* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- * E-mail:
- * <brain@chatspike.net>
- * <Craig@chatspike.net>
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
*
- * Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
-using namespace std;
-
-#include "inspircd_config.h"
#include "inspircd.h"
-#include "inspircd_io.h"
-#include <time.h>
-#include <string>
-#ifdef GCC3
-#include <ext/hash_map>
-#else
-#include <hash_map>
-#endif
-#include <map>
-#include <sstream>
-#include <vector>
-#include <deque>
-#include "users.h"
-#include "ctables.h"
-#include "globals.h"
-#include "modules.h"
-#include "dynamic.h"
-#include "wildcard.h"
-#include "message.h"
-#include "commands.h"
-#include "mode.h"
#include "xline.h"
-#include "inspstring.h"
-#include "dnsqueue.h"
-#include "dns.h"
-#include "helperfuncs.h"
-#include "hashcomp.h"
-#include "socketengine.h"
-#include "typedefs.h"
-#include "command_parse.h"
-#include "cmd_nick.h"
-
-extern ServerConfig* Config;
-extern InspIRCd* ServerInstance;
-extern int MODCOUNT;
-extern std::vector<Module*> modules;
-extern std::vector<ircd_module*> factory;
-extern time_t TIME;
-extern user_hash clientlist;
-extern chan_hash chanlist;
-extern std::vector<userrec*> all_opers;
-extern std::vector<userrec*> local_users;
-extern userrec* fd_ref_table[MAX_DESCRIPTORS];
-
-void cmd_nick::Handle (char **parameters, int pcnt, userrec *user)
+#include "commands/cmd_nick.h"
+
+extern "C" DllExport command_t* init_command(InspIRCd* Instance)
+{
+ return new cmd_nick(Instance);
+}
+
+/** Handle nick changes from users.
+ * NOTE: If you are used to ircds based on ircd2.8, and are looking
+ * for the client introduction code in here, youre in the wrong place.
+ * You need to look in the spanningtree module for this!
+ */
+CmdResult cmd_nick::Handle (const char** parameters, int pcnt, userrec *user)
{
char oldnick[NICKMAX];
- if (pcnt < 1)
+ if (!*parameters[0] || !*user->nick)
{
- log(DEBUG,"not enough params for handle_nick");
- return;
- }
- if (!parameters[0])
- {
- log(DEBUG,"invalid parameter passed to handle_nick");
- return;
- }
- if (!parameters[0][0])
- {
- log(DEBUG,"zero length new nick passed to handle_nick");
- return;
- }
- if (!user)
- {
- log(DEBUG,"invalid user passed to handle_nick");
- return;
- }
- if (!user->nick)
- {
- log(DEBUG,"invalid old nick passed to handle_nick");
- return;
+ /* We cant put blanks in the parameters, so for this (extremely rare) issue we just put '*' here. */
+ user->WriteServ("432 %s * :Erroneous Nickname", *user->nick ? user->nick : "*");
+ return CMD_FAILURE;
}
+
if (irc::string(user->nick) == irc::string(parameters[0]))
{
/* If its exactly the same, even case, dont do anything. */
if (!strcmp(user->nick,parameters[0]))
- return;
+ return CMD_SUCCESS;
+
/* Its a change of case. People insisted that they should be
* able to do silly things like this even though the RFC says
* the nick AAA is the same as the nick aaa.
*/
- log(DEBUG,"old nick is new nick, not updating hash (case change only)");
strlcpy(oldnick, user->nick, NICKMAX - 1);
int MOD_RESULT = 0;
FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user,parameters[0]));
if (MOD_RESULT)
- return;
- if (user->registered == 7)
- WriteCommon(user,"NICK %s",parameters[0]);
+ return CMD_FAILURE;
+ if (user->registered == REG_ALL)
+ user->WriteCommon("NICK %s",parameters[0]);
strlcpy(user->nick, parameters[0], NICKMAX - 1);
+ user->InvalidateCache();
FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user,oldnick));
- return;
+ return CMD_SUCCESS;
}
else
{
- if ((*parameters[0] == ':') && (*(parameters[0]+1) != 0))
- {
- parameters[0]++;
- }
- if (matches_qline(parameters[0]))
+ QLine* mq = ServerInstance->XLines->matches_qline(parameters[0]);
+ if (mq)
{
- WriteOpers("*** Q-Lined nickname %s from %s!%s@%s: %s",parameters[0],user->nick,user->ident,user->host,matches_qline(parameters[0]));
- WriteServ(user->fd,"432 %s %s :Invalid nickname: %s",user->nick,parameters[0],matches_qline(parameters[0]));
- return;
+ ServerInstance->SNO->WriteToSnoMask('x', "Q-Lined nickname %s from %s!%s@%s: %s", parameters[0], user->nick, user->ident, user->host, mq->reason);
+ user->WriteServ("432 %s %s :Invalid nickname: %s",user->nick,parameters[0], mq->reason);
+ return CMD_FAILURE;
}
- if ((Find(parameters[0])) && (Find(parameters[0]) != user))
+ /* Check for nickname overruled -
+ * This happens when one user has connected and sent only NICK, and is essentially
+ * "camping" upon a nickname. To give the new user connecting a fair chance of having
+ * the nickname too, we force a nickchange on the older user (Simply the one who was
