]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/connection.cpp
SVSJOIN fixes
[user/henk/code/inspircd.git] / src / connection.cpp
index 33eb405ade0c02f75ce1876bc1c5c8d7076e90ca..61c3c5bfedd130baf796dc1ac36010be7a103d28 100644 (file)
@@ -4,27 +4,24 @@
 #include <sys/errno.h>
 #include <sys/ioctl.h>
 #include <sys/utsname.h>
+#include <vector>
+#include <string>
+#include <deque>
 #include "inspircd.h"
 #include "modules.h"
 
+using namespace std;
+
+
 extern std::vector<Module*> modules;
 extern std::vector<ircd_module*> factory;
 
 extern int MODCOUNT;
 
-packet::packet()
-{
-       srand(time(NULL));
-       id = random();
-}
 
-packet::~packet()
-{
-}
 
 connection::connection()
 {
-       key = GenKey();
        fd = 0;
 }
 
@@ -37,7 +34,9 @@ bool connection::CreateListener(char* host, int p)
        int on = 0;
        struct linger linger = { 0 };
        
-       fd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
+       this->port = p;
+       
+       fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
        if (fd <= 0)
        {
                return false;
@@ -70,191 +69,390 @@ bool connection::CreateListener(char* host, int p)
 
        this->port = p;
 
-    setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(const char*)&on,sizeof(on));
-    linger.l_onoff = 1;
-    linger.l_linger = 0;
-    setsockopt(fd,SOL_SOCKET,SO_LINGER,(const char*)&linger,sizeof(linger));
+       setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(const char*)&on,sizeof(on));
+       linger.l_onoff = 1;
+       linger.l_linger = 0;
+       setsockopt(fd,SOL_SOCKET,SO_LINGER,(const char*)&linger,sizeof(linger));
+       
+       // attempt to increase socket sendq and recvq as high as its possible
+       // to get them on linux.
+       int sendbuf = 32768;
+       int recvbuf = 32768;
+       setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf)); 
+       setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
+       
+       listen(this->fd,5);
 
        return true;
 }
 
-bool connection::BeginLink(char* targethost, int port, char* password)
+char* ircd_connector::GetServerIP()
 {
-       char connect[MAXBUF];
-       
-       if (this->fd)
-       {
-               sprintf(connect,"S %s %s :%s",getservername().c_str(),password,getserverdesc().c_str());
-               this->haspassed = false;
-               this->SendPacket(connect, targethost, port);
-               return true;
-       }
-       return false;
+       return this->host;
 }
 
-// targethost: in dot notation a.b.c.d
-void connection::TerminateLink(char* targethost)
+int ircd_connector::GetServerPort()
 {
+       return this->port;
 }
 
-// host: in dot notation a.b.c.d
-// port: host byte order
-bool connection::SendPacket(char *message, char* host, int port)
+bool ircd_connector::SetHostAndPort(char* host, int port)
 {
-       sockaddr_in host_address;
-       in_addr addy;
-       packet p;
+       strncpy(this->host,host,160);
+       this->port = port;
+       return true;
+}
 
-       memset((void*)&host_address, 0, sizeof(host_address));
+bool ircd_connector::SetHostAddress(char* host, int port)
+{
+       strncpy(this->host,host,160);
+       this->port = port;
+       memset((void*)&addr, 0, sizeof(addr));
+       addr.sin_family = AF_INET;
+       inet_aton(host,&addr.sin_addr);
+       addr.sin_port = htons(port);
+       return true;
+}
 
-       host_address.sin_family = AF_INET;
-       inet_aton(host,&addy);
-       host_address.sin_addr = addy;
+void ircd_connector::SetServerPort(int p)
+{
+       this->port = p;
+}
 
-       host_address.sin_port = htons(port);
+bool ircd_connector::MakeOutboundConnection(char* host, int port)
+{
+       log(DEBUG,"MakeOutboundConnection: Original param: %s",host);
+       hostent* hoste = gethostbyname(host);
+       if (!hoste)
+       {
+               log(DEBUG,"MakeOutboundConnection: gethostbyname was NULL, setting %s",host);
+               this->SetHostAddress(host,port);
+               SetHostAndPort(host,port);
+       }
+       else
+       {
+               struct in_addr* ia = (in_addr*)hoste->h_addr;
+               log(DEBUG,"MakeOutboundConnection: gethostbyname was valid, setting %s",inet_ntoa(*ia));
+               this->SetHostAddress(inet_ntoa(*ia),port);
+               SetHostAndPort(inet_ntoa(*ia),port);
+       }
+
+       this->fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
+       if (this->fd >= 0)
+       {
+               if(connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)))
+               {
+                       WriteOpers("connect() failed for %s",host);
+                       RemoveServer(this->servername.c_str());
+                       return false;
+               }
+               int flags = fcntl(this->fd, F_GETFL, 0);
+               fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
+               int sendbuf = 32768;
+               int recvbuf = 32768;
+               setsockopt(this->fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf)); 
+               setsockopt(this->fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
+               return true;
+       }
+       else
+       {
+               WriteOpers("socket() failed!");
+               RemoveServer(this->servername.c_str());
+       }
+
+       return false;
+}
 
