#include <sys/errno.h>
#include <sys/ioctl.h>
#include <sys/utsname.h>
-
-#ifdef USE_KQUEUE
-#include <sys/types.h>
-#include <sys/event.h>
-#include <sys/time.h>
-#endif
-
-#ifdef USE_EPOLL
-#include <sys/epoll.h>
-#define EP_DELAY 50
-#endif
-
#include <time.h>
#include <string>
#ifdef GCC3
#include "helperfuncs.h"
#include "hashcomp.h"
#include "socketengine.h"
+#include "userprocess.h"
#include "socket.h"
#include "dns.h"
char PrefixQuit[MAXBUF];
char DieValue[MAXBUF];
char DNSServer[MAXBUF];
+char data[65536];
int debugging = 0;
int WHOWAS_STALE = 48; // default WHOWAS Entries last 2 days before they go 'stale'
int WHOWAS_MAX = 100; // default 100 people maximum in the WHOWAS list
int openSockfd[MAXSOCKS];
bool nofork = false;
bool unlimitcore = false;
+struct sockaddr_in client,server;
+char addrs[MAXBUF][255];
+socklen_t length;
+char configToken[MAXBUF], Addr[MAXBUF], Type[MAXBUF];
-time_t TIME = time(NULL), OLDTIME = time(NULL);
+extern InspSocket* socket_ref[65535];
-#ifdef USE_KQUEUE
-int kq, lkq, skq;
-#endif
+time_t TIME = time(NULL), OLDTIME = time(NULL);
-#ifdef USE_EPOLL
-int ep, lep, sep;
-#endif
+SocketEngine* SE = NULL;
bool has_been_netsplit = false;
extern std::vector<std::string> include_stack;
int statsAccept = 0, statsRefused = 0, statsUnknown = 0, statsCollisions = 0, statsDns = 0, statsDnsGood = 0, statsDnsBad = 0, statsConnects = 0, statsSent= 0, statsRecv = 0;
-
+Server* MyServer = new Server;
FILE *log_file;
if (!FindChan(cname))
{
- MOD_RESULT = 0;
- FOREACH_RESULT(OnUserPreJoin(user,NULL,cname));
- if (MOD_RESULT == 1) {
- return NULL;
+ if (!strcasecmp(ServerName,user->server))
+ {
+ MOD_RESULT = 0;
+ FOREACH_RESULT(OnUserPreJoin(user,NULL,cname));
+ if (MOD_RESULT == 1) {
+ return NULL;
+ }
}
/* create a new one */
{
log(DEBUG,"add_channel: joining to: %s",Ptr->name);
- // the override flag allows us to bypass channel modes
+ // remote users are allowed us to bypass channel modes
// and bans (used by servers)
- if ((!override) || (!strcasecmp(user->server,ServerName)))
+ if (!strcasecmp(ServerName,user->server))
{
log(DEBUG,"Not overriding...");
MOD_RESULT = 0;
log(DEBUG,"Passed channel checks");
- for (int index =0; index != MAXCHANS; index++)
+ for (unsigned int index =0; index < user->chans.size(); index++)
{
- log(DEBUG,"Check location %d",index);
if (user->chans[index].channel == NULL)
{
- log(DEBUG,"Adding into their channel list at location %d",index);
-
- if (created == 2)
- {
- /* first user in is given ops */
- user->chans[index].uc_modes = UCMODE_OP;
- }
- else
- {
- user->chans[index].uc_modes = 0;
- }
- user->chans[index].channel = Ptr;
- Ptr->AddUser((char*)user);
- WriteChannel(Ptr,user,"JOIN :%s",Ptr->name);
-
- log(DEBUG,"Sent JOIN to client");
-
- if (Ptr->topicset)
- {
- WriteServ(user->fd,"332 %s %s :%s", user->nick, Ptr->name, Ptr->topic);
- WriteServ(user->fd,"333 %s %s %s %lu", user->nick, Ptr->name, Ptr->setby, (unsigned long)Ptr->topicset);
- }
- userlist(user,Ptr);
- WriteServ(user->fd,"366 %s %s :End of /NAMES list.", user->nick, Ptr->name);
- //WriteServ(user->fd,"324 %s %s +%s",user->nick, Ptr->name,chanmodes(Ptr));
- //WriteServ(user->fd,"329 %s %s %lu", user->nick, Ptr->name, (unsigned long)Ptr->created);
- FOREACH_MOD OnUserJoin(user,Ptr);
- return Ptr;
+ return ForceChan(Ptr,user->chans[index],user,created);
+ }
+ }
+ /* XXX: If the user is an oper here, we can just extend their user->chans vector by one
+ * and put the channel in here. Same for remote users which are not bound by
+ * the channel limits. Otherwise, nope, youre boned.
