* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- * E-mail:
- * <brain@chatspike.net>
- * <Craig@chatspike.net>
+ * InspIRCd: (C) 2002-2008 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
*
- * Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
- * the file COPYING for details.
+ * the file COPYING for details.
*
* ---------------------------------------------------
*/
-using namespace std;
+/* $Core: libIRCDhash */
#include "inspircd.h"
#include "hashcomp.h"
+#ifndef WIN32
#include <ext/hash_map>
#define nspace __gnu_cxx
+#else
+#include <hash_map>
+#define nspace stdext
+using stdext::hash_map;
+#endif
/******************************************************
*
* Scandanavian Comparisons: The characters [, ], \ will
* be considered the lowercase of {, } and |.
*
- * This file also contains hashing methods for hashing
- * insp_inaddr structs, we use this if we want to cache IP
- * addresses.
- *
******************************************************/
-using namespace std;
-using namespace irc::sockets;
-
/* convert a string to lowercase. Note following special circumstances
* taken from RFC 1459. Many "official" server branches still hold to this
* rule so i will too;
}
}
-size_t nspace::hash<insp_inaddr>::operator()(const insp_inaddr &a) const
-{
- size_t q;
- memcpy(&q,&a,sizeof(size_t));
- return q;
-}
-
-size_t nspace::hash<string>::operator()(const string &s) const
+#ifndef WIN32
+size_t nspace::hash<std::string>::operator()(const std::string &s) const
+#else
+size_t nspace::hash_compare<std::string, std::less<std::string> >::operator()(const std::string &s) const
+#endif
{
/* XXX: NO DATA COPIES! :)
* The hash function here is practically
return t;
}
+#ifndef WIN32
+size_t nspace::hash<irc::string>::operator()(const irc::string &s) const
+#else
+size_t nspace::hash_compare<irc::string, std::less<irc::string> >::operator()(const irc::string &s) const
+#endif
+{
+ register size_t t = 0;
+ for (irc::string::const_iterator x = s.begin(); x != s.end(); ++x) /* ++x not x++, as its faster */
+ t = 5 * t + lowermap[(unsigned char)*x];
+ return t;
+}
+
bool irc::StrHashComp::operator()(const std::string& s1, const std::string& s2) const
{
unsigned char* n1 = (unsigned char*)s1.c_str();
return (lowermap[*n1] == lowermap[*n2]);
}
-bool irc::InAddr_HashComp::operator()(const insp_inaddr &s1, const insp_inaddr &s2) const
-{
-#ifdef IPV6
- for (int n = 0; n < 16; n++)
- if (s2.s6_addr[n] != s1.s6_addr[n])
- return false;
- return true;
-#else
- return (s1.s_addr == s1.s_addr);
-#endif
-}
-
/******************************************************
*
* This is the implementation of our special irc::string
for(unsigned int i = 0; i < n; i++)
{
if(lowermap[(unsigned char)*str1] > lowermap[(unsigned char)*str2])
- return 1;
+ return 1;
if(lowermap[(unsigned char)*str1] < lowermap[(unsigned char)*str2])
- return -1;
+ return -1;
if(*str1 == 0 || *str2 == 0)
- return 0;
+ return 0;
- str1++;
+ str1++;
str2++;
}
return 0;
}
-std::string operator+ (std::string& leftval, irc::string& rightval)
-{
- return leftval + std::string(rightval.c_str());
-}
-
-irc::string operator+ (irc::string& leftval, std::string& rightval)
-{
- return leftval + irc::string(rightval.c_str());
-}
-
-bool operator== (std::string& leftval, irc::string& rightval)
-{
- return (leftval == std::string(rightval.c_str()));
-}
-
-bool operator== (irc::string& leftval, std::string& rightval)
-{
- return (rightval == std::string(leftval.c_str()));
-}
-
const char* irc::irc_char_traits::find(const char* s1, int n, char c)
{
while(n-- > 0 && lowermap[(unsigned char)*s1] != lowermap[(unsigned char)c])
return s1;
}
-/* See hashcomp.h if you care about these... */
-std::ostream& operator<<(std::ostream &os, const irc::string &str)
-{
- return os << str.c_str();
-}
-
-std::istream& operator>>(std::istream &is, irc::string &str)
-{
- std::string tmp;
- is >> tmp;
- str = tmp.c_str();
- return is;
-}
-
irc::tokenstream::tokenstream(const std::string &source) : tokens(source), last_pushed(false)
{
/* Record starting position and current position */
{
}
-const std::string irc::tokenstream::GetToken()
+bool irc::tokenstream::GetToken(std::string &token)
{
std::string::iterator lsp = last_starting_position;
*/
std::string::iterator curr = ++n;
n = tokens.end();
- return std::string(curr, tokens.end());
+ token = std::string(curr, tokens.end());
+ return true;
}
last_pushed = false;
while ((strip.length()) && (strip.find_last_of(' ') == strip.length() - 1))
strip.erase(strip.end() - 1);
- return strip;
+ token = strip;
+ return !token.empty();
}
n++;
}
- return "";
+ token.clear();
+ return false;
+}
+
+bool irc::tokenstream::GetToken(irc::string &token)
+{
+ std::string stdstring;
+ bool returnval = GetToken(stdstring);
