]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/inspsocket.cpp
Update all wiki links to point to the new wiki. This was done automatically with...
[user/henk/code/inspircd.git] / src / inspsocket.cpp
index f3917bba0bc91f6e94ed3ce663eadb7dec530068..aa3c96da5fee1e678cacc6eb4bd35e70b91100e7 100644 (file)
@@ -2,8 +2,8 @@
  *       | Inspire Internet Relay Chat Daemon |
  *       +------------------------------------+
  *
- *  InspIRCd: (C) 2002-2008 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
+ * See: http://wiki.inspircd.org/Credits
  *
  * This program is free but copyrighted software; see
  *            the file COPYING for details.
@@ -28,7 +28,7 @@ BufferedSocket::BufferedSocket(InspIRCd* SI)
        this->Timeout = NULL;
        this->state = I_DISCONNECTED;
        this->fd = -1;
-       this->Instance = SI;
+       this->ServerInstance = SI;
 }
 
 BufferedSocket::BufferedSocket(InspIRCd* SI, int newfd, const char* ip)
@@ -37,16 +37,16 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, int newfd, const char* ip)
        this->fd = newfd;
        this->state = I_CONNECTED;
        strlcpy(this->IP,ip,MAXBUF);
-       this->Instance = SI;
+       this->ServerInstance = SI;
        if (this->fd > -1)
-               this->Instance->SE->AddFd(this);
+               this->ServerInstance->SE->AddFd(this);
 }
 
 BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
 {
        this->cbindip = connectbindip;
        this->fd = -1;
-       this->Instance = SI;
+       this->ServerInstance = SI;
        strlcpy(host,ipaddr.c_str(),MAXBUF);
        this->Timeout = NULL;
 
@@ -70,7 +70,7 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int apor
        }
        if (!ipvalid)
        {
-               this->Instance->Logs->Log("SOCKET", DEBUG,"BUG: Hostname passed to BufferedSocket, rather than an IP address!");
+               this->ServerInstance->Logs->Log("SOCKET", DEBUG,"BUG: Hostname passed to BufferedSocket, rather than an IP address!");
                this->OnError(I_ERR_CONNECT);
                this->Close();
                this->fd = -1;
@@ -80,8 +80,7 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int apor
        else
        {
                strlcpy(this->IP,host,MAXBUF);
-               timeout_val = maxtime;
-               if (!this->DoConnect())
+               if (!this->DoConnect(maxtime))
                {
                        this->OnError(I_ERR_CONNECT);
                        this->Close();
@@ -92,23 +91,73 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int apor
        }
 }
 
-void BufferedSocket::WantWrite()
-{
-       this->Instance->SE->WantWrite(this);
-}
-
-void BufferedSocket::SetQueues(int nfd)
+void BufferedSocket::SetQueues()
 {
        // attempt to increase socket sendq and recvq as high as its possible
        int sendbuf = 32768;
        int recvbuf = 32768;
-       if(setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf)) || setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf)))
+       if(setsockopt(this->fd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf)) || setsockopt(this->fd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf)))
        {
-               //this->Instance->Log(DEFAULT, "Could not increase SO_SNDBUF/SO_RCVBUF for socket %u", GetFd());
+               //this->ServerInstance->Log(DEFAULT, "Could not increase SO_SNDBUF/SO_RCVBUF for socket %u", GetFd());
                ; // do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work.
        }
 }
 