+ */
+ if (strcasecmp(user->server,ServerName))
+ {
+ ucrec a;
+ chanrec* c = ForceChan(Ptr,a,user,created);
+ user->chans.push_back(a);
+ return c;
+ }
+ else if (strchr(user->modes,'o'))
+ {
+ /* Oper allows extension up to the OPERMAXCHANS value */
+ if (user->chans.size() < OPERMAXCHANS)
+ {
+ ucrec a;
+ chanrec* c = ForceChan(Ptr,a,user,created);
+ user->chans.push_back(a);
+ return c;
}
}
log(DEBUG,"add_channel: user channel max exceeded: %s %s",user->nick,cname);
return NULL;
}
+chanrec* ForceChan(chanrec* Ptr,ucrec &a,userrec* user, int created)
+{
+ if (created == 2)
+ {
+ /* first user in is given ops */
+ a.uc_modes = UCMODE_OP;
+ }
+ else
+ {
+ a.uc_modes = 0;
+ }
+ a.channel = Ptr;
+ Ptr->AddUser((char*)user);
+ WriteChannel(Ptr,user,"JOIN :%s",Ptr->name);
+ log(DEBUG,"Sent JOIN to client");
+ if (Ptr->topicset)
+ {
+ WriteServ(user->fd,"332 %s %s :%s", user->nick, Ptr->name, Ptr->topic);
+ WriteServ(user->fd,"333 %s %s %s %lu", user->nick, Ptr->name, Ptr->setby, (unsigned long)Ptr->topicset);
+ }
+ userlist(user,Ptr);
+ WriteServ(user->fd,"366 %s %s :End of /NAMES list.", user->nick, Ptr->name);
+ FOREACH_MOD OnUserJoin(user,Ptr);
+ return Ptr;
+}
+
/* remove a channel from a users record, and remove the record from memory
* if the channel has become empty */
FOREACH_MOD OnUserPart(user,Ptr);
log(DEBUG,"del_channel: removing: %s %s",user->nick,Ptr->name);
- for (int i =0; i != MAXCHANS; i++)
+ for (unsigned int i =0; i < user->chans.size(); i++)
{
/* zap it from the channel list of the user */
if (user->chans[i].channel == Ptr)
int MOD_RESULT = 0;
FOREACH_RESULT(OnAccessCheck(src,user,Ptr,AC_KICK));
- if (MOD_RESULT == ACR_DENY)
+ if ((MOD_RESULT == ACR_DENY) && (!is_uline(src->server)))
return;
- if (MOD_RESULT == ACR_DEFAULT)
+ if ((MOD_RESULT == ACR_DEFAULT) || (!is_uline(src->server)))
{
- if (((cstatus(src,Ptr) < STATUS_HOP) || (cstatus(src,Ptr) < cstatus(user,Ptr))) && (!is_uline(src->server)))
+ if ((cstatus(src,Ptr) < STATUS_HOP) || (cstatus(src,Ptr) < cstatus(user,Ptr)))
{
if (cstatus(src,Ptr) == STATUS_HOP)
{
}
}
- MOD_RESULT = 0;
- FOREACH_RESULT(OnUserPreKick(src,user,Ptr,reason));
- if (MOD_RESULT)
- return;
+ if (!is_uline(src->server))
+ {
+ MOD_RESULT = 0;
+ FOREACH_RESULT(OnUserPreKick(src,user,Ptr,reason));
+ if (MOD_RESULT)
+ return;
+ }
FOREACH_MOD OnUserKick(src,user,Ptr,reason);
- for (int i =0; i != MAXCHANS; i++)
+ for (unsigned int i =0; i < user->chans.size(); i++)
{
/* zap it from the channel list of the user */
if (user->chans[i].channel)
if (user->fd > -1)
{
FOREACH_MOD OnRawSocketClose(user->fd);
- engine_delete_fd;
+ SE->DelFd(user->fd);
user->CloseSocket();
}
if (user->fd > -1)
{
FOREACH_MOD OnRawSocketClose(user->fd);
- engine_delete_fd;
+ SE->DelFd(user->fd);
user->CloseSocket();
}
}
-/*void *task(void *arg)
-{
- for (;;) {
- cout << (char *)arg;
- cout.flush();
- }
- return NULL;
-}*/
-
int main(int argc, char** argv)
{
Start();
clientlist[tempnick]->sendqmax = class_sqmax;
clientlist[tempnick]->recvqmax = class_rqmax;
+ ucrec a;
+ a.channel = NULL;
+ a.uc_modes = 0;
for (int i = 0; i < MAXCHANS; i++)
- {
- clientlist[tempnick]->chans[i].channel = NULL;
- clientlist[tempnick]->chans[i].uc_modes = 0;
- }
+ clientlist[tempnick]->chans.push_back(a);
if (clientlist.size() > SoftLimit)
{
}
}
fd_ref_table[socket] = clientlist[tempnick];
- engine_add_fd;
-
- // initialize their dns lookup thread
- //if (pthread_create(&clientlist[tempnick]->dnsthread, NULL, dns_task, (void *)clientlist[tempnick]) != 0)
- //{
- // log(DEBUG,"Failed to create DNS lookup thread for user %s",clientlist[tempnick]->nick);
- //}
+ SE->AddFd(socket,true,X_ESTAB_CLIENT);
}
/* shows the message of the day, and any other on-logon stuff */
}
}
- // fix by brain: move this below the xline checks to prevent spurious quits going onto the net that dont belong
- user->registered = 7;
WriteServ(user->fd,"NOTICE Auth :Welcome to \002%s\002!",Network);
WriteServ(user->fd,"001 %s :Welcome to the %s IRC Network %s!%s@%s",user->nick,Network,user->nick,user->ident,user->host);
WriteServ(user->fd,"004 %s %s %s iowghraAsORVSxNCWqBzvdHtGI lvhopsmntikrRcaqOALQbSeKVfHGCuzN",user->nick,ServerName,VERSION);
// the neatest way to construct the initial 005 numeric, considering the number of configure constants to go in it...
