if (user->registered == 7)
{
WriteCommon(user,"NICK %s",parameters[0]);
+
+ // Q token must go to ALL servers!!!
+ char buffer[MAXBUF];
+ snprintf(buffer,MAXBUF,"n %s %s",user->nick,parameters[0]);
+ for (int j = 0; j < 255; j++)
+ {
+ if (servers[j] != NULL)
+ {
+ me[defaultRoute]->SendPacket(buffer,servers[j]->internal_addr,servers[j]->internal_port,MyKey);
+ log(DEBUG,"Sent n token");
+ }
+ }
+
}
/* change the nick of the user in the users_hash */
}
}
+void handle_n(char token,char* params,serverrec* source,serverrec* reply, char* udp_host,int udp_port)
+{
+ char* oldnick = strtok(params," ");
+ char* newnick = strtok(NULL," ");
+
+ userrec* user = Find(oldnick);
+
+ if (!user)
+ {
+ WriteCommon(user,"NICK %s",newnick);
+ user = ReHashNick(user->nick, newnick);
+ if (!user) return;
+ if (!user->nick) return;
+ strncpy(user->nick, newnick,NICKMAX);
+ log(DEBUG,"new nick set: %s",user->nick);
+ }
+}
void handle_N(char token,char* params,serverrec* source,serverrec* reply, char* udp_host,int udp_port)
{
case 'N':
handle_N(token,params,source,reply,udp_host,udp_port);
break;
+ // n <NICK> <NEWNICK>
+ // change nickname of client -- a server should only be able to
+ // change the nicknames of clients that reside on it unless
+ // they are ulined.
+ case 'n':
+ handle_n(token,params,source,reply,udp_host,udp_port);
+ break;
// J <NICK> <CHANLIST>
// Join user to channel list, merge channel permissions
case 'J':