->IsNick(parameters[0])))
                {
-                       userrec* InUse = ServerInstance->FindNick(parameters[0]);
                        if (InUse->registered != REG_ALL)
                        {
-                               userrec::QuitUser(ServerInstance, InUse, "Nickname overruled");
+                               /* change the nick of the older user to nnn-overruled,
+                                * where nnn is their file descriptor. We know this to be unique.
+                                * NOTE: We must do this and not quit the user, even though we do
+                                * not have UID support yet. This is because if we set this user
+                                * as quitting and then introduce the new user before the old one
+                                * has quit, then the user hash gets totally buggered.
+                                * (Yes, that is a technical term). -- Brain
+                                */
+                               std::string changeback = ConvToStr(InUse->GetFd()) + "-overruled";
+                               InUse->WriteTo(InUse, "NICK %s", changeback.c_str());
+                               InUse->WriteServ("433 %s %s :Nickname overruled.", InUse->nick, InUse->nick);
+                               InUse->UpdateNickHash(changeback.c_str());
+                               strlcpy(InUse->nick, changeback.c_str(), NICKMAX - 1);
+                               InUse->InvalidateCache();
+                               /* Take away their nickname-sent state forcing them to send a nick again */
+                               InUse->registered &= ~REG_NICK;
                        }
                        else
                        {
-                               user->WriteServ("433 %s %s :Nickname is already in use.",user->nick,parameters[0]);
+                               user->WriteServ("433 %s %s :Nickname is already in use.", user->registered >= REG_NICK ? user->nick : "*", parameters[0]);
                                return CMD_FAILURE;
                        }
                }
@@ -101,48 +121,62 @@ CmdResult cmd_nick::Handle (const char** parameters, int pcnt, userrec *user)
                }
 
                user->WriteCommon("NICK %s",parameters[0]);
-               
+
        }
 
        strlcpy(oldnick, user->nick, NICKMAX - 1);
 
        /* change the nick of the user in the users_hash */
        user = user->UpdateNickHash(parameters[0]);
+
        /* actually change the nick within the record */
        if (!user) return CMD_FAILURE;
        if (!*user->nick) return CMD_FAILURE;
 
        strlcpy(user->nick, parameters[0], NICKMAX - 1);
 
-       ServerInstance->Log(DEBUG,"new nick set: %s",user->nick);
-       
+       user->InvalidateCache();
+
+       /* Update display nicks */
+       for (UCListIter v = user->chans.begin(); v != user->chans.end(); v++)
+       {
+               CUList* ulist = v->first->GetUsers();
+               CUList::iterator i = ulist->find(user);
+               if (i != ulist->end())
+                       i->second = user->nick;
+       }
+
        if (user->registered < REG_NICKUSER)
        {
                user->registered = (user->registered | REG_NICK);
-               // dont attempt to look up the dns until they pick a nick... because otherwise their pointer WILL change
-               // and unless we're lucky we'll get a duff one later on.
-               //user->dns_done = (!lookup_dns(user->nick));
-               //if (user->dns_done)
-               //      ServerInstance->Log(DEBUG,"Aborting dns lookup of %s because dns server experienced a failure.",user->nick);
 
                if (ServerInstance->Config->NoUserDns)
                {
                        user->dns_done = true;
+                       ServerInstance->next_call = ServerInstance->Time();
                }
                else
                {
                        user->StartDNSLookup();
                        if (user->dns_done)
-                               ServerInstance->Log(DEBUG,"Aborting dns lookup of %s because dns server experienced a failure.",user->nick);
+                       {
+                               /* Cached result or instant failure - fall right through if possible */
+                               ServerInstance->next_call = ServerInstance->Time();
+                       }
+                       else
+                       {
+                               if (ServerInstance->next_call > ServerInstance->Time() + ServerInstance->Config->dns_timeout)
+                                       ServerInstance->next_call = ServerInstance->Time() + ServerInstance->Config->dns_timeout;
+                       }
                }
-               if (ServerInstance->next_call > ServerInstance->Time() + ServerInstance->Config->dns_timeout)
-                       ServerInstance->next_call = ServerInstance->Time() + ServerInstance->Config->dns_timeout;
        }
        if (user->registered == REG_NICKUSER)
        {
                /* user is registered now, bit 0 = USER command, bit 1 = sent a NICK command */
-               FOREACH_MOD(I_OnUserRegister,OnUserRegister(user));
-               //ConnectUser(user,NULL);
+               int MOD_RESULT = 0;
+               FOREACH_RESULT(I_OnUserRegister,OnUserRegister(user));
+               if (MOD_RESULT > 0)
+                       return CMD_FAILURE;
        }
        if (user->registered == REG_ALL)
        {