std::stringstream v;
- v << "MESHED WALLCHOPS MODES=13 CHANTYPES=# PREFIX=(ohv)@%+ MAP SAFELIST MAXCHANNELS=" << MAXCHANS;
+ v << "WALLCHOPS MODES=13 CHANTYPES=# PREFIX=(ohv)@%+ MAP SAFELIST MAXCHANNELS=" << MAXCHANS;
v << " MAXBANS=60 NICKLEN=" << NICKMAX;
v << " TOPICLEN=" << MAXTOPIC << " KICKLEN=" << MAXKICK << " MAXTARGETS=20 AWAYLEN=" << MAXAWAY << " CHANMODES=ohvb,k,l,psmnti NETWORK=";
v << Network;
}
ShowMOTD(user);
- // fix by brain: these should be AFTER the N token, so other servers know what the HELL we're on about... :)
+ // fix 3 by brain, move registered = 7 below these so that spurious modes and host changes dont go out
+ // onto the network and produce 'fake direction'
FOREACH_MOD OnUserConnect(user);
FOREACH_MOD OnGlobalConnect(user);
+ user->registered = 7;
WriteOpers("*** Client connecting on port %lu: %s!%s@%s [%s]",(unsigned long)user->port,user->nick,user->ident,user->host,user->ip);
}
s1 = savept;
v2 = strtok_r(s1," ",&savept);
s1 = savept;
- char socketengine[] = engine_name;
#ifdef THREADED_DNS
char dnsengine[] = "multithread";
#else
char dnsengine[] = "singlethread";
#endif
- snprintf(versiondata,MAXBUF,"%s Rev. %s %s :%s [FLAGS=%lu,%s,%s]",VERSION,v2,ServerName,SYSTEM,(unsigned long)OPTIMISATION,socketengine,dnsengine);
+ snprintf(versiondata,MAXBUF,"%s Rev. %s %s :%s [FLAGS=%lu,%s,%s]",VERSION,v2,ServerName,SYSTEM,(unsigned long)OPTIMISATION,SE->GetName().c_str(),dnsengine);
return versiondata;
}
snprintf(MODERR,MAXBUF,"Module not unloadable (marked static)");
return false;
}
+ /* Give the module a chance to tidy out all its metadata */
+ for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
+ {
+ modules[j]->OnCleanup(TYPE_CHANNEL,c->second);
+ }
+ for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
+ {
+ modules[j]->OnCleanup(TYPE_USER,u->second);
+ }
FOREACH_MOD OnUnloadModule(modules[j],module_names[j]);
// found the module
log(DEBUG,"Deleting module...");
}
if (factory[MODCOUNT+1]->factory)
{
- Module* m = factory[MODCOUNT+1]->factory->CreateModule();
+ Module* m = factory[MODCOUNT+1]->factory->CreateModule(MyServer);
modules[MODCOUNT+1] = m;
/* save the module and the module's classfactory, if
* this isnt done, random crashes can occur :/ */
return true;
}
-
-int InspIRCd(char** argv, int argc)
+int BindPorts()
{
- struct sockaddr_in client,server;
- char addrs[MAXBUF][255];
- int incomingSockfd, result = TRUE;
- socklen_t length;
- int count = 0;
-#ifdef USE_SELECT
- int selectResult = 0, selectResult2 = 0;
- fd_set selectFds;
-#endif
- char configToken[MAXBUF], Addr[MAXBUF], Type[MAXBUF];
- timeval tv;
+ int clientportcount = 0;
+ for (int count = 0; count < ConfValueEnum("bind",&config_f); count++)
+ {
+ ConfValue("bind","port",count,configToken,&config_f);
+ ConfValue("bind","address",count,Addr,&config_f);
+ ConfValue("bind","type",count,Type,&config_f);
+ if (strcmp(Type,"servers"))
+ {
+ // modules handle server bind types now,
+ // its not a typo in the strcmp.