-       strcpy(p.data,message);
-       p.type = PT_SYN_WITH_DATA;
-       p.key = key;
 
+bool connection::BeginLink(char* targethost, int port, char* password, char* servername, int myport)
+{
+       char connect[MAXBUF];
+       
+       ircd_connector connector;
+       ircd_connector *cn = this->FindHost(servername);
 
-    FOREACH_MOD OnPacketTransmit(p.data);
 
-       // returns false if the packet could not be sent (e.g. target host down)
-       if (sendto(fd,&p,sizeof(p),0,(sockaddr*)&host_address,sizeof(host_address))<0)
+       if (cn)
        {
+               WriteOpers("CONNECT aborted: Server %s already exists",servername);
                return false;
        }
-       return true;
 
+       
+       if (this->fd)
+       {
+               if (connector.MakeOutboundConnection(targethost,port))
+               {
+                       // targethost has been turned into an ip...
+                       // we dont want this as the server name.
+                       connector.SetServerName(servername);
+                       sprintf(connect,"S %s %s %d %d :%s",getservername().c_str(),password,myport,GetRevision(),getserverdesc().c_str());
+                       connector.SetState(STATE_NOAUTH_OUTBOUND);
+                       connector.SetHostAndPort(targethost, port);
+                       this->connectors.push_back(connector);
+                       return this->SendPacket(connect, servername);
+               }
+               else
+               {
+                       connector.SetState(STATE_DISCONNECTED);
+                       WriteOpers("Could not create outbound connection to %s:%d",targethost,port);
+               }
+       }
+       return false;
 }
 
-bool connection::SendSYN(char* host, int port)
+bool connection::MeshCookie(char* targethost, int port, long cookie, char* servername)
 {
-       sockaddr_in host_address;
-       in_addr addy;
-       packet p;
+       char connect[MAXBUF];
+       
+       ircd_connector connector;
+       
+       WriteOpers("Establishing meshed link to %s:%d",servername,port);
 
-       memset((void*)&host_address, 0, sizeof(host_address));
+       if (this->fd)
+       {
+               if (connector.MakeOutboundConnection(targethost,port))
+               {
+                       // targethost has been turned into an ip...
+                       // we dont want this as the server name.
+                       connector.SetServerName(servername);
+                       sprintf(connect,"- %d %s :%s",cookie,getservername().c_str(),getserverdesc().c_str());
+                       connector.SetState(STATE_NOAUTH_OUTBOUND);
+                       connector.SetHostAndPort(targethost, port);
+                       connector.SetState(STATE_CONNECTED);
+                       this->connectors.push_back(connector);
+                       return this->SendPacket(connect, servername);
+               }
+               else
+               {
+                       connector.SetState(STATE_DISCONNECTED);
+                       WriteOpers("Could not create outbound connection to %s:%d",targethost,port);
+               }
+       }
+       return false;
+}
 
-       host_address.sin_family = AF_INET;
-       inet_aton(host,&addy);
-       host_address.sin_addr = addy;
+bool connection::AddIncoming(int fd, char* targethost, int sourceport)
+{
+       char connect[MAXBUF];
+       
+       ircd_connector connector;
+       
+       // targethost has been turned into an ip...
+       // we dont want this as the server name.
+       connector.SetServerName(targethost);
+       connector.SetDescriptor(fd);
+       connector.SetState(STATE_NOAUTH_INBOUND);
+       int flags = fcntl(fd, F_GETFL, 0);
+       fcntl(fd, F_SETFL, flags | O_NONBLOCK);
+       int sendbuf = 32768;
+       int recvbuf = 32768;
+       setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf)); 
+       setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
+       connector.SetHostAndPort(targethost, sourceport);
+       connector.SetState(STATE_NOAUTH_INBOUND);
+       log(DEBUG,"connection::AddIncoming() Added connection: %s:%d",targethost,sourceport);
+       this->connectors.push_back(connector);
+       return true;
+}
 
-       host_address.sin_port = htons(port);
+void connection::TerminateLink(char* targethost)
+{
+       // this locates the targethost in the connection::connectors vector of the class,
+       // and terminates it by sending it an SQUIT token and closing its descriptor.
+       // TerminateLink with a null string causes a terminate of ALL links
+}
 
