* ---------------------------------------------------
*/
-/* $Core: libIRCDinspsocket */
+/* $Core */
#include "socket.h"
#include "inspstring.h"
this->fd = -1;
this->WaitingForWriteEvent = false;
this->Instance = SI;
- this->IsIOHooked = false;
}
BufferedSocket::BufferedSocket(InspIRCd* SI, int newfd, const char* ip)
strlcpy(this->IP,ip,MAXBUF);
this->WaitingForWriteEvent = false;
this->Instance = SI;
- this->IsIOHooked = false;
if (this->fd > -1)
this->Instance->SE->AddFd(this);
}
this->Instance = SI;
strlcpy(host,ipaddr.c_str(),MAXBUF);
this->WaitingForWriteEvent = false;
- this->IsIOHooked = false;
this->Timeout = NULL;
if (listening)
{
int save = errno;
if (this->fd > -1)
{
- if (this->IsIOHooked && Instance->Config->GetIOHook(this))
+ if (this->GetIOHook())
{
try
{
- Instance->Config->GetIOHook(this)->OnRawSocketClose(this->fd);
+ if (this->state != I_LISTENING)
+ this->GetIOHook()->OnRawSocketClose(this->fd);
}
catch (CoreException& modexcept)
{
return NULL;
int n = 0;
+ char* ReadBuffer = Instance->GetReadBuffer();
- if (this->IsIOHooked)
+ if (this->GetIOHook())
{
int result2 = 0;
int MOD_RESULT = 0;
try
{
- MOD_RESULT = Instance->Config->GetIOHook(this)->OnRawSocketRead(this->fd,this->ibuf,sizeof(this->ibuf),result2);
+ MOD_RESULT = this->GetIOHook()->OnRawSocketRead(this->fd, ReadBuffer, Instance->Config->NetBufferSize, result2);
}
catch (CoreException& modexcept)
{
}
else
{
- n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0);
+ n = recv(this->fd, ReadBuffer, Instance->Config->NetBufferSize, 0);
}
- if ((n > 0) && (n <= (int)sizeof(this->ibuf)))
+ /*
+ * This used to do some silly bounds checking instead of just passing bufsize - 1 to recv.
+ * Not only does that make absolutely no sense, but it could potentially result in a read buffer's worth
+ * of data being thrown into the bit bucket for no good reason, which is just *stupid*.. do things correctly now.
+ * --w00t (july 2, 2008)
+ */
+ if (n > 0)
{
- ibuf[n] = 0;
- return ibuf;
+ ReadBuffer[n] = 0;
+ return ReadBuffer;
}
else
{
}
}
-void BufferedSocket::MarkAsClosed()
-{
-}
-
-// There are two possible outcomes to this function.
-// It will either write all of the data, or an undefined amount.
-// If an undefined amount is written the connection has failed
-// and should be aborted.
-int BufferedSocket::Write(const std::string &data)
+/*
+ * This function formerly tried to flush write buffer each call.
+ * While admirable in attempting to get the data out to wherever
+ * it is going, on a full socket, it's just going to syscall write() and
+ * EAGAIN constantly, instead of waiting in the SE to know if it can write
+ * which will chew a bit of CPU.
+ *
+ * So, now this function returns void (take note) and just adds to the sendq.
+ *
+ * It'll get written at a determinate point when the socketengine tells us it can write.
+ * -- w00t (april 1, 2008)
+ */
+void BufferedSocket::Write(const std::string &data)
{
- /* Try and append the data to the back of the queue, and send it on its way
- */
+ /* Append the data to the back of the queue ready for writing */
outbuffer.push_back(data);
+
+ /* Mark ourselves as wanting write */
this->Instance->SE->WantWrite(this);
- return (!this->FlushWriteBuffer());
}
bool BufferedSocket::FlushWriteBuffer()
errno = 0;
if ((this->fd > -1) && (this->state == I_CONNECTED))
{
- if (this->IsIOHooked)
+ if (this->GetIOHook())
{
while (outbuffer.size() && (errno != EAGAIN))
{
/* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
* implement their own buffering mechanisms
*/
- Instance->Config->GetIOHook(this)->OnRawSocketWrite(this->fd, outbuffer[0].c_str(), outbuffer[0].length());
+ this->GetIOHook()->OnRawSocketWrite(this->fd, outbuffer[0].c_str(), outbuffer[0].length());
outbuffer.pop_front();
}
catch (CoreException& modexcept)
#endif
this->SetState(I_CONNECTED);
- if (Instance->Config->GetIOHook(this))
+ if (this->GetIOHook())
{
Instance->Logs->Log("SOCKET",DEBUG,"Hook for raw connect");
try
{
- Instance->Config->GetIOHook(this)->OnRawSocketConnect(this->fd);
+ this->GetIOHook()->OnRawSocketConnect(this->fd);
}
catch (CoreException& modexcept)
{
this->OnIncomingConnection(incoming, (char*)recvip.c_str());
- if (this->IsIOHooked)
+ if (this->GetIOHook())
{
try
{
- Instance->Config->GetIOHook(this)->OnRawSocketAccept(incoming, recvip.c_str(), this->port);
+ this->GetIOHook()->OnRawSocketAccept(incoming, recvip.c_str(), this->port);
}
catch (CoreException& modexcept)
{