+ ports[clientportcount] = atoi(configToken);
+ strlcpy(addrs[clientportcount],Addr,256);
+ clientportcount++;
+ log(DEBUG,"InspIRCd: startup: read binding %s:%s [%s] from config",Addr,configToken, Type);
+ }
+ }
+ portCount = clientportcount;
- std::string logpath = GetFullProgDir(argv,argc) + "/ircd.log";
- log_file = fopen(logpath.c_str(),"a+");
- if (!log_file)
- {
- printf("ERROR: Could not write to logfile %s, bailing!\n\n",logpath.c_str());
- Exit(ERROR);
- }
+ for (int count = 0; count < portCount; count++)
+ {
+ if ((openSockfd[boundPortCount] = OpenTCPSocket()) == ERROR)
+ {
+ log(DEBUG,"InspIRCd: startup: bad fd %lu",(unsigned long)openSockfd[boundPortCount]);
+ return(ERROR);
+ }
+ if (BindSocket(openSockfd[boundPortCount],client,server,ports[count],addrs[count]) == ERROR)
+ {
+ log(DEFAULT,"InspIRCd: startup: failed to bind port %lu",(unsigned long)ports[count]);
+ }
+ else /* well we at least bound to one socket so we'll continue */
+ {
+ boundPortCount++;
+ }
+ }
-#ifdef IS_CYGWIN
- printf("Logging to ircd.log...\n");
-#else
- printf("Logging to %s...\n",logpath.c_str());
-#endif
+ /* if we didn't bind to anything then abort */
+ if (!boundPortCount)
+ {
+ log(DEFAULT,"InspIRCd: startup: no ports bound, bailing!");
+ printf("\nERROR: Was not able to bind any of %lu ports! Please check your configuration.\n\n", (unsigned long)portCount);
+ return (ERROR);
+ }
- log(DEFAULT,"$Id$");
- if (geteuid() == 0)
- {
- printf("WARNING!!! You are running an irc server as ROOT!!! DO NOT DO THIS!!!\n\n");
- Exit(ERROR);
- log(DEFAULT,"InspIRCd: startup: not starting with UID 0!");
- }
+ return boundPortCount;
+}
+
+int InspIRCd(char** argv, int argc)
+{
+ bool expire_run = false;
+ std::vector<int> activefds;
+ int incomingSockfd;
+ userrec* cu = NULL;
+ InspSocket* s = NULL;
+ InspSocket* s_del = NULL;
+ char target[MAXBUF];
+ unsigned int numberactive;
+
+ /* Beta 7 moved all this stuff out of the main function
+ * into smaller sub-functions, much tidier -- Brain
+ */
+ OpenLog(argv, argc);
+ CheckRoot();
SetupCommandTable();
- log(DEBUG,"InspIRCd: startup: default command table set up");
-
ReadConfig(true,NULL);
- if (DieValue[0])
- {
- printf("WARNING: %s\n\n",DieValue);
- log(DEFAULT,"Ut-Oh, somebody didn't read their config file: '%s'",DieValue);
- exit(0);
- }
- log(DEBUG,"InspIRCd: startup: read config");
-
AddServerName(ServerName);
+ CheckDie();
+ boundPortCount = BindPorts();
- int clientportcount = 0;
-
- for (count = 0; count < ConfValueEnum("bind",&config_f); count++)
- {
- ConfValue("bind","port",count,configToken,&config_f);
- ConfValue("bind","address",count,Addr,&config_f);
- ConfValue("bind","type",count,Type,&config_f);
- if (!strcmp(Type,"servers"))
- {
- // modules handle this bind type now.
- }
- else
- {
- ports[clientportcount] = atoi(configToken);
- strlcpy(addrs[clientportcount],Addr,256);
- clientportcount++;
- }
- log(DEBUG,"InspIRCd: startup: read binding %s:%s [%s] from config",Addr,configToken, Type);
- }
- portCount = clientportcount;
-
- log(DEBUG,"InspIRCd: startup: read %lu total client ports",(unsigned long)portCount);
- log(DEBUG,"InspIRCd: startup: InspIRCd is now starting!");
-
printf("\n");
-
- /* BugFix By Craig! :p */
- MODCOUNT = -1;
- for (count = 0; count < ConfValueEnum("module",&config_f); count++)
- {
- ConfValue("module","name",count,configToken,&config_f);
- printf("Loading module... \033[1;32m%s\033[0m\n",configToken);
- if (!LoadModule(configToken))
- {
- log(DEFAULT,"Exiting due to a module loader error.");
- printf("\nThere was an error loading a module: %s\n\nYou might want to do './inspircd start' instead of 'bin/inspircd'\n\n",ModuleError());
- Exit(0);
- }
- }
- log(DEFAULT,"Total loaded modules: %lu",(unsigned long)MODCOUNT+1);
-
startup_time = time(NULL);
char PID[MAXBUF];
ConfValue("pid","file",0,PID,&config_f);
// write once here, to try it out and make sure its ok
WritePID(PID);
-
- /* setup select call */
-#ifdef USE_SELECT
- FD_ZERO(&selectFds);
-#endif
- log(DEBUG,"InspIRCd: startup: zero selects");
- log(VERBOSE,"InspIRCd: startup: portCount = %lu", (unsigned long)portCount);
- for (count = 0; count < portCount; count++)
- {
- if ((openSockfd[boundPortCount] = OpenTCPSocket()) == ERROR)
- {
- log(DEBUG,"InspIRCd: startup: bad fd %lu",(unsigned long)openSockfd[boundPortCount]);
- return(ERROR);
- }
- if (BindSocket(openSockfd[boundPortCount],client,server,ports[count],addrs[count]) == ERROR)
- {
- log(DEFAULT,"InspIRCd: startup: failed to bind port %lu",(unsigned long)ports[count]);
- }
- else /* well we at least bound to one socket so we'll continue */
- {
- boundPortCount++;
- }
- }
-
- log(DEBUG,"InspIRCd: startup: total bound ports %lu",(unsigned long)boundPortCount);
-
- /* if we didn't bind to anything then abort */
- if (boundPortCount == 0)
- {
- log(DEFAULT,"InspIRCd: startup: no ports bound, bailing!");
- printf("\nERROR: Was not able to bind any of %lu ports! Please check your configuration.\n\n", (unsigned long)portCount);
- return (ERROR);
- }
-
-
- printf("\nInspIRCd is now running!\n");
-
- if (nofork)
- {
- log(VERBOSE,"Not forking as -nofork was specified");
- }
- else
+ if (!nofork)
{
if (DaemonSeed() == ERROR)
{
- log(DEFAULT,"InspIRCd: startup: can't daemonise");
printf("ERROR: could not go into daemon mode. Shutting down.\n");
Exit(ERROR);
}
}
- engine_init;
- engine_server_fill;
+ /* Because of limitations in kqueue on freebsd, we must fork BEFORE we
+ * initialize the socket engine.