+ token = assign(stdstring);
+ return returnval;
+}
+
+bool irc::tokenstream::GetToken(int &token)
+{
+ std::string tok;
+ bool returnval = GetToken(tok);
+ token = ConvToInt(tok);
+ return returnval;
+}
+
+bool irc::tokenstream::GetToken(long &token)
+{
+ std::string tok;
+ bool returnval = GetToken(tok);
+ token = ConvToInt(tok);
+ return returnval;
}
irc::sepstream::sepstream(const std::string &source, char seperator) : tokens(source), sep(seperator)
n = tokens.begin();
}
-const std::string irc::sepstream::GetToken()
+bool irc::sepstream::GetToken(std::string &token)
{
std::string::iterator lsp = last_starting_position;
if ((*n == sep) || (n+1 == tokens.end()))
{
last_starting_position = n+1;
- std::string strip = std::string(lsp, n+1 == tokens.end() ? n+1 : n++);
+ token = std::string(lsp, n+1 == tokens.end() ? n+1 : n++);
- while ((strip.length()) && (strip.find_last_of(sep) == strip.length() - 1))
- strip.erase(strip.end() - 1);
+ while ((token.length()) && (token.find_last_of(sep) == token.length() - 1))
+ token.erase(token.end() - 1);
- return strip;
+ if (token.empty())
+ n++;
+
+ return n == tokens.end() ? false : true;
}
n++;
}
- return "";
+ token = "";
+ return false;
+}
+
+const std::string irc::sepstream::GetRemaining()
+{
+ return std::string(n, tokens.end());
+}
+
+bool irc::sepstream::StreamEnd()
+{
+ return ((n + 1) == tokens.end());
}
irc::sepstream::~sepstream()
if (!rawsz)
return "";
- char buf[rawsz*2+1];
- size_t i;
+ /* EWW! This used to be using sprintf, which is WAY inefficient. -Special */
+
+ const char *hex = "0123456789abcdef";
+ static char hexbuf[MAXBUF];
- for (i = 0; i < rawsz; i++)
+ size_t i, j;
+ for (i = 0, j = 0; j < rawsz; ++j)
{
- sprintf (&(buf[i*2]), "%02x", raw[i]);
+ hexbuf[i++] = hex[raw[j] / 16];
+ hexbuf[i++] = hex[raw[j] % 16];
}
- buf[i*2] = 0;
+ hexbuf[i] = 0;
- return buf;
+ return hexbuf;
}
-const char* irc::Spacify(char* n)
+CoreExport const char* irc::Spacify(const char* n)
{
static char x[MAXBUF];
strlcpy(x,n,MAXBUF);
this->Push('-',"");
}
-int irc::modestacker::GetStackedLine(std::deque<std::string> &result)
+int irc::modestacker::GetStackedLine(std::deque<std::string> &result, int max_line_size)
{
+ if (sequence.empty())
+ {
+ result.clear();
+ return 0;
+ }
+
int n = 0;
+ int size = 1; /* Account for initial +/- char */
+ int nextsize = 0;
result.clear();
result.push_back(adding ? "+" : "-");
- while (!sequence[0].empty() && (sequence.size() > 1) && (result.size() < MAXMODES+1))
+ if (sequence.size() > 1)
+ nextsize = sequence[1].length() + 2;
+
+ while (!sequence[0].empty() && (sequence.size() > 1) && (result.size() < MAXMODES) && ((size + nextsize) < max_line_size))
{
result[0] += *(sequence[0].begin());
if (!sequence[1].empty())
+ {
result.push_back(sequence[1]);
+ size += nextsize; /* Account for mode character and whitespace */
+ }
sequence[0].erase(sequence[0].begin());
sequence.erase(sequence.begin() + 1);
+
+ if (sequence.size() > 1)
+ nextsize = sequence[1].length() + 2;
+
n++;
}
return joined;
}
-irc::portparser::portparser(const std::string &source) : in_range(0), range_begin(0), range_end(0)
+irc::portparser::portparser(const std::string &source, bool allow_overlapped) : in_range(0), range_begin(0), range_end(0), overlapped(allow_overlapped)
{
sep = new irc::commasepstream(source);
+ overlap_set.clear();
}
irc::portparser::~portparser()
delete sep;
}
+bool irc::portparser::Overlaps(long val)
+{
+ if (!overlapped)
+ return false;
+
+ if (overlap_set.find(val) == overlap_set.end())
+ {
+ overlap_set[val] = true;
+ return false;
+ }
+ else
+ return true;
+}
+
long irc::portparser::GetToken()
{
if (in_range > 0)
{
in_range++;
if (in_range <= range_end)
- return in_range;
+ {
+ if (!Overlaps(in_range))
+ {
+ return in_range;
+ }
+ else
+ {
+ while (((Overlaps(in_range)) && (in_range <= range_end)))
+ in_range++;
+
+ if (in_range <= range_end)
+ return in_range;
+ }
+ }
else
in_range = 0;
}
- std::string x = sep->GetToken();
+ std::string x;
+ sep->GetToken(x);
- if (x == "")
+ if (x.empty())
return 0;
+ while (Overlaps(atoi(x.c_str())))
+ {
+ if (!sep->GetToken(x))
+ return 0;
+ }
+
std::string::size_type dash = x.rfind('-');
if (dash != std::string::npos)
{
std::string sbegin = x.substr(0, dash);
std::string send = x.substr(dash+1, x.length());
- long range_begin = atoi(sbegin.c_str());
- long range_end = atoi(send.c_str());
+ range_begin = atoi(sbegin.c_str());
+ range_end = atoi(send.c_str());
if ((range_begin > 0) && (range_end > 0) && (range_begin < 65536) && (range_end < 65536) && (range_begin < range_end))
{
}
}
+irc::dynamicbitmask::dynamicbitmask() : bits_size(4)
+{
+ /* We start with 4 bytes allocated which is room
+ * for 4 items. Something makes me doubt its worth
+ * allocating less than 4 bytes.
