]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/inspircd.cpp
Constant eating 20% cpu since last nights commit - test fix
[user/henk/code/inspircd.git] / src / inspircd.cpp
index a834d4d5cd934768e996bbaba5bf45f61c59075a..98418a967c7fd81c012c41fc3b506a6d2876da14 100644 (file)
@@ -21,11 +21,9 @@ using namespace std;
 #include "inspircd_config.h"
 #include "inspircd.h"
 #include "inspircd_io.h"
-#include <unistd.h>
 #include <fcntl.h>
 #include <sys/errno.h>
 #include <sys/ioctl.h>
-#include <sys/utsname.h>
 #include <time.h>
 #include <string>
 #ifdef GCC3
@@ -72,6 +70,7 @@ std::vector<InspSocket*> module_sockets;
 std::vector<userrec*> local_users;
 
 extern int MODCOUNT;
+extern char LOG_FILE[MAXBUF];
 int openSockfd[MAXSOCKS];
 sockaddr_in client,server;
 socklen_t length;
@@ -116,6 +115,16 @@ const char* FindServerNamePtr(std::string servername)
        return FindServerNamePtr(servername);
 }
 
+bool FindServerName(std::string servername)
+{
+       for (servernamelist::iterator a = servernames.begin(); a < servernames.end(); a++)
+       {
+               if (*a == servername)
+                       return true;
+       }
+       return false;
+}
+
 std::string InspIRCd::GetRevision()
 {
        /* w00t got me to replace a bunch of strtok_r
@@ -127,6 +136,8 @@ std::string InspIRCd::GetRevision()
         * into the same variable twice, the first word
         * is discarded, and the second one returned.
         */
+
+       /* XXX - this revision ID is NOT bumping automatically -- w00t */
        std::stringstream Revision("$Revision$");
        std::string single;
        Revision >> single >> single;
@@ -161,6 +172,7 @@ InspIRCd::InspIRCd(int argc, char** argv)
                printf("ERROR: Your config file is missing, this IRCd will self destruct in 10 seconds!\n");
                Exit(ERROR);
        }
+       *LOG_FILE = 0;
        if (argc > 1) {
                for (int i = 1; i < argc; i++)
                {
@@ -173,6 +185,18 @@ InspIRCd::InspIRCd(int argc, char** argv)
                        if (!strcmp(argv[i],"-nolimit")) {
                                Config->unlimitcore = true;
                        }
+                       if (!strcmp(argv[i],"-logfile")) {
+                               if (argc > i+1)
+                               {
+                                       strlcpy(LOG_FILE,argv[i+1],MAXBUF);
+                                       printf("LOG: Setting logfile to %s\n",LOG_FILE);
+                               }
+                               else
+                               {
+                                       printf("ERROR: The -logfile parameter must be followed by a log file name and path.\n");
+                                       Exit(ERROR);
+                               }
+                       }
                }
        }
 