+ */
+ SE = new SocketEngine();
- WritePID(PID);
+ /* We must load the modules AFTER initializing the socket engine, now */
+ LoadAllModules();
- length = sizeof (client);
- engine_structs;
- timeval tvs;
- tvs.tv_usec = 10000L;
- tvs.tv_sec = 0;
- tv.tv_sec = 0;
- tv.tv_usec = 10000L;
- char data[65536];
- timeval tval;
- tval.tv_usec = 10000L;
- tval.tv_sec = 0;
- int total_in_this_set = 0;
- int i = 0, v = 0, j = 0, cycle_iter = 0;
- bool expire_run = false;
+ printf("\nInspIRCd is now running!\n");
+ if (!nofork)
+ {
+ freopen("/dev/null","w",stdout);
+ freopen("/dev/null","w",stderr);
+ }
+
+ /* Add the listening sockets used for client inbound connections
+ * to the socket engine
+ */
+ for (int count = 0; count < portCount; count++)
+ SE->AddFd(openSockfd[count],true,X_LISTEN);
+
+ WritePID(PID);
- cycle_iter = i = j = 0; // stop the compiler whining - these may be marked unused in certain socket engine types
-
/* main loop, this never returns */
for (;;)
{
-#ifdef _POSIX_PRIORITY_SCHEDULING
- sched_yield();
-#endif
-#ifdef USE_SELECT
- FD_ZERO(&sfd);
-#endif
- // we only read time() once per iteration rather than tons of times!
+ /* time() seems to be a pretty expensive syscall, so avoid calling it too much.
+ * Once per loop iteration is pleanty.
+ */
OLDTIME = TIME;
TIME = time(NULL);
-#ifndef THREADED_DNS
- dns_poll();
-#endif
-
- unsigned int numsockets = module_sockets.size();
- for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
- {
- InspSocket* s = (InspSocket*)*a;
- if ((s) && (!s->Poll()))
- {
- log(DEBUG,"Socket poll returned false, close and bail");
- s->Close();
- module_sockets.erase(a);
- delete s;
- break;
- }
- // we gained a socket, sarper
- if (module_sockets.size() != numsockets) break;
- }
-
- // *FIX* Instead of closing sockets in kill_link when they receive the ERROR :blah line, we should queue
- // them in a list, then reap the list every second or so.
- if (((TIME % 5) == 0) && (!expire_run))
+ /* Run background module timers every few seconds
+ * (the docs say modules shouldnt rely on accurate
+ * timing using this event, so we dont have to
+ * time this exactly).
+ */
+ if (((TIME % 8) == 0) && (!expire_run))
{
expire_lines();
FOREACH_MOD OnBackgroundTimer(TIME);
expire_run = true;
continue;
}
- if ((TIME % 5) == 1)
+ if ((TIME % 8) == 1)
expire_run = false;
- // fix by brain - this must be below any manipulation of the hashmap by modules
- user_hash::iterator count2 = clientlist.begin();
-
-
- while (count2 != clientlist.end())
+ /* Once a second, do the background processing */
+ if (TIME != OLDTIME)
+ while (DoBackgroundUserStuff(TIME));
+
+ /* Call the socket engine to wait on the active
+ * file descriptors. The socket engine has everything's
+ * descriptors in its list... dns, modules, users,
+ * servers... so its nice and easy, just one call.
+ */
+ SE->Wait(activefds);
+
+ /**
+ * Now process each of the fd's. For users, we have a fast
+ * lookup table which can find a user by file descriptor, so
+ * processing them by fd isnt expensive. If we have a lot of
+ * listening ports or module sockets though, things could get
+ * ugly.