+ */
+ bits = new unsigned char[bits_size];
+ memset(bits, 0, bits_size);
+}
+
+irc::dynamicbitmask::~dynamicbitmask()
+{
+ /* Tidy up the entire used memory on delete */
+ delete[] bits;
+}
+
+irc::bitfield irc::dynamicbitmask::Allocate()
+{
+ /* Yeah, this isnt too efficient, however a module or the core
+ * should only be allocating bitfields on load, the Toggle and
+ * Get methods are O(1) as these are called much more often.
+ */
+ unsigned char* freebits = this->GetFreeBits();
+ for (unsigned char i = 0; i < bits_size; i++)
+ {
+ /* Yes, this is right. You'll notice we terminate the loop when !current_pos,
+ * this is because we logic shift our bit off the end of unsigned char, and its
+ * lost, making the loop counter 0 when we're done.
+ */
+ for (unsigned char current_pos = 1; current_pos; current_pos = current_pos << 1)
+ {
+ if (!(freebits[i] & current_pos))
+ {
+ freebits[i] |= current_pos;
+ return std::make_pair(i, current_pos);
+ }
+ }
+ }
+ /* We dont have any free space left, increase by one */
+
+ if (bits_size == 255)
+ /* Oh dear, cant grow it any further */
+ throw std::bad_alloc();
+
+ unsigned char old_bits_size = bits_size;
+ bits_size++;
+ /* Allocate new bitfield space */
+ unsigned char* temp_bits = new unsigned char[bits_size];
+ unsigned char* temp_freebits = new unsigned char[bits_size];
+ /* Copy the old data in */
+ memcpy(temp_bits, bits, old_bits_size);
+ memcpy(temp_freebits, freebits, old_bits_size);
+ /* Delete the old data pointers */
+ delete[] bits;
+ delete[] freebits;
+ /* Swap the pointers over so now the new
+ * pointers point to our member values
+ */
+ bits = temp_bits;
+ freebits = temp_freebits;
+ this->SetFreeBits(freebits);
+ /* Initialize the new byte on the end of
+ * the bitfields, pre-allocate the one bit
+ * for this allocation
+ */
+ bits[old_bits_size] = 0;
+ freebits[old_bits_size] = 1;
+ /* We already know where we just allocated
+ * the bitfield, so no loop needed
+ */
+ return std::make_pair(old_bits_size, 1);
+}
+
+bool irc::dynamicbitmask::Deallocate(irc::bitfield &pos)
+{
+ /* We dont bother to shrink the bitfield
+ * on deallocation, the most we could do
+ * is save one byte (!) and this would cost
+ * us a loop (ugly O(n) stuff) so we just
+ * clear the bit and leave the memory
+ * claimed -- nobody will care about one
+ * byte.
+ */
+ if (pos.first < bits_size)
+ {
+ this->GetFreeBits()[pos.first] &= ~pos.second;
+ return true;
+ }
+ /* They gave a bitfield outside of the
+ * length of our array. BAD programmer.
+ */
+ return false;
+}
+
+void irc::dynamicbitmask::Toggle(irc::bitfield &pos, bool state)
+{
+ /* Range check the value */
+ if (pos.first < bits_size)
+ {
+ if (state)
+ /* Set state, OR the state in */
+ bits[pos.first] |= pos.second;
+ else
+ /* Clear state, AND the !state out */
+ bits[pos.first] &= ~pos.second;
+ }
+}
+
+bool irc::dynamicbitmask::Get(irc::bitfield &pos)
+{
+ /* Range check the value */
+ if (pos.first < bits_size)
+ return (bits[pos.first] & pos.second);
+ else
+ /* We can't return false, otherwise we can't
+ * distinguish between failure and a cleared bit!
+ * Our only sensible choice is to throw (ew).
+ */
+ throw ModuleException("irc::dynamicbitmask::Get(): Invalid bitfield, out of range");
+}
+
+unsigned char irc::dynamicbitmask::GetSize()
+{
+ return bits_size;
+}
+