+bool BufferedSocket::DoBindMagic(const std::string &current_ip, bool v6)
+{
+       /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
+       socklen_t size = sizeof(sockaddr_in);
+       sockaddr* s = new sockaddr[2];
+#ifdef IPV6
+       if (v6)
+       {
+               in6_addr n;
+               if (inet_pton(AF_INET6, current_ip.c_str(), &n) > 0)
+               {
+                       memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6));
+                       ((sockaddr_in6*)s)->sin6_port = 0;
+                       ((sockaddr_in6*)s)->sin6_family = AF_INET6;
+                       size = sizeof(sockaddr_in6);
+               }
+               else
+               {
+                       // Well, this is as good as it's gonna get.
+                       errno = EADDRNOTAVAIL;
+                       delete[] s;
+                       return false;
+               }
+       }
+       else
+#endif
+       {
+               in_addr n;
+               if (inet_aton(current_ip.c_str(), &n) > 0)
+               {
+                       ((sockaddr_in*)s)->sin_addr = n;
+                       ((sockaddr_in*)s)->sin_port = 0;
+                       ((sockaddr_in*)s)->sin_family = AF_INET;
+               }
+               else
+               {
+                       // Well, this is as good as it's gonna get.
+                       errno = EADDRNOTAVAIL;
+                       delete[] s;
+                       return false;
+               }
+       }
+
+       if (ServerInstance->SE->Bind(this->fd, s, size) < 0)
+       {
+               this->state = I_ERROR;
+               this->OnError(I_ERR_BIND);
+               delete[] s;
+               return false;
+       }
+
+       delete[] s;
+       return true;
+}
+
 /* Most irc servers require you to specify the ip you want to bind to.
  * If you dont specify an IP, they rather dumbly bind to the first IP
  * of the box (e.g. INADDR_ANY). In InspIRCd, we scan thought the IP
@@ -117,82 +166,48 @@ void BufferedSocket::SetQueues(int nfd)
  * This is easier to configure when you have a lot of links and a lot
  * of servers to configure.
  */
-bool BufferedSocket::BindAddr(const std::string &ip)
+bool BufferedSocket::BindAddr(const std::string &ip_to_bind)
 {
-       ConfigReader Conf(this->Instance);
-       socklen_t size = sizeof(sockaddr_in);
-#ifdef IPV6
+       ConfigReader Conf(this->ServerInstance);
        bool v6 = false;
+#ifdef IPV6
        /* Are we looking for a binding to fit an ipv6 host? */
-       if ((ip.empty()) || (ip.find(':') != std::string::npos))
+       if ((ip_to_bind.empty()) || (ip_to_bind.find(':') != std::string::npos))
                v6 = true;
 #endif
-       int j = 0;
-       while (j < Conf.Enumerate("bind") || (!ip.empty()))
+
+       // Case one: If they provided an IP, try bind it
+       if (!ip_to_bind.empty())
        {
-               std::string sIP = ip.empty() ? Conf.ReadValue("bind","address",j) : ip;
-               if (!ip.empty() || Conf.ReadValue("bind","type",j) == "servers")
-               {
-                       if (!ip.empty() || ((sIP != "*") && (sIP != "127.0.0.1") && (!sIP.empty()) && (sIP != "::1")))
-                       {
-                               /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
-                               sockaddr* s = new sockaddr[2];
-#ifdef IPV6
-                               if (v6)
-                               {
-                                       in6_addr n;
-                                       if (inet_pton(AF_INET6, sIP.c_str(), &n) > 0)
-                                       {
-                                               memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6));
-                                               ((sockaddr_in6*)s)->sin6_port = 0;
-                                               ((sockaddr_in6*)s)->sin6_family = AF_INET6;
-                                               size = sizeof(sockaddr_in6);
-                                       }
-                                       else
-                                       {
-                                               delete[] s;
-                                               j++;
-                                               continue;
-                                       }
-                               }
-                               else
-#endif
-                               {
-                                       in_addr n;
-                                       if (inet_aton(sIP.c_str(), &n) > 0)
-                                       {
-                                               ((sockaddr_in*)s)->sin_addr = n;
-                                               ((sockaddr_in*)s)->sin_port = 0;
-                                               ((sockaddr_in*)s)->sin_family = AF_INET;
-                                       }
-                                       else
-                                       {
-                                               delete[] s;
-                                               j++;
-                                               continue;
-                                       }
-                               }
+               // And if it fails, don't do anything.
+               return this->DoBindMagic(ip_to_bind, v6);
+       }
 
-                               if (Instance->SE->Bind(this->fd, s, size) < 0)
-                               {
-                                       this->state = I_ERROR;
-                                       this->OnError(I_ERR_BIND);
-                                       this->fd = -1;
-                                       delete[] s;
-                                       return false;
-                               }
+       for (int j = 0; j < Conf.Enumerate("bind"); j++)
+       {
+               // We only want to try bind to a server ip.
+               if (Conf.ReadValue("bind","type",j) != "servers")
+                       continue;
 
-                               delete[] s;
-                               return true;
-                       }
-               }
-               j++;
+               // set current IP to the <bind> tag
+               std::string current_ip = Conf.ReadValue("bind","address",j);
+
+               // Make sure IP is nothing local
+               if (current_ip == "*" || current_ip == "127.0.0.1" || current_ip.empty() || current_ip == "::1")
+                       continue;
+
+               // Try bind, don't fail if it doesn't bind though.
+               if (this->DoBindMagic(current_ip, v6))
+                       return true;
        }
-       Instance->Logs->Log("SOCKET", DEBUG,"nothing in the config to bind()!");
+
+       // NOTE: You may wonder WTF we are returning *true* here, but that is because there were no custom binds setup, and so we have nothing to do
+       // (remember, outgoing connections without binding are perfectly ok).
+       ServerInstance->Logs->Log("SOCKET", DEBUG,"nothing in the config to bind()!");
        return true;
 }
 
-bool BufferedSocket::DoConnect()
+bool BufferedSocket::DoConnect(unsigned long maxtime)
 {
        /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