+ */
+ numberactive = activefds.size();
+ for (unsigned int activefd = 0; activefd < numberactive; activefd++)
{
-#ifdef USE_SELECT
- FD_ZERO(&sfd);
-#endif
-
- total_in_this_set = 0;
-
- user_hash::iterator xcount = count2;
- user_hash::iterator endingiter = count2;
+ int socket_type = SE->GetType(activefds[activefd]);
+ switch (socket_type)
+ {
+ case X_ESTAB_CLIENT:
- if (count2 == clientlist.end()) break;
+ cu = fd_ref_table[activefds[activefd]];
+ if (cu)
+ ProcessUser(cu);
- userrec* curr = NULL;
+ break;
- if (count2->second)
- curr = count2->second;
+ case X_ESTAB_MODULE:
- if ((long)curr == -1)
- goto label;
+ /* Process module-owned sockets.
+ * Modules are encouraged to inherit their sockets from
+ * InspSocket so we can process them neatly like this.
+ */
+ s = socket_ref[activefds[activefd]];
- if ((curr) && (curr->fd != 0))
- {
-#ifdef _POSIX_PRIORITY_SCHEDULING
- sched_yield();
-#endif
- // assemble up to 64 sockets into an fd_set
- // to implement a pooling mechanism.
- //
- // This should be up to 64x faster than the
- // old implementation.
-#ifdef USE_SELECT
- while (total_in_this_set < 1024)
- {
- if (count2 != clientlist.end())
+ if ((s) && (!s->Poll()))
{
- curr = count2->second;
- if ((long)curr == -1)
- goto label;
- int currfd = curr->fd;
- // we don't check the state of remote users.
- if ((currfd != -1) && (currfd != FD_MAGIC_NUMBER))
+ log(DEBUG,"Socket poll returned false, close and bail");
+ SE->DelFd(s->GetFd());
+ for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
{
- curr->FlushWriteBuf();
- if (curr->GetWriteError() != "")
- {
- log(DEBUG,"InspIRCd: write error: %s",curr->GetWriteError().c_str());
- kill_link(curr,curr->GetWriteError().c_str());
- goto label;
- }
-
- FD_SET (curr->fd, &sfd);
-
- // registration timeout -- didnt send USER/NICK/HOST in the time specified in
- // their connection class.
- if (((unsigned)TIME > (unsigned)curr->timeout) && (curr->registered != 7))
- {
- log(DEBUG,"InspIRCd: registration timeout: %s",curr->nick);
- kill_link(curr,"Registration timeout");
- goto label;
- }
- if ((TIME > curr->signon) && (curr->registered == 3) && (AllModulesReportReady(curr)))
+ s_del = (InspSocket*)*a;
+ if ((s_del) && (s_del->GetFd() == activefds[activefd]))
{
- log(DEBUG,"signon exceed, registered=3, and modules ready, OK");
- curr->dns_done = true;
- statsDnsBad++;
- FullConnectUser(curr);
- if (fd_ref_table[currfd] != curr) // something changed, bail pronto
- goto label;
- }
- if ((curr->dns_done) && (curr->registered == 3) && (AllModulesReportReady(curr))) // both NICK and USER... and DNS
- {
- log(DEBUG,"dns done, registered=3, and modules ready, OK");
- FullConnectUser(curr);
- if (fd_ref_table[currfd] != curr) // something changed, bail pronto
- goto label;
- }
- if ((TIME > curr->nping) && (isnick(curr->nick)) && (curr->registered == 7))
- {
- if ((!curr->lastping) && (curr->registered == 7))
- {
- log(DEBUG,"InspIRCd: ping timeout: %s",curr->nick);
- kill_link(curr,"Ping timeout");
- goto label;
- }
- Write(curr->fd,"PING :%s",ServerName);
- log(DEBUG,"InspIRCd: pinging: %s",curr->nick);
- curr->lastping = 0;
- curr->nping = TIME+curr->pingmax; // was hard coded to 120
+ module_sockets.erase(a);
+ break;
}
}
- count2++;
- total_in_this_set++;
+ s->Close();
+ delete s;
}
- else break;
- }
- endingiter = count2;
- count2 = xcount; // roll back to where we were
-#else
- // KQUEUE and EPOLL: We don't go through a loop to fill the fd_set so instead we must manually do this loop every now and again.
- // TODO: We dont need to do all this EVERY loop iteration, tone down the visits to this if we're using kqueue.
- cycle_iter++;
- if (cycle_iter > 20) while (count2 != clientlist.end())
- {
- cycle_iter = 0;
- if (count2 != clientlist.end())
- {
- curr = count2->second;
- if ((long)curr == -1)
- goto label;
- int currfd = curr->fd;
- // we don't check the state of remote users.
- if ((currfd != -1) && (currfd != FD_MAGIC_NUMBER))
- {
- curr->FlushWriteBuf();
- if (curr->GetWriteError() != "")
- {
- log(DEBUG,"InspIRCd: write error: %s",curr->GetWriteError().c_str());
- kill_link(curr,curr->GetWriteError().c_str());
- goto label;
- }
-
- // registration timeout -- didnt send USER/NICK/HOST in the time specified in
- // their connection class.