@@ -376,9 +400,9 @@ void InspIRCd::BuildISupport()
 {
         // the neatest way to construct the initial 005 numeric, considering the number of configure constants to go in it...
        std::stringstream v;
-       v << "WALLCHOPS MODES=" << MAXMODES << " CHANTYPES=# PREFIX=(ohv)@%+ MAP SAFELIST MAXCHANNELS=" << MAXCHANS << " MAXBANS=60 NICKLEN=" << NICKMAX-1;
-       v << " CASEMAPPING=rfc1459 STATUSMSG=@+ CHARSET=ascii TOPICLEN=" << MAXTOPIC << " KICKLEN=" << MAXKICK << " MAXTARGETS=" << Config->MaxTargets << " AWAYLEN=";
-       v << MAXAWAY << " CHANMODES=b,k,l,psmnti NETWORK=" << Config->Network;
+       v << "WALLCHOPS WALLVOICES MODES=" << MAXMODES << " CHANTYPES=# PREFIX=(ohv)@%+ MAP MAXCHANNELS=" << MAXCHANS << " MAXBANS=60 VBANLIST NICKLEN=" << NICKMAX-1;
+       v << " CASEMAPPING=rfc1459 STATUSMSG=@%+ CHARSET=ascii TOPICLEN=" << MAXTOPIC << " KICKLEN=" << MAXKICK << " MAXTARGETS=" << Config->MaxTargets << " AWAYLEN=";
+       v << MAXAWAY << " CHANMODES=b,k,l,psmnti FNC NETWORK=" << Config->Network << " MAXPARA=32";
        Config->data005 = v.str();
        FOREACH_MOD(I_On005Numeric,On005Numeric(Config->data005));
 }
@@ -451,12 +475,14 @@ bool InspIRCd::LoadModule(const char* filename)
 #endif
        std::string filename_str = filename;
 #ifndef STATIC_LINK
+#ifndef IS_CYGWIN
        if (!DirValid(modfile))
        {
                log(DEFAULT,"Module %s is not within the modules directory.",modfile);
                snprintf(MODERR,MAXBUF,"Module %s is not within the modules directory.",modfile);
                return false;
        }
+#endif
 #endif
        log(DEBUG,"Loading module: %s",modfile);
 #ifndef STATIC_LINK
@@ -478,38 +504,46 @@ bool InspIRCd::LoadModule(const char* filename)
                 {
                         log(DEFAULT,"Unable to load %s: %s",modfile,factory[MODCOUNT+1]->LastError());
                        snprintf(MODERR,MAXBUF,"Loader/Linker error: %s",factory[MODCOUNT+1]->LastError());
-                       MODCOUNT--;
                        return false;
                 }
-                if (factory[MODCOUNT+1]->factory)
-                {
-                       Module* m = factory[MODCOUNT+1]->factory->CreateModule(MyServer);
-                        modules[MODCOUNT+1] = m;
-                        /* save the module and the module's classfactory, if
-                         * this isnt done, random crashes can occur :/ */
-                        Config->module_names.push_back(filename);
-
-                       char* x = &Config->implement_lists[MODCOUNT+1][0];
-                       for(int t = 0; t < 255; t++)
-                               x[t] = 0;
+               try
+               {
+                       if (factory[MODCOUNT+1]->factory)
+                       {
+                               Module* m = factory[MODCOUNT+1]->factory->CreateModule(MyServer);
+                               modules[MODCOUNT+1] = m;
+                               /* save the module and the module's classfactory, if
+                                * this isnt done, random crashes can occur :/ */
+                               Config->module_names.push_back(filename);
+
+                               char* x = &Config->implement_lists[MODCOUNT+1][0];
+                               for(int t = 0; t < 255; t++)
+                                       x[t] = 0;
 
-                       modules[MODCOUNT+1]->Implements(x);
+                               modules[MODCOUNT+1]->Implements(x);
 
-                       for(int t = 0; t < 255; t++)
-                       {
-                               Config->global_implementation[t] += Config->implement_lists[MODCOUNT+1][t];
-                               if (Config->implement_lists[MODCOUNT+1][t])
+                               for(int t = 0; t < 255; t++)
                                {
-                                       log(DEBUG,"Add global implementation: %d %d => %d",MODCOUNT+1,t,Config->global_implementation[t]);
+                                       Config->global_implementation[t] += Config->implement_lists[MODCOUNT+1][t];
+                                       if (Config->implement_lists[MODCOUNT+1][t])
+                                       {
+                                               log(DEBUG,"Add global implementation: %d %d => %d",MODCOUNT+1,t,Config->global_implementation[t]);
+                                       }
                                }
-                       }
-                }
-               else
-                {
-                        log(DEFAULT,"Unable to load %s",modfile);
-                       snprintf(MODERR,MAXBUF,"Factory function failed!");
+                       }
+                       else
+                       {
+                                       log(DEFAULT,"Unable to load %s",modfile);
+                               snprintf(MODERR,MAXBUF,"Factory function failed!");
+                               return false;
+                       }
+               }
+               catch (ModuleException& modexcept)
+               {
+                       log(DEFAULT,"Unable to load %s: ",modfile,modexcept.GetReason());
+                       snprintf(MODERR,MAXBUF,"Factory function threw an exception: %s",modexcept.GetReason());
                        return false;
-                }
+               }
 #ifndef STATIC_LINK
         }
         else
@@ -570,20 +604,184 @@ bool InspIRCd::LoadModule(const char* filename)
        return true;
 }
 
