this->GlobalCulls.Apply();
/* If any inspsockets closed, remove them */
- this->InspSocketCull();
+ this->BufferedSocketCull();
if (this->s_signal)
{
return 0;
}
-void InspIRCd::InspSocketCull()
+void InspIRCd::BufferedSocketCull()
{
- for (std::map<InspSocket*,InspSocket*>::iterator x = SocketCull.begin(); x != SocketCull.end(); ++x)
+ for (std::map<BufferedSocket*,BufferedSocket*>::iterator x = SocketCull.begin(); x != SocketCull.end(); ++x)
{
SE->DelFd(x->second);
x->second->Close();