+ * here first, no TS checks need to take place here)
+ */
+ userrec* InUse = ServerInstance->FindNickOnly(parameters[0]);
+ if (InUse && (InUse != user) && ((ServerInstance->IsNick(parameters[0]) || allowinvalid)))
{
- WriteServ(user->fd,"433 %s %s :Nickname is already in use.",user->nick,parameters[0]);
- return;
+ if (InUse->registered != REG_ALL)
+ {
+ /* change the nick of the older user to its UUID
+ */
+ InUse->WriteTo(InUse, "NICK %s", InUse->uuid);
+ InUse->WriteServ("433 %s %s :Nickname overruled.", InUse->nick, InUse->nick);
+ InUse->UpdateNickHash(InUse->uuid);
+ strlcpy(InUse->nick, InUse->uuid, NICKMAX - 1);
+ InUse->InvalidateCache();
+ /* Take away their nickname-sent state forcing them to send a nick again */
+ InUse->registered &= ~REG_NICK;
+ }
+ else
+ {
+ user->WriteServ("433 %s %s :Nickname is already in use.", user->registered >= REG_NICK ? user->nick : "*", parameters[0]);
+ return CMD_FAILURE;
+ }
}
}
- if (isnick(parameters[0]) == 0)
+ if (((!ServerInstance->IsNick(parameters[0]))) && (IS_LOCAL(user)))
{
- WriteServ(user->fd,"432 %s %s :Erroneous Nickname",user->nick,parameters[0]);
- return;
+ if (!allowinvalid)
+ {
+ user->WriteServ("432 %s %s :Erroneous Nickname",user->nick,parameters[0]);
+ return CMD_FAILURE;
+ }
}
- if (user->registered == 7)
- {
- int MOD_RESULT = 0;
- FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user,parameters[0]));
- if (MOD_RESULT) {
- // if a module returns true, the nick change is silently forbidden.
- return;
- }
+ int MOD_RESULT = 0;
+ FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user,parameters[0]));
+ if (MOD_RESULT)
+ // if a module returns true, the nick change is silently forbidden.
+ return CMD_FAILURE;
- WriteCommon(user,"NICK %s",parameters[0]);
-
- }
+ if (user->registered == REG_ALL)
+ user->WriteCommon("NICK %s",parameters[0]);
strlcpy(oldnick, user->nick, NICKMAX - 1);
/* change the nick of the user in the users_hash */
- user = ReHashNick(user->nick, parameters[0]);
+ user = user->UpdateNickHash(parameters[0]);
+
/* actually change the nick within the record */
- if (!user) return;
- if (!user->nick) return;
+ if (!user)
+ return CMD_FAILURE;
+ if (!*user->nick)
+ return CMD_FAILURE;
strlcpy(user->nick, parameters[0], NICKMAX - 1);
- log(DEBUG,"new nick set: %s",user->nick);
-
- if (user->registered < 3)
+ user->InvalidateCache();
+
+ /* Update display nicks */
+ for (UCListIter v = user->chans.begin(); v != user->chans.end(); v++)
{
- user->registered = (user->registered | 2);
- // dont attempt to look up the dns until they pick a nick... because otherwise their pointer WILL change
- // and unless we're lucky we'll get a duff one later on.
- //user->dns_done = (!lookup_dns(user->nick));
- //if (user->dns_done)
- // log(DEBUG,"Aborting dns lookup of %s because dns server experienced a failure.",user->nick);
-
-#ifdef THREADED_DNS
- // initialize their dns lookup thread
- if (pthread_create(&user->dnsthread, NULL, dns_task, (void *)user) != 0)
+ CUList* ulist = v->first->GetUsers();
+ CUList::iterator i = ulist->find(user);
+ if (i != ulist->end())
+ i->second = user->nick;
+ }
+
+ if (user->registered < REG_NICKUSER)
+ {
+ user->registered = (user->registered | REG_NICK);
+
+ if (ServerInstance->Config->NoUserDns)
{
- log(DEBUG,"Failed to create DNS lookup thread for user %s",user->nick);
+ user->dns_done = true;
+ ServerInstance->next_call = ServerInstance->Time();
+ }
+ else
+ {
+ user->StartDNSLookup();
+ if (user->dns_done)
+ {
+ /* Cached result or instant failure - fall right through if possible */
+ ServerInstance->next_call = ServerInstance->Time();
+ }
+ else
+ {
+ if (ServerInstance->next_call > ServerInstance->Time() + ServerInstance->Config->dns_timeout)
+ ServerInstance->next_call = ServerInstance->Time() + ServerInstance->Config->dns_timeout;
+ }
}
-#else
- user->dns_done = (!lookup_dns(user->nick));
- if (user->dns_done)
- log(DEBUG,"Aborting dns lookup of %s because dns server experienced a failure.",user->nick);
-#endif
-
}
- if (user->registered == 3)
+ if (user->registered == REG_NICKUSER)
{
/* user is registered now, bit 0 = USER command, bit 1 = sent a NICK command */
- FOREACH_MOD(I_OnUserRegister,OnUserRegister(user));
- //ConnectUser(user,NULL);
+ int MOD_RESULT = 0;
+ FOREACH_RESULT(I_OnUserRegister,OnUserRegister(user));
+ if (MOD_RESULT > 0)
+ return CMD_FAILURE;
}
- if (user->registered == 7)
+ if (user->registered == REG_ALL)
{
FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user,oldnick));
}
+
+ return CMD_SUCCESS;
+
+}
+
+CmdResult cmd_nick::HandleInternal(const unsigned int id, const std::deque<classbase*> ¶meters)
+{
+ allowinvalid = (id != 0);
+ return CMD_SUCCESS;
}