-int InspIRCd::Run()
+void InspIRCd::DoOneIteration(bool process_module_sockets)
 {
-       bool expire_run = false;
-       int activefds[MAX_DESCRIPTORS];
-       int incomingSockfd;
-       int in_port;
-       userrec* cu = NULL;
-       InspSocket* s = NULL;
-       InspSocket* s_del = NULL;
-       char* target;
-       unsigned int numberactive;
+        /*bool expire_run = false;
+        int activefds[MAX_DESCRIPTORS];
+        int incomingSockfd;
+        int in_port;
+        userrec* cu = NULL;
+        InspSocket* s = NULL;
+        InspSocket* s_del = NULL;
+        unsigned int numberactive;
         sockaddr_in sock_us;     // our port number
-       socklen_t uslen;         // length of our port number
+        socklen_t uslen;*/         // length of our port number
 
+        /* time() seems to be a pretty expensive syscall, so avoid calling it too much.
+         * Once per loop iteration is pleanty.
+         */
+        OLDTIME = TIME;
+        TIME = time(NULL);
+        
+        /* Run background module timers every few seconds
+         * (the docs say modules shouldnt rely on accurate
+         * timing using this event, so we dont have to
+         * time this exactly).
+         */
+        if (((TIME % 5) == 0) && (!expire_run))
+        {
+                expire_lines();
+                FOREACH_MOD(I_OnBackgroundTimer,OnBackgroundTimer(TIME));
+                TickMissedTimers(TIME);
+                expire_run = true;
+                return;
+        }   
+        else if ((TIME % 5) == 1)
+        {
+                expire_run = false;
+        }
+        /* Once a second, do the background processing */
+        if (TIME != OLDTIME)
+        {
+                if (TIME < OLDTIME)
+                        WriteOpers("*** \002EH?!\002 -- Time is flowing BACKWARDS in this dimension! Clock drifted backwards %d secs.",abs(OLDTIME-TIME));
+                DoBackgroundUserStuff(TIME);
+        }
+               
+        /* Process timeouts on module sockets each time around
+         * the loop. There shouldnt be many module sockets, at
+         * most, 20 or so, so this won't be much of a performance
+         * hit at all.   
+         */ 
+       if (process_module_sockets)
+               DoSocketTimeouts(TIME);  
+         
+        TickTimers(TIME);
+         
+        /* Call the socket engine to wait on the active
+         * file descriptors. The socket engine has everything's
+         * descriptors in its list... dns, modules, users,
+         * servers... so its nice and easy, just one call.
+         */
+        if (!(numberactive = SE->Wait(activefds)))
+                return;
+
+        /**
+         * Now process each of the fd's. For users, we have a fast
+         * lookup table which can find a user by file descriptor, so
+         * processing them by fd isnt expensive. If we have a lot of
+         * listening ports or module sockets though, things could get
+         * ugly.
+         */
+        for (unsigned int activefd = 0; activefd < numberactive; activefd++)
+        {
+                int socket_type = SE->GetType(activefds[activefd]);
+                switch (socket_type)
+                {
+                        case X_ESTAB_CLIENT:
+
+                                cu = fd_ref_table[activefds[activefd]];
+                                if (cu)
+                                        ProcessUser(cu);  
+        
+                        break;
+        
+                        case X_ESTAB_MODULE:
+
+                               if (!process_module_sockets)
+                                       return;
+
+                                /* Process module-owned sockets.
+                                 * Modules are encouraged to inherit their sockets from
+                                 * InspSocket so we can process them neatly like this.
+                                 */
+                                s = socket_ref[activefds[activefd]]; 
+              
+                                if ((s) && (!s->Poll()))
+                                {
+                                        log(DEBUG,"Socket poll returned false, close and bail");
+                                        SE->DelFd(s->GetFd());
+                                        for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
+                                        {
