* the nick AAA is the same as the nick aaa.
*/
oldnick.assign(user->nick, 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF);
- int MOD_RESULT = 0;
- FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user,parameters[0]));
- if (MOD_RESULT)
+ ModResult MOD_RESULT;
+ FIRST_MOD_RESULT(ServerInstance, OnUserPreNick, MOD_RESULT, (user,parameters[0]));
+ if (MOD_RESULT == MOD_RES_DENY)
return CMD_FAILURE;
if (user->registered == REG_ALL)
user->WriteCommon("NICK %s",parameters[0].c_str());
}
- int MOD_RESULT = 0;
- FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user, parameters[0]));
- if (MOD_RESULT)
+ ModResult MOD_RESULT;
+ FIRST_MOD_RESULT(ServerInstance, OnUserPreNick, MOD_RESULT, (user, parameters[0]));
+ if (MOD_RESULT == MOD_RES_DENY)
// if a module returns true, the nick change is silently forbidden.
return CMD_FAILURE;
if (user->registered == REG_NICKUSER)
{
/* user is registered now, bit 0 = USER command, bit 1 = sent a NICK command */
- MOD_RESULT = 0;
- FOREACH_RESULT(I_OnUserRegister,OnUserRegister(user));
- if (MOD_RESULT > 0)
+ FIRST_MOD_RESULT(ServerInstance, OnUserRegister, MOD_RESULT, (user));
+ if (MOD_RESULT == MOD_RES_DENY)
return CMD_FAILURE;
// return early to not penalize new users