ports.clear();
/* Close all client sockets, or the new process inherits them */
- UserManager::LocalList& list = Users->local_users;
- for (UserManager::LocalList::iterator i = list.begin(); i != list.end(); ++i)
+ const UserManager::LocalList& list = Users.GetLocalUsers();
+ for (UserManager::LocalList::const_iterator i = list.begin(); i != list.end(); ++i)
Users->QuitUser(*i, "Server shutdown");
GlobalCulls.Apply();