]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/inspircd.cpp
Don't use an empty direction when receiving a sourceless server command
[user/henk/code/inspircd.git] / src / inspircd.cpp
index 47f743df2502b64e8f136b5fe2fd1aabdfd6c1dc..c6faf88021b458893e0392614cdf03f99ac49190 100644 (file)
@@ -171,37 +171,41 @@ void InspIRCd::ResetMaxBans()
                i->second->ResetMaxBans();
 }
 
-/** Because hash_map doesnt free its buckets when we delete items (this is a 'feature')
- * we must occasionally rehash the hash (yes really).
+/** Because hash_map doesn't free its buckets when we delete items, we occasionally
+ * recreate the hash to free them up.
  * We do this by copying the entries from the old hash to a new hash, causing all
- * empty buckets to be weeded out of the hash. We dont do this on a timer, as its
- * very expensive, so instead we do it when the user types /REHASH and expects a
- * short delay anyway.
+ * empty buckets to be weeded out of the hash.
+ * Since this is quite expensive, it's not done very often.
  */
 void InspIRCd::RehashUsersAndChans()
 {
-       user_hash* old_users = this->Users->clientlist;
-       user_hash* old_uuid  = this->Users->uuidlist;
-       chan_hash* old_chans = this->chanlist;
+       user_hash* old_users = Users->clientlist;
+       user_hash* old_uuid  = Users->uuidlist;
+       chan_hash* old_chans = chanlist;
 
-       this->Users->clientlist = new user_hash();
-       this->Users->uuidlist = new user_hash();
-       this->chanlist = new chan_hash();
+       Users->clientlist = new user_hash();
+       Users->uuidlist = new user_hash();
+       chanlist = new chan_hash();
 
        for (user_hash::const_iterator n = old_users->begin(); n != old_users->end(); n++)
-               this->Users->clientlist->insert(*n);
-
-       delete old_users;
+               Users->clientlist->insert(*n);
 
        for (user_hash::const_iterator n = old_uuid->begin(); n != old_uuid->end(); n++)
-               this->Users->uuidlist->insert(*n);
-
-       delete old_uuid;
+               Users->uuidlist->insert(*n);
 
        for (chan_hash::const_iterator n = old_chans->begin(); n != old_chans->end(); n++)
-               this->chanlist->insert(*n);
+               chanlist->insert(*n);
 
+       delete old_users;
+       delete old_uuid;
        delete old_chans;
+
+       // Reset the already_sent IDs so we don't wrap it around and drop a message
+       LocalUser::already_sent_id = 0;
+       for (std::vector<LocalUser*>::const_iterator i = Users->local_users.begin(); i != Users->local_users.end(); i++)
+       {
+               (**i).already_sent = 0;
+       }
 }
 
 void InspIRCd::SetSignals()
@@ -247,7 +251,6 @@ bool InspIRCd::DaemonSeed()
                exit(0);
        }
        setsid ();
-       umask (007);
        printf("InspIRCd Process ID: \033[1;32m%lu\033[0m\n",(unsigned long)getpid());
 
        signal(SIGTERM, InspIRCd::SetSignal);
@@ -296,12 +299,14 @@ InspIRCd::InspIRCd(int argc, char** argv) :
          */
         NICKForced("NICKForced", NULL),
         OperQuit("OperQuit", NULL),
+        GenRandom(&HandleGenRandom),
         IsChannel(&HandleIsChannel),
         IsSID(&HandleIsSID),
         Rehash(&HandleRehash),
         IsNick(&HandleIsNick),
         IsIdent(&HandleIsIdent),
-        FloodQuitUser(&HandleFloodQuitUser)
+        FloodQuitUser(&HandleFloodQuitUser),
+        OnCheckExemption(&HandleOnCheckExemption)
 {
 #ifdef WIN32
        // Strict, frequent checking of memory on debug builds
@@ -376,7 +381,7 @@ InspIRCd::InspIRCd(int argc, char** argv) :
        this->Config->cmdline.argv = argv;
        this->Config->cmdline.argc = argc;
 
-       srand(TIME.tv_nsec ^ TIME.tv_sec);
+       srandom(TIME.tv_nsec ^ TIME.tv_sec);
 
        struct option longopts[] =
        {
@@ -392,7 +397,7 @@ InspIRCd::InspIRCd(int argc, char** argv) :
        };
 
        int index;
-       while ((c = getopt_long_only(argc, argv, ":f:", longopts, &index)) != -1)
+       while ((c = getopt_long(argc, argv, ":f:", longopts, &index)) != -1)
        {
                switch (c)
                {