+                                                s_del = (InspSocket*)*a;
+                                                if ((s_del) && (s_del->GetFd() == activefds[activefd]))
+                                                {
+                                                        module_sockets.erase(a);
+                                                        break;
+                                                }
+                                        }
+                                        s->Close();
+                                        delete s;
+                                }
+                        break;
+
+                        case X_ESTAB_DNS:
+                                /* When we are using single-threaded dns,
+                                 * the sockets for dns end up in our mainloop.
+                                 * When we are using multi-threaded dns,
+                                 * each thread has its own basic poll() loop
+                                 * within it, making them 'fire and forget'
+                                 * and independent of the mainloop.
+                                 */
+#ifndef THREADED_DNS
+                                dns_poll(activefds[activefd]);
+#endif
+                        break;
+
+                       case X_LISTEN:
+
+                                /* It's a listener */
+                                uslen = sizeof(sock_us);
+                                length = sizeof(client);
+                                incomingSockfd = accept (activefds[activefd],(struct sockaddr*)&client,&length);
+        
+                                if ((incomingSockfd > -1) && (!getsockname(incomingSockfd,(sockaddr*)&sock_us,&uslen)))
+                                {
+                                        in_port = ntohs(sock_us.sin_port);
+                                        log(DEBUG,"Accepted socket %d",incomingSockfd);
+                                        /* Years and years ago, we used to resolve here
+                                         * using gethostbyaddr(). That is sucky and we
+                                         * don't do that any more...
+                                         */
+                                        NonBlocking(incomingSockfd);
+                                        if (Config->GetIOHook(in_port))
+                                        {
+                                                try
+                                                {
+                                                        Config->GetIOHook(in_port)->OnRawSocketAccept(incomingSockfd, (char*)inet_ntoa(client.sin_addr), in_port);
+                                                }
+                                                catch (ModuleException& modexcept)
+                                                {
+                                                        log(DEBUG,"Module exception cought: %s",modexcept.GetReason()); \
+                                                }
+                                        }
+                                        stats->statsAccept++;
+                                        AddClient(incomingSockfd, in_port, false, client.sin_addr);
+                                        log(DEBUG,"Adding client on port %lu fd=%lu",(unsigned long)in_port,(unsigned long)incomingSockfd);
+                                }
+                                else
+                                {
+                                        log(DEBUG,"Accept failed on fd %lu: %s",(unsigned long)incomingSockfd,strerror(errno));
+                                        shutdown(incomingSockfd,2);
+                                        close(incomingSockfd);
+                                        stats->statsRefused++;
+                                }
+                        break;
+
+                        default:
+                                /* Something went wrong if we're in here.
+                                 * In fact, so wrong, im not quite sure
+                                 * what we would do, so for now, its going
+                                 * to safely do bugger all.
+                                 */
+                        break;
+                }
+        }
+}
+
+int InspIRCd::Run()
+{
        /* Until THIS point, ServerInstance == NULL */
        