- if (((unsigned)TIME > (unsigned)curr->timeout) && (curr->registered != 7))
- {
- log(DEBUG,"InspIRCd: registration timeout: %s",curr->nick);
- kill_link(curr,"Registration timeout");
- goto label;
-
- }
- if ((TIME > curr->signon) && (curr->registered == 3) && (AllModulesReportReady(curr)))
- {
- log(DEBUG,"signon exceed, registered=3, and modules ready, OK: %d %d",TIME,curr->signon);
- curr->dns_done = true;
- statsDnsBad++;
- FullConnectUser(curr);
- if (fd_ref_table[currfd] != curr) // something changed, bail pronto
- goto label;
- }
- if ((curr->dns_done) && (curr->registered == 3) && (AllModulesReportReady(curr)))
- {
- log(DEBUG,"dns done, registered=3, and modules ready, OK");
- FullConnectUser(curr);
- if (fd_ref_table[currfd] != curr) // something changed, bail pronto
- goto label;
- }
- if ((TIME > curr->nping) && (isnick(curr->nick)) && (curr->registered == 7))
- {
- if ((!curr->lastping) && (curr->registered == 7))
- {
- log(DEBUG,"InspIRCd: ping timeout: %s",curr->nick);
- kill_link(curr,"Ping timeout");
- goto label;
- }
- Write(curr->fd,"PING :%s",ServerName);
- log(DEBUG,"InspIRCd: pinging: %s",curr->nick);
- curr->lastping = 0;
- curr->nping = TIME+curr->pingmax; // was hard coded to 120
- }
- }
- }
- else break;
- count2++;
- }
- // increment the counter right to the end of the list, as kqueue processes everything in one go
-#endif
-
- v = 0;
- engine_fill;
-#ifdef _POSIX_PRIORITY_SCHEDULING
- sched_yield();
+ break;
+
+ case X_ESTAB_DNS:
+
+ /* When we are using single-threaded dns,
+ * the sockets for dns end up in our mainloop.
+ * When we are using multi-threaded dns,
+ * each thread has its own basic poll() loop
+ * within it, making them 'fire and forget'
+ * and independent of the mainloop.
+ */
+ log(DEBUG,"Got a ready socket of type X_ESTAB_DNS");
+#ifndef THREADED_DNS
+ dns_poll(activefds[activefd]);
#endif
- result = EAGAIN;
- if (engine_check)
+ break;
+
+ case X_LISTEN:
+
+ /* It's a listener */
+ for (int count = 0; count < boundPortCount; count++)
{
- log(DEBUG,"Data waiting on socket %d",cu->fd);
- int MOD_RESULT = 0;
- int result2 = 0;
- FOREACH_RESULT(OnRawSocketRead(cu->fd,data,65535,result2));
- if (!MOD_RESULT)
- {
- result = cu->ReadData(data, 65535);
- }
- else
+ if (activefds[activefd] == openSockfd[count])
{
- log(DEBUG,"Data result returned by module: %d",MOD_RESULT);
- result = result2;
- }
- log(DEBUG,"Read result: %d",result);
- if (result)
- {
- statsRecv += result;
- // perform a check on the raw buffer as an array (not a string!) to remove
- // characters 0 and 7 which are illegal in the RFC - replace them with spaces.
- // hopefully this should stop even more people whining about "Unknown command: *"
- for (int checker = 0; checker < result; checker++)
- {
- if ((data[checker] == 0) || (data[checker] == 7))
- data[checker] = ' ';
- }
- if (result > 0)
- data[result] = '\0';
- userrec* current = cu;
- int currfd = current->fd;
- int floodlines = 0;
- // add the data to the users buffer
- if (result > 0)
- if (!current->AddBuffer(data))
+ length = sizeof (client);
+ incomingSockfd = accept (openSockfd[count], (struct sockaddr *) &client, &length);
+ log(DEBUG,"Accepted socket %d",incomingSockfd);
+ strlcpy (target, (char *) inet_ntoa (client.sin_addr), MAXBUF);
+ /* Years and years ago, we used to resolve here
+ * using gethostbyaddr(). That is sucky and we
+ * don't do that any more...
+ */
+ if (incomingSockfd >= 0)
{
- // AddBuffer returned false, theres too much data in the user's buffer and theyre up to no good.