-       p.type = PT_SYN_ONLY;
-       p.key = key;
-       strcpy(p.data,"");
 
-       if (sendto(fd,&p,sizeof(p),0,(sockaddr*)&host_address,sizeof(host_address))<0)
+// Returns a pointer to the connector for 'host'
+ircd_connector* connection::FindHost(std::string host)
+{
+       for (int i = 0; i < this->connectors.size(); i++)
        {
-               return false;
+               if (this->connectors[i].GetServerName() == host)
+               {
+                       return &this->connectors[i];
+               }
        }
-       return true;
-
+       return NULL;
 }
 
-bool connection::SendACK(char* host, int port, int reply_id)
+std::string ircd_connector::GetServerName()
 {
-       sockaddr_in host_address;
-       in_addr addy;
-       packet p;
+       return this->servername;
+}
 
-       memset((void*)&host_address, 0, sizeof(host_address));
+std::string ircd_connector::GetDescription()
+{
+       return this->description;
+}
 
-       host_address.sin_family = AF_INET;
-       inet_aton(host,&addy);
-       host_address.sin_addr = addy;
+void ircd_connector::SetServerName(std::string serv)
+{
+       this->servername = serv;
+}
 
-       host_address.sin_port = htons(port);
+void ircd_connector::SetDescription(std::string desc)
+{
+       this->description = desc;
+}
 
-       p.type = PT_ACK_ONLY;
-       p.key = key;
-       p.id = reply_id;
-       strcpy(p.data,"");
 
-       if (sendto(fd,&p,sizeof(p),0,(sockaddr*)&host_address,sizeof(host_address))<0)
-       {
-               return false;
-       }
-       return true;
+int ircd_connector::GetDescriptor()
+{
+       return this->fd;
+}
 
+int ircd_connector::GetState()
+{
+       return this->state;
 }
 
 
-// Generates a server key. This is pseudo-random.
-// the server always uses the same server-key in all communications
-// across the network. All other servers must remember the server key
-// of servers in the network, e.g.:
-//
-// ServerA:  key=5555555555
-// ServerB:  key=6666666666
-// I am ServerC: key=77777777777
-//
-// If ServerC sees a packet from ServerA, and the key stored for ServerA
-// is 0, then cache the key as the servers key.
-// after this point, any packet from ServerA which does not contain its key,
-// 555555555, will be silently dropped.
-// This should prevent blind spoofing, as to fake a server you must know its
-// assigned key, and to do that you must receive messages that are origintated
-// from it or hack the running executable.
-//
-// During the AUTH phase (when server passwords are checked, the key in any
-// packet MUST be 0). Only the initial SERVER/PASS packets may have a key
-// of 0 (and any ACK responses to them).
-//
+void ircd_connector::SetState(int state)
+{
+       this->state = state;
+       if (state == STATE_DISCONNECTED)
+       {
+               NetSendMyRoutingTable();
+       }
+}
 
-long connection::GenKey()
+void ircd_connector::CloseConnection()
 {
-       srand(time(NULL));
-       return (random()*time(NULL));
+       int flags = fcntl(this->fd, F_GETFL, 0);
+       fcntl(this->fd, F_SETFL, flags ^ O_NONBLOCK);
+       close(this->fd);
+       flags = fcntl(this->fd, F_GETFL, 0);
+       fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
 }
 
-// host: in dot notation a.b.c.d
-// port: host byte order
-bool connection::RecvPacket(char *message, char* host, int &prt)
+void ircd_connector::SetDescriptor(int fd)
 {
-       // returns false if no packet waiting for receive, e.g. EAGAIN or ECONNRESET
-       sockaddr_in host_address;
-       socklen_t host_address_size;
-       packet p;
-       
-       memset((void*)&host_address, 0, sizeof(host_address));
+       this->fd = fd;
+}
 
-       host_address.sin_family=AF_INET;
-       host_address_size=sizeof(host_address);
+bool connection::SendPacket(char *message, const char* host)
+{
+       if ((!message) || (!host))
+               return true;
 
-       if (recvfrom(fd,&p,sizeof(p),0,(sockaddr*)&host_address,&host_address_size)<0)
+       ircd_connector* cn = this->FindHost(host);
+       
+       if (!strchr(message,'\n'))
        {
-               return false;
+               strncat(message,"\n",MAXBUF);
        }
 
