if (iter == whowas.end())
{
/* this should never happen, if it does maps are corrupt */
- ServerInstance->Log(DEBUG, "BUG: Whowas maps got corrupted! (1)");
+ ServerInstance->Log(DEFAULT, "BUG: Whowas maps got corrupted! (1)");
return;
}
whowas_set* n = (whowas_set*)iter->second;
if (iter == whowas.end())
{
/* this should never happen, if it does maps are corrupt */
- ServerInstance->Log(DEBUG, "BUG: Whowas maps got corrupted! (2)");
+ ServerInstance->Log(DEFAULT, "BUG: Whowas maps got corrupted! (2)");
return;
}
whowas_set* n = (whowas_set*)iter->second;
if (iter == whowas.end())
{
/* this should never happen, if it does maps are corrupt */
- ServerInstance->Log(DEBUG, "BUG: Whowas maps got corrupted! (3)");
+ ServerInstance->Log(DEFAULT, "BUG: Whowas maps got corrupted! (3)");
return;
}
whowas_set* n = (whowas_set*)iter->second;