- if (current->registered == 7)
- {
- kill_link(current,"RecvQ exceeded");
- }
- else
- {
- WriteOpers("*** Excess flood from %s",current->ip);
- log(DEFAULT,"Excess flood from: %s",current->ip);
- add_zline(120,ServerName,"Flood from unregistered connection",current->ip);
- apply_lines();
- }
- goto label;
+ FOREACH_MOD OnRawSocketAccept(incomingSockfd, target, ports[count]);
+ statsAccept++;
+ AddClient(incomingSockfd, target, ports[count], false, inet_ntoa (client.sin_addr));
+ log(DEBUG,"Adding client on port %lu fd=%lu",(unsigned long)ports[count],(unsigned long)incomingSockfd);
}
- if (current->recvq.length() > (unsigned)NetBufferSize)
+ else
{
- if (current->registered == 7)
- {
- kill_link(current,"RecvQ exceeded");
- }
- else
- {
- WriteOpers("*** Excess flood from %s",current->ip);
- log(DEFAULT,"Excess flood from: %s",current->ip);
- add_zline(120,ServerName,"Flood from unregistered connection",current->ip);
- apply_lines();
- }
- goto label;
+ WriteOpers("*** WARNING: accept() failed on port %lu (%s)",(unsigned long)ports[count],target);
+ log(DEBUG,"accept failed: %lu",(unsigned long)ports[count]);
+ statsRefused++;
}
- // while there are complete lines to process...
- while (current->BufferIsReady())
- {
- floodlines++;
- if (TIME > current->reset_due)
- {
- current->reset_due = TIME + current->threshold;
- current->lines_in = 0;
- }
- current->lines_in++;
- if (current->lines_in > current->flood)
- {
- log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- WriteOpers("*** Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- kill_link(current,"Excess flood");
- goto label;
- }
- if ((floodlines > current->flood) && (current->flood != 0))
- {
- if (current->registered == 7)
- {
- log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- WriteOpers("*** Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- kill_link(current,"Excess flood");
- }
- else
- {
- add_zline(120,ServerName,"Flood from unregistered connection",current->ip);
- apply_lines();
- }
- goto label;
- }
- char sanitized[MAXBUF];
- // use GetBuffer to copy single lines into the sanitized string
- std::string single_line = current->GetBuffer();
- current->bytes_in += single_line.length();
- current->cmds_in++;
- if (single_line.length()>512)
- {
- log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- WriteOpers("*** Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- kill_link(current,"Excess flood");
- goto label;
- }
- strlcpy(sanitized,single_line.c_str(),MAXBUF);
- if (*sanitized)
- {
- userrec* old_comp = fd_ref_table[currfd];
- // we're gonna re-scan to check if the nick is gone, after every
- // command - if it has, we're gonna bail
- process_buffer(sanitized,current);
- // look for the user's record in case it's changed... if theyve quit,
- // we cant do anything more with their buffer, so bail.
- // there used to be an ugly, slow loop here. Now we have a reference
- // table, life is much easier (and FASTER)
- userrec* new_comp = fd_ref_table[currfd];
- if ((currfd < 0) || (!fd_ref_table[currfd]) || (old_comp != new_comp))
- goto label;
-
- }
- }
- goto label;
- }
-
- if ((result == -1) && (errno != EAGAIN) && (errno != EINTR))
- {
- log(DEBUG,"killing: %s",cu->nick);
- kill_link(cu,strerror(errno));
- goto label;
+ /* We've found out what port it belongs on,
+ * no need to iterate the rest
+ */
+ break;
}
}
- // result EAGAIN means nothing read
- if (result == EAGAIN)
- {
- }
- else
- if (result == 0)
- {
- engine_cleanup;
- }
- else if (result > 0)
- {
- }
- }
- }
- for (int q = 0; q < total_in_this_set; q++)
- {
- count2++;
- }
- }
-
-#ifdef _POSIX_PRIORITY_SCHEDULING
- sched_yield();
-#endif
-
+ break;
- engine_scanset;
- char target[MAXBUF], resolved[MAXBUF];
- length = sizeof (client);
- incomingSockfd = accept (openSockfd[count], (struct sockaddr *) &client, &length);
- log(DEBUG,"Accepted socket %d",incomingSockfd);
-
- strlcpy (target, (char *) inet_ntoa (client.sin_addr), MAXBUF);
- strlcpy (resolved, target, MAXBUF);
-
- if (incomingSockfd < 0)
- {
- WriteOpers("*** WARNING: Accept failed on port %lu (%s)",(unsigned long)ports[count],target);
- log(DEBUG,"InspIRCd: accept failed: %lu",(unsigned long)ports[count]);
- statsRefused++;
- }
- else
- {
- FOREACH_MOD OnRawSocketAccept(incomingSockfd, resolved, ports[count]);
- statsAccept++;
- AddClient(incomingSockfd, resolved, ports[count], false, inet_ntoa (client.sin_addr));
- log(DEBUG,"InspIRCd: adding client on port %lu fd=%lu",(unsigned long)ports[count],(unsigned long)incomingSockfd);
- }
+ default:
+ /* Something went wrong if we're in here.
+ * In fact, so wrong, im not quite sure
+ * what we would do, so for now, its going
+ * to safely do bugger all.
+ */
+ break;
}
}
+
}
- label:
- if (0) {};
-#ifdef _POSIX_PRIORITY_SCHEDULING
- sched_yield();
- sched_yield();
-#endif
-}
-/* not reached */
-close (incomingSockfd);
-return 0;
+ /* This is never reached -- we hope! */
+ return 0;
}