-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
*
- * InspIRCd: (C) 2002-2008 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ * Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2008 Craig Edwards <craigedwards@brainbox.cc>
*
- * This program is free but copyrighted software; see
- * the file COPYING for details.
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
*
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "inspircd.h"
-#include "xline.h"
-#include "commands/cmd_rehash.h"
-
+#include "inspircd.h"
-extern "C" DllExport Command* init_command(InspIRCd* Instance)
+/** Handle /REHASH. These command handlers can be reloaded by the core,
+ * and handle basic RFC1459 commands. Commands within modules work
+ * the same way, however, they can be fully unloaded, where these
+ * may not.
+ */
+class CommandRehash : public Command
{
- return new CommandRehash(Instance);
-}
-
-CmdResult CommandRehash::Handle (const char* const* parameters, int pcnt, User *user)
+ public:
+ /** Constructor for rehash.
+ */
+ CommandRehash ( Module* parent) : Command(parent,"REHASH",0) { flags_needed = 'o'; Penalty = 2; syntax = "[<servermask>]"; }
+ /** Handle command.
+ * @param parameters The parameters to the comamnd
+ * @param pcnt The number of parameters passed to teh command
+ * @param user The user issuing the command
+ * @return A value from CmdResult to indicate command success or failure.
+ */
+ CmdResult Handle(const std::vector<std::string>& parameters, User *user);
+};
+
+CmdResult CommandRehash::Handle (const std::vector<std::string>& parameters, User *user)
{
- std::string old_disabled = ServerInstance->Config->DisabledCommands;
+ std::string param = parameters.size() ? parameters[0] : "";
- ServerInstance->Logs->Log("fuckingrehash", DEBUG, "parc %d p0 %s", pcnt, parameters[0]);
- if (pcnt && parameters[0][0] != '-')
+ FOREACH_MOD(I_OnPreRehash,OnPreRehash(user, param));
+
+ if (param.empty())
+ {
+ // standard rehash of local server
+ }
+ else if (param.find_first_of("*.") != std::string::npos)
{
- if (!ServerInstance->MatchText(ServerInstance->Config->ServerName, parameters[0]))
+ // rehash of servers by server name (with wildcard)
+ if (!InspIRCd::Match(ServerInstance->Config->ServerName, parameters[0]))
{
- ServerInstance->Logs->Log("fuckingrehash", DEBUG, "rehash for a server, and not for us");
- FOREACH_MOD(I_OnRehash,OnRehash(user, parameters[0]));
- return CMD_SUCCESS; // rehash for a server, and not for us
+ // Doesn't match us. PreRehash is already done, nothing left to do
+ return CMD_SUCCESS;
}
}
- else if (pcnt)
+ else
{
- ServerInstance->Logs->Log("fuckingrehash", DEBUG, "rehash for a subsystem, ignoring");
- FOREACH_MOD(I_OnRehash,OnRehash(user, parameters[0]));
- return CMD_SUCCESS;
- }
+ // parameterized rehash
- // Rehash for me.
- FOREACH_MOD(I_OnRehash,OnRehash(user, ""));
+ // the leading "-" is optional; remove it if present.
+ if (param[0] == '-')
+ param = param.substr(1);
- // XXX write this to a remote user correctly
- user->WriteNumeric(382, "%s %s :Rehashing",user->nick,ServerConfig::CleanFilename(ServerInstance->ConfigFileName));
-
- std::string m = std::string(user->nick) + " is rehashing config file " + ServerConfig::CleanFilename(ServerInstance->ConfigFileName) + " on " + ServerInstance->Config->ServerName;
- ServerInstance->SNO->WriteToSnoMask('A', m);
- ServerInstance->PI->SendSNONotice("A", m);
- ServerInstance->Logs->CloseLogs();
-
- if (!ServerInstance->OpenLog(ServerInstance->Config->argv, ServerInstance->Config->argc))
- {
- m = std::string("ERROR: Could not open logfile ") + ServerInstance->Config->logpath + ":" + strerror(errno);
- ServerInstance->SNO->WriteToSnoMask('A', m);
- ServerInstance->PI->SendSNONotice("A", m);
+ FOREACH_MOD(I_OnModuleRehash,OnModuleRehash(user, param));
+ return CMD_SUCCESS;
}
- ServerInstance->RehashUsersAndChans();
- FOREACH_MOD(I_OnGarbageCollect, OnGarbageCollect());
-
+ // Rehash for me. Try to start the rehash thread
if (!ServerInstance->ConfigThread)
{
- ServerInstance->Config->RehashUser = user;
- ServerInstance->Config->RehashParameter = pcnt ? parameters[0] : "";
+ std::string m = user->nick + " is rehashing config file " + ServerConfig::CleanFilename(ServerInstance->ConfigFileName.c_str()) + " on " + ServerInstance->Config->ServerName;
+ ServerInstance->SNO->WriteGlobalSno('a', m);
+
+ if (IS_LOCAL(user))
+ user->WriteNumeric(RPL_REHASHING, "%s %s :Rehashing",
+ user->nick.c_str(),ServerConfig::CleanFilename(ServerInstance->ConfigFileName.c_str()));
+ else
+ ServerInstance->PI->SendUserNotice(user, std::string("*** Rehashing server ") +
+ ServerConfig::CleanFilename(ServerInstance->ConfigFileName.c_str()));
+
+ /* Don't do anything with the logs here -- logs are restarted
+ * after the config thread has completed.
+ */
+ FOREACH_MOD(I_OnGarbageCollect, OnGarbageCollect());
- ServerInstance->ConfigThread = new ConfigReaderThread(ServerInstance, false, user);
- ServerInstance->Threads->Create(ServerInstance->ConfigThread);
+
+ ServerInstance->ConfigThread = new ConfigReaderThread(user->uuid);
+ ServerInstance->Threads->Start(ServerInstance->ConfigThread);
}
else
{
- /* A rehash is already in progress! ahh shit. */
+ /*
+ * A rehash is already in progress! ahh shit.
+ * XXX, todo: we should find some way to kill runaway rehashes that are blocking, this is a major problem for unrealircd users
+ */
if (IS_LOCAL(user))
- user->WriteServ("NOTICE %s :*** Could not rehash: A rehash is already in progress.", user->nick);
+ user->WriteServ("NOTICE %s :*** Could not rehash: A rehash is already in progress.", user->nick.c_str());
else
ServerInstance->PI->SendUserNotice(user, "*** Could not rehash: A rehash is already in progress.");
-
- return CMD_FAILURE;
}
+ // Always return success so spanningtree forwards an incoming REHASH even if we failed
return CMD_SUCCESS;
}
+
+COMMAND_INIT(CommandRehash)