}
ports.clear();
- /* Close all client sockets, or the new process inherits them */
- const UserManager::LocalList& list = Users.GetLocalUsers();
- for (UserManager::LocalList::const_iterator i = list.begin(); i != list.end(); ++i)
- Users->QuitUser(*i, "Server shutdown");
-
GlobalCulls.Apply();
Modules->UnloadAll();