}
else
#endif
+ {
+ // FIX: we were doing this for IPv6 connections as well, which was fucking recvip..
+ // Add brackets to make this a bit clearer. -- w00t (Jan 15, 2008)
+ recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
+ }
+
Instance->SE->NonBlocking(incoming);
- recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
this->OnIncomingConnection(incoming, (char*)recvip.c_str());
if (this->IsIOHooked)