#include "inspircd_config.h"
#include "inspircd.h"
#include "inspircd_io.h"
-#include <unistd.h>
#include <fcntl.h>
#include <sys/errno.h>
#include <sys/ioctl.h>
-#include <sys/utsname.h>
#include <time.h>
#include <string>
#ifdef GCC3
return FindServerNamePtr(servername);
}
+bool FindServerName(std::string servername)
+{
+ for (servernamelist::iterator a = servernames.begin(); a < servernames.end(); a++)
+ {
+ if (*a == servername)
+ return true;
+ }
+ return false;
+}
+
std::string InspIRCd::GetRevision()
{
/* w00t got me to replace a bunch of strtok_r
log(DEBUG,"Move %s after %s...",modulename.c_str(),after.c_str());
for (unsigned int v = 0; v < Config->module_names.size(); v++)
{
- log(DEBUG,"Curr=%s after=%s v=%d",Config->module_names[v].c_str(),after.c_str(),v);
if (Config->module_names[v] == after)
{
MoveTo(modulename, v);
// the neatest way to construct the initial 005 numeric, considering the number of configure constants to go in it...
std::stringstream v;
v << "WALLCHOPS MODES=" << MAXMODES << " CHANTYPES=# PREFIX=(ohv)@%+ MAP SAFELIST MAXCHANNELS=" << MAXCHANS << " MAXBANS=60 NICKLEN=" << NICKMAX-1;
- v << " CASEMAPPING=rfc1459 STATUSMSG=@+ CHARSET=ascii TOPICLEN=" << MAXTOPIC << " KICKLEN=" << MAXKICK << " MAXTARGETS=" << Config->MaxTargets << " AWAYLEN=";
- v << MAXAWAY << " CHANMODES=b,k,l,psmnti NETWORK=" << Config->Network;
+ v << " CASEMAPPING=rfc1459 STATUSMSG=@%+ CHARSET=ascii TOPICLEN=" << MAXTOPIC << " KICKLEN=" << MAXKICK << " MAXTARGETS=" << Config->MaxTargets << " AWAYLEN=";
+ v << MAXAWAY << " CHANMODES=b,k,l,psmnti FNC WALLVOICES WALLCHOPS NETWORK=" << Config->Network;
Config->data005 = v.str();
FOREACH_MOD(I_On005Numeric,On005Numeric(Config->data005));
}
#endif
std::string filename_str = filename;
#ifndef STATIC_LINK
+#ifndef IS_CYGWIN
if (!DirValid(modfile))
{
log(DEFAULT,"Module %s is not within the modules directory.",modfile);
snprintf(MODERR,MAXBUF,"Module %s is not within the modules directory.",modfile);
return false;
}
+#endif
#endif
log(DEBUG,"Loading module: %s",modfile);
#ifndef STATIC_LINK
{
log(DEFAULT,"Unable to load %s: %s",modfile,factory[MODCOUNT+1]->LastError());
snprintf(MODERR,MAXBUF,"Loader/Linker error: %s",factory[MODCOUNT+1]->LastError());
- MODCOUNT--;
return false;
}
if (factory[MODCOUNT+1]->factory)
userrec* cu = NULL;
InspSocket* s = NULL;
InspSocket* s_del = NULL;
- char* target;
unsigned int numberactive;
sockaddr_in sock_us; // our port number
socklen_t uslen; // length of our port number
/* Once a second, do the background processing */
if (TIME != OLDTIME)
+ {
+ if (TIME < OLDTIME)
+ WriteOpers("*** \002EH?!\002 -- Time is flowing BACKWARDS in this dimension! Clock drifted backwards %d secs.",abs(OLDTIME-TIME));
DoBackgroundUserStuff(TIME);
+ }
/* Call the socket engine to wait on the active
* file descriptors. The socket engine has everything's
{
in_port = ntohs(sock_us.sin_port);
log(DEBUG,"Accepted socket %d",incomingSockfd);
- target = (char*)inet_ntoa(client.sin_addr);
/* Years and years ago, we used to resolve here
* using gethostbyaddr(). That is sucky and we
* don't do that any more...
NonBlocking(incomingSockfd);
if (Config->GetIOHook(in_port))
{
- Config->GetIOHook(in_port)->OnRawSocketAccept(incomingSockfd, target, in_port);
+ Config->GetIOHook(in_port)->OnRawSocketAccept(incomingSockfd, (char*)inet_ntoa(client.sin_addr), in_port);
}
stats->statsAccept++;
- AddClient(incomingSockfd, target, in_port, false, target);
+ AddClient(incomingSockfd, in_port, false, client.sin_addr);
log(DEBUG,"Adding client on port %lu fd=%lu",(unsigned long)in_port,(unsigned long)incomingSockfd);
}
else