#include <fstream>
+#ifndef _WIN32
+# include <dirent.h>
+#endif
+
FileReader::FileReader(const std::string& filename)
{
Load(filename);
void FileReader::Load(const std::string& filename)
{
// If the file is stored in the file cache then we used that version instead.
- std::string realName = ServerInstance->Config->Paths.PrependConfig(filename);
- ConfigFileCache::iterator it = ServerInstance->Config->Files.find(realName);
+ ConfigFileCache::const_iterator it = ServerInstance->Config->Files.find(filename);
if (it != ServerInstance->Config->Files.end())
{
this->lines = it->second;
}
else
{
+ const std::string realName = ServerInstance->Config->Paths.PrependConfig(filename);
lines.clear();
std::ifstream stream(realName.c_str());
return !access(file.c_str(), F_OK);
}
+bool FileSystem::GetFileList(const std::string& directory, std::vector<std::string>& entries, const std::string& match)
+{
+#ifdef _WIN32
+ const std::string search_path = directory + "\\" + match;
+
+ WIN32_FIND_DATAA wfd;
+ HANDLE fh = FindFirstFileA(search_path.c_str(), &wfd);
+ if (fh == INVALID_HANDLE_VALUE)
+ return false;
+
+ do
+ {
+ entries.push_back(wfd.cFileName);
+ } while (FindNextFile(fh, &wfd) != 0);
+
+ FindClose(fh);
+ return true;
+#else
+ DIR* library = opendir(directory.c_str());
+ if (!library)
+ return false;
+
+ dirent* entry = NULL;
+ while ((entry = readdir(library)))
+ {
+ if (InspIRCd::Match(entry->d_name, match, ascii_case_insensitive_map))
+ entries.push_back(entry->d_name);
+ }
+ closedir(library);
+ return true;
+#endif
+}
+
+
std::string FileSystem::GetFileName(const std::string& name)
{
#ifdef _WIN32
size_t pos = name.find_last_of("\\/");
#else
- size_t pos = name.rfind('/');
+ size_t pos = name.rfind('/');
#endif
return pos == std::string::npos ? name : name.substr(++pos);
}