-       if (p.type == PT_SYN_ONLY)
+       if (cn)
        {
-               strcpy(message,p.data);
-               strcpy(host,inet_ntoa(host_address.sin_addr));
-               prt = ntohs(host_address.sin_port);
-               SendACK(host,this->port,p.id);
-               return false;
+               log(DEBUG,"main: Connection::SendPacket() sent '%s' to %s",message,cn->GetServerName().c_str());
+               
+               if (cn->GetState() == STATE_DISCONNECTED)
+               {
+                       log(DEBUG,"Main route to %s is down, seeking alternative",host);
+                       // fix: can only route one hop to avoid a loop
+                       if (strncat(message,"R ",2))
+                       {
+                               // this route is down, we must re-route the packet through an available point in the mesh.
+                               for (int k = 0; k < this->connectors.size(); k++)
+                               {
+                                       // search for another point in the mesh which can 'reach' where we want to go
+                                       for (int m = 0; m < this->connectors[k].routes.size(); m++)
+                                       {
+                                               if (!strcasecmp(this->connectors[k].routes[m].c_str(),host))
+                                               {
+                                                       log(DEBUG,"Found alternative route for packet: %s",this->connectors[k].GetServerName().c_str());
+                                                       char buffer[MAXBUF];
+                                                       snprintf(buffer,MAXBUF,"R %s %s",host,message);
+                                                       this->SendPacket(buffer,this->connectors[k].GetServerName().c_str());
+                                                       return true;
+                                               }
+                                       }
+                               }
+                       }
+                       char buffer[MAXBUF];
+                       snprintf(buffer,MAXBUF,"& %s",host);
+                       NetSendToAllExcept(host,buffer);
+                       log(DEBUG,"There are no routes to %s, we're gonna boot the server off!",host);
+                       DoSplit(host);
+                       return false;
+               }
+
+               // returns false if the packet could not be sent (e.g. target host down)
+               if (send(cn->GetDescriptor(),message,strlen(message),0)<0)
+               {
+                       log(DEBUG,"send() failed for Connection::SendPacket(): %s",strerror(errno));
+                       log(DEBUG,"Disabling connector: %s",cn->GetServerName().c_str());
+                       cn->CloseConnection();
+                       cn->SetState(STATE_DISCONNECTED);
+                       // retry the packet along a new route so either arrival OR failure are gauranteed (bugfix)
+                       return this->SendPacket(message,host);
+               }
+               return true;
        }
+}
 
-       if (p.type == PT_ACK_ONLY)
-       {
-               strcpy(message,p.data);
-               strcpy(host,inet_ntoa(host_address.sin_addr));
-               prt = ntohs(host_address.sin_port);
-               return false;
-       }
+// receives a packet from any where there is data waiting, first come, first served
+// fills the message and host values with the host where the data came from.
 
-       if (p.type == PT_SYN_WITH_DATA)
+bool connection::RecvPacket(std::deque<std::string> &messages, char* host)
+{
+       char data[32767];
+       memset(data, 0, 32767);
+       for (int i = 0; i < this->connectors.size(); i++)
        {
-               strcpy(message,p.data);
-               strcpy(host,inet_ntoa(host_address.sin_addr));
-               prt = ntohs(host_address.sin_port);
-               SendACK(host,this->port,p.id);
+               if (this->connectors[i].GetState() != STATE_DISCONNECTED)
+               {
+                       // returns false if the packet could not be sent (e.g. target host down)
+                       int rcvsize = 0;
+                       rcvsize = recv(this->connectors[i].GetDescriptor(),data,32767,0);
+                       if (rcvsize == -1)
+                       {
+                               if (errno != EAGAIN)
+                               {
+                                       log(DEBUG,"recv() failed for Connection::RecvPacket(): %s",strerror(errno));
+                                       log(DEBUG,"Disabling connector: %s",this->connectors[i].GetServerName().c_str());
+                                       this->connectors[i].CloseConnection();
+                                       this->connectors[i].SetState(STATE_DISCONNECTED);
+                               }
+                       }
+                       if (rcvsize > 0)
+                       {
+                               char* l = strtok(data,"\n");
+                               while (l)
+                               {
+                                       char sanitized[32767];
+                                       memset(sanitized, 0, 32767);
+                                       int ptt = 0;
+                                       for (int pt = 0; pt < strlen(l); pt++)
+                                       {
+                                               if (l[pt] != '\r')
+                                               {
+                                                       sanitized[ptt++] = l[pt];
+                                               }
+                                       }
+                                       sanitized[ptt] = '\0';
+                                       if (strlen(sanitized))
+                                       {
+                                               messages.push_back(sanitized);
+                                               strncpy(host,this->connectors[i].GetServerName().c_str(),160);
+                                               log(DEBUG,"main: Connection::RecvPacket() got '%s' from %s",sanitized,host);
+                                               
+                                       }
+                                       l = strtok(NULL,"\n");
+                               }
+                               return true;
+                       }
+               }
        }
+       // nothing new yet -- message and host will be undefined
+       return false;
+}
 
-       return true;
+long connection::GenKey()
+{
+       srand(time(NULL));
+       return (random()*time(NULL));
 }