         LoadAllModules(this);
@@ -605,147 +803,11 @@ int InspIRCd::Run()
        WritePID(Config->PID);
 
        /* main loop, this never returns */
-       for (;;)
-       {
-               /* time() seems to be a pretty expensive syscall, so avoid calling it too much.
-                * Once per loop iteration is pleanty.
-                */
-               OLDTIME = TIME;
-               TIME = time(NULL);
-
-               /* Run background module timers every few seconds
-                * (the docs say modules shouldnt rely on accurate
-                * timing using this event, so we dont have to
-                * time this exactly).
-                */
-               if (((TIME % 8) == 0) && (!expire_run))
-               {
-                       expire_lines();
-                       FOREACH_MOD(I_OnBackgroundTimer,OnBackgroundTimer(TIME));
-                       expire_run = true;
-                       continue;
-               }
-               else if ((TIME % 8) == 1)
-               {
-                       expire_run = false;
-               }
-               
-               /* Once a second, do the background processing */
-               if (TIME != OLDTIME)
-                       DoBackgroundUserStuff(TIME);
-
-               /* Call the socket engine to wait on the active
-                * file descriptors. The socket engine has everything's
-                * descriptors in its list... dns, modules, users,
-                * servers... so its nice and easy, just one call.
-                */
-               if (!(numberactive = SE->Wait(activefds)))
-                       continue;
-
-               /**
-                * Now process each of the fd's. For users, we have a fast
-                * lookup table which can find a user by file descriptor, so
-                * processing them by fd isnt expensive. If we have a lot of
-                * listening ports or module sockets though, things could get
-                * ugly.
-                */
-               for (unsigned int activefd = 0; activefd < numberactive; activefd++)
-               {
-                       int socket_type = SE->GetType(activefds[activefd]);
-                       switch (socket_type)
-                       {
-                               case X_ESTAB_CLIENT:
-
-                                       cu = fd_ref_table[activefds[activefd]];
-                                       if (cu)
-                                               ProcessUser(cu);
-
-                               break;
-
-                               case X_ESTAB_MODULE:
-
-                                       /* Process module-owned sockets.
-                                        * Modules are encouraged to inherit their sockets from
-                                        * InspSocket so we can process them neatly like this.
-                                        */
-                                       s = socket_ref[activefds[activefd]];
-
-                                       if ((s) && (!s->Poll()))
-                                       {
-                                               log(DEBUG,"Socket poll returned false, close and bail");
-                                               SE->DelFd(s->GetFd());
-                                               for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
-                                               {
-                                                       s_del = (InspSocket*)*a;
-                                                       if ((s_del) && (s_del->GetFd() == activefds[activefd]))
-                                                       {
-                                                               module_sockets.erase(a);
-                                                               break;
-                                                       }
-                                               }
-                                               s->Close();
-                                               delete s;
-                                       }
-
-                               break;
-
-                               case X_ESTAB_DNS:
-
-                                       /* When we are using single-threaded dns,
-                                        * the sockets for dns end up in our mainloop.
-                                        * When we are using multi-threaded dns,
-                                        * each thread has its own basic poll() loop
-                                        * within it, making them 'fire and forget'
-                                        * and independent of the mainloop.
-                                        */
-#ifndef THREADED_DNS
-                                       dns_poll(activefds[activefd]);
-#endif
-                               break;
-                               
-                               case X_LISTEN:
-
-                                       /* It's a listener */
-                                       uslen = sizeof(sock_us);
-                                       length = sizeof(client);
-                                       incomingSockfd = accept (activefds[activefd],(struct sockaddr*)&client,&length);
-                                       
-                                       if ((incomingSockfd > -1) && (!getsockname(incomingSockfd,(sockaddr*)&sock_us,&uslen)))
-                                       {
-                                               in_port = ntohs(sock_us.sin_port);
-                                               log(DEBUG,"Accepted socket %d",incomingSockfd);
-                                               /* Years and years ago, we used to resolve here
-                                                * using gethostbyaddr(). That is sucky and we
-                                                * don't do that any more...
-                                                */
-                                               NonBlocking(incomingSockfd);
-                                               if (Config->GetIOHook(in_port))
-                                               {
-                                                       Config->GetIOHook(in_port)->OnRawSocketAccept(incomingSockfd, (char*)inet_ntoa(client.sin_addr), in_port);
-                                               }
-                                               stats->statsAccept++;
-                                               AddClient(incomingSockfd, in_port, false, client.sin_addr);
-                                               log(DEBUG,"Adding client on port %lu fd=%lu",(unsigned long)in_port,(unsigned long)incomingSockfd);
-                                       }
-                                       else
-                                       {
-                                               log(DEBUG,"Accept failed on fd %lu: %s",(unsigned long)incomingSockfd,strerror(errno));
-                                               shutdown(incomingSockfd,2);
-                                               close(incomingSockfd);
-                                               stats->statsRefused++;
-                                       }
-                               break;
-
-                               default:
-                                       /* Something went wrong if we're in here.
-                                        * In fact, so wrong, im not quite sure
-                                        * what we would do, so for now, its going
-                                        * to safely do bugger all.
-                                        */
-                               break;
-                       }
-               }
+       expire_run = false;
 
+       while (true)
+       {
+               DoOneIteration(true);
        }
        /* This is never reached -- we hope! */
        return 0;