/* Delete objects dynamically allocated in constructor (destructor would be more appropriate, but we're likely exiting) */
/* Must be deleted before modes as it decrements modelines */
if (FakeClient)
+ {
+ delete FakeClient->server;
FakeClient->cull();
+ }
DeleteZero(this->FakeClient);
DeleteZero(this->Users);
DeleteZero(this->Modes);
Logs->AddLogTypes("*", fls, true);
}
- if (!ServerConfig::FileExists(ConfigFileName.c_str()))
+ if (!FileSystem::FileExists(ConfigFileName))
{
#ifdef _WIN32
/* Windows can (and defaults to) hide file extensions, so let's play a bit nice for windows users. */
std::string txtconf = this->ConfigFileName;
txtconf.append(".txt");
- if (ServerConfig::FileExists(txtconf.c_str()))
+ if (FileSystem::FileExists(txtconf))
{
ConfigFileName = txtconf;
}
this->UIDGen.init(Config->sid);
// Create the server user for this server
- this->FakeClient = new FakeUser(Config->sid, Config->ServerName);
+ this->FakeClient = new FakeUser(Config->sid, Config->ServerName, Config->ServerDesc);
// This is needed as all new XLines are marked pending until ApplyLines() is called
this->XLines->ApplyLines();