]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/inspsocket.cpp
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[user/henk/code/inspircd.git] / src / inspsocket.cpp
index 7f4041cb634a457ef77c8b69e67a4c185fd3786e..17268dc7887557a51fd81f47c3bb194fb684b8db 100644 (file)
 extern InspIRCd* ServerInstance;
 extern ServerConfig* Config;
 extern time_t TIME;
+extern Server* MyServer;
 
 InspSocket* socket_ref[MAX_DESCRIPTORS];
 
+
 InspSocket::InspSocket()
 {
        this->state = I_DISCONNECTED;
@@ -55,9 +57,9 @@ InspSocket::InspSocket(int newfd, const char* ip)
        }
 }
 
-InspSocket::InspSocket(const std::string &ahost, int aport, bool listening, unsigned long maxtime) : fd(-1)
+InspSocket::InspSocket(const std::string &ipaddr, int aport, bool listening, unsigned long maxtime) : fd(-1)
 {
-       strlcpy(host,ahost.c_str(),MAXBUF);
+       strlcpy(host,ipaddr.c_str(),MAXBUF);
        this->ClosePending = false;
        if (listening) {
                if ((this->fd = OpenTCPSocket()) == ERROR)
@@ -71,7 +73,7 @@ InspSocket::InspSocket(const std::string &ahost, int aport, bool listening, unsi
                }
                else
                {
-                       if (!BindSocket(this->fd,this->client,this->server,aport,(char*)ahost.c_str()))
+                       if (!BindSocket(this->fd,this->client,this->server,aport,(char*)ipaddr.c_str()))
                        {
                                log(DEBUG,"BindSocket() error %s",strerror(errno));
                                this->Close();
@@ -96,19 +98,18 @@ InspSocket::InspSocket(const std::string &ahost, int aport, bool listening, unsi
        }
        else
        {
-               strlcpy(this->host,ahost.c_str(),MAXBUF);
+               strlcpy(this->host,ipaddr.c_str(),MAXBUF);
                this->port = aport;
 
-               if (!inet_aton(host,&addy))
+               if (insp_aton(host,&addy) < 1)
                {
-                       log(DEBUG,"Attempting to resolve %s",this->host);
-                       /* Its not an ip, spawn the resolver */
-                       this->dns.SetNS(std::string(Config->DNSServer));
-                       this->dns.ForwardLookupWithFD(host,fd, true);
-                       timeout_end = time(NULL) + maxtime;
-                       timeout = false;
-                       this->state = I_RESOLVING;
-                       socket_ref[this->fd] = this;
+                       log(DEBUG,"You cannot pass hostnames to InspSocket, resolve them first with Resolver!");
+                       this->Close();
+                       this->fd = -1;
+                       this->state = I_ERROR;
+                       this->OnError(I_ERR_RESOLVE);
+                       this->ClosePending = true;
+                       return;
                }
                else
                {
@@ -146,35 +147,6 @@ void InspSocket::SetQueues(int nfd)
        setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
 }
 
-bool InspSocket::DoResolve()
-{
-       log(DEBUG,"In DoResolve(), trying to resolve IP");
-       if (this->dns.HasResult())
-       {
-               log(DEBUG,"Socket has result");
-               std::string res_ip = dns.GetResultIP();
-               if (res_ip != "")
-               {
-                       log(DEBUG,"Socket result set to %s",res_ip.c_str());
-                       strlcpy(this->IP,res_ip.c_str(),MAXBUF);
-                       socket_ref[this->fd] = NULL;
-               }
-               else
-               {
-                       log(DEBUG,"Socket DNS failure");
-                       this->Close();
-                       this->state = I_ERROR;
-                       this->OnError(I_ERR_RESOLVE);
-                       this->fd = -1;
-                       this->ClosePending = true;
-                       return false;
-               }
-               return this->DoConnect();
-       }
-       log(DEBUG,"No result for socket yet!");
-       return true;
-}
-
 /* Most irc servers require you to specify the ip you want to bind to.
  * If you dont specify an IP, they rather dumbly bind to the first IP
  * of the box (e.g. INADDR_ANY). In InspIRCd, we scan thought the IP
@@ -198,24 +170,17 @@ bool InspSocket::BindAddr()
                        if ((IP != "*") && (IP != "127.0.0.1") && (IP != ""))
                        {
                                insp_sockaddr s;
-                               char resolved_addr[MAXBUF];
-                               
-                               if (!inet_aton(IP.c_str(),&n))
-                               {
-                                       /* If they gave a hostname, bind to the IP it resolves to */
-                                       log(DEBUG,"Resolving host %s",IP.c_str());
-                                       if (CleanAndResolve(resolved_addr, IP.c_str(), true))
-                                       {
-                                               log(DEBUG,"Resolved host %s to %s",IP.c_str(),resolved_addr);
-                                               IP = resolved_addr;
-                                       }
-                               }
 
-                               if (inet_aton(IP.c_str(),&n))
+                               if (insp_aton(IP.c_str(),&n) > 0)
                                {
                                        log(DEBUG,"Found an IP to bind to: %s",IP.c_str());
+#ifdef IPV6
+                                       s.sin6_addr = n;
+                                       s.sin6_family = AF_FAMILY;
+#else
                                        s.sin_addr = n;
-                                       s.sin_family = AF_INET;
+                                       s.sin_family = AF_FAMILY;
+#endif
                                        if (bind(this->fd,(struct sockaddr*)&s,sizeof(s)) < 0)
                                        {
                                                log(DEBUG,"Cant bind()");
@@ -241,7 +206,7 @@ bool InspSocket::BindAddr()
 bool InspSocket::DoConnect()
 {
        log(DEBUG,"In DoConnect()");
-       if ((this->fd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
+       if ((this->fd = socket(AF_FAMILY, SOCK_STREAM, 0)) == -1)
        {
                log(DEBUG,"Cant socket()");
                this->state = I_ERROR;
@@ -250,14 +215,23 @@ bool InspSocket::DoConnect()
                return false;
        }
 
-       if (!this->BindAddr())
-               return false;
+       if ((strstr(this->IP,"::ffff:") != (char*)&this->IP) && (strstr(this->IP,"::FFFF:") != (char*)&this->IP))
+       {
+               if (!this->BindAddr())
+                       return false;
+       }
 
        log(DEBUG,"Part 2 DoConnect() %s",this->IP);
-       inet_aton(this->IP,&addy);
-       addr.sin_family = AF_INET;
+       insp_aton(this->IP,&addy);
+#ifdef IPV6
+       addr.sin6_family = AF_FAMILY;
+       memcpy(&addr.sin6_addr, &addy, sizeof(insp_inaddr));
+       addr.sin6_port = htons(this->port);
+#else
+       addr.sin_family = AF_FAMILY;
        addr.sin_addr = addy;
        addr.sin_port = htons(this->port);
+#endif
 
        int flags;
        flags = fcntl(this->fd, F_GETFL, 0);
@@ -408,7 +382,7 @@ bool InspSocket::Timeout(time_t current)
                return true;
        }
 
-       if (((this->state == I_RESOLVING) || (this->state == I_CONNECTING)) && (current > timeout_end))
+       if ((this->state == I_CONNECTING) && (current > timeout_end))
        {
                log(DEBUG,"Timed out, current=%lu timeout_end=%lu");
                // for non-listening sockets, the timeout can occur
@@ -438,10 +412,6 @@ bool InspSocket::Poll()
 
        switch (this->state)
        {
-               case I_RESOLVING:
-                       log(DEBUG,"State = I_RESOLVING, calling DoResolve()");
-                       return this->DoResolve();
-               break;
                case I_CONNECTING:
                        log(DEBUG,"State = I_CONNECTING");
                        this->SetState(I_CONNECTED);
@@ -459,7 +429,11 @@ bool InspSocket::Poll()
                        length = sizeof (client);
                        incoming = accept (this->fd, (sockaddr*)&client,&length);
                        this->SetQueues(incoming);
-                       this->OnIncomingConnection(incoming,inet_ntoa(client.sin_addr));
+#ifdef IPV6
+                       this->OnIncomingConnection(incoming,(char*)insp_ntoa(client.sin6_addr));
+#else
+                       this->OnIncomingConnection(incoming,(char*)insp_ntoa(client.sin_addr));
+#endif
                        return true;
                break;
                case I_CONNECTED: