else
{
this->state = I_LISTENING;
+ this->port = aport;
if (this->fd > -1)
{
if (!this->Instance->SE->AddFd(this))
ipvalid = false;
}
else
+#endif
{
in_addr n;
if (inet_aton(host,&n) < 1)
ipvalid = false;
}
-#else
- in_addr n;
- if (inet_aton(host,&n) < 1)
- ipvalid = false;
-#endif
if (!ipvalid)
{
this->Instance->Log(DEBUG,"BUG: Hostname passed to InspSocket, rather than an IP address!");
// attempt to increase socket sendq and recvq as high as its possible
int sendbuf = 32768;
int recvbuf = 32768;
- setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
- setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
+ setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
+ setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf));
}
/* Most irc servers require you to specify the ip you want to bind to.
std::string IP = ip.empty() ? Conf.ReadValue("bind","address",j) : ip;
if (!ip.empty() || Conf.ReadValue("bind","type",j) == "servers")
{
- if (!ip.empty() || ((IP != "*") && (IP != "127.0.0.1") && (IP != "") && (IP != "::1")))
+ if (!ip.empty() || ((IP != "*") && (IP != "127.0.0.1") && (!IP.empty()) && (IP != "::1")))
{
sockaddr* s = new sockaddr[2];
#ifdef IPV6
}
}
else
+#endif
{
in_addr n;
if (inet_aton(IP.c_str(), &n) > 0)
continue;
}
}
-#else
- in_addr n;
- if (insp_aton(IP.c_str(), &n) > 0)
- {
- ((sockaddr_in*)s)->sin_addr = n;
- ((sockaddr_in*)s)->sin_port = 0;
- ((sockaddr_in*)s)->sin_family = AF_INET;
- }
- else
- {
- delete[] s;
- j++;
- continue;
- }
-#endif
if (bind(this->fd, s, size) < 0)
{
}
}
else
+#endif
{
this->fd = socket(AF_INET, SOCK_STREAM, 0);
if (this->fd > -1)
}
}
}
-#else
- this->fd = socket(AF_INET, SOCK_STREAM, 0);
- if (this->fd > -1)
- {
- if (!this->BindAddr(this->cbindip))
- {
- delete[] addr;
- return false;
- }
- }
-#endif
if (this->fd == -1)
{
}
}
else
+#endif
{
in_addr addy;
if (inet_aton(this->host, &addy) > 0)
((sockaddr_in*)addr)->sin_port = htons(this->port);
}
}
-#else
- in_addr addy;
- if (inet_aton(this->host, &addy) > 0)
- {
- ((sockaddr_in*)addr)->sin_family = AF_INET;
- ((sockaddr_in*)addr)->sin_addr = addy;
- ((sockaddr_in*)addr)->sin_port = htons(this->port);
- }
-#endif
-
+#ifndef WIN32
int flags = fcntl(this->fd, F_GETFL, 0);
fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
-
+#else
+ unsigned long flags = 0;
+ ioctlsocket(this->fd, FIONBIO, &flags);
+#endif
if (connect(this->fd, (sockaddr*)addr, size) == -1)
{
if (errno != EINPROGRESS)
char* InspSocket::Read()
{
+#ifdef WINDOWS
+ if ((fd < 0) || (m_internalFd > MAX_DESCRIPTORS))
+#else
if ((fd < 0) || (fd > MAX_DESCRIPTORS))
+#endif
return NULL;
int n = 0;
while (outbuffer.size() && (errno != EAGAIN))
{
/* Send a line */
+#ifndef WIN32
int result = write(this->fd,outbuffer[0].c_str(),outbuffer[0].length());
+#else
+ int result = send(this->fd,outbuffer[0].c_str(),outbuffer[0].length(), 0);
+#endif
if (result > 0)
{
if ((unsigned int)result >= outbuffer[0].length())
bool InspSocket::Poll()
{
+#ifdef WINDOWS
+ if(Instance->SE->GetRef(this->fd) != this)
+ return false;
+ int incoming = -1;
+#else
if (this->Instance->SE->GetRef(this->fd) != this)
return false;
if ((fd < 0) || (fd > MAX_DESCRIPTORS))
return false;
-
+#endif
switch (this->state)
{
case I_CONNECTING:
/* Our socket was in write-state, so delete it and re-add it
* in read-state.
*/
+#ifndef WINDOWS
if (this->fd > -1)
{
this->Instance->SE->DelFd(this);
if (!this->Instance->SE->AddFd(this))
return false;
}
+#else
+ this->SetState(I_CONNECTED);
+#endif
if (Instance->Config->GetIOHook(this))
{
try
if ((!*this->host) || strchr(this->host, ':'))
length = sizeof(sockaddr_in6);
#endif
- incoming = accept (this->fd, client, &length);
+ incoming = _accept (this->fd, client, &length);
#ifdef IPV6
if ((!*this->host) || strchr(this->host, ':'))
{
recvip = inet_ntop(AF_INET6, &((sockaddr_in6*)client)->sin6_addr, buf, sizeof(buf));
}
else
- {
- recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
- }
-#else
- recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
#endif
+ recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
this->OnIncomingConnection(incoming, (char*)recvip.c_str());
if (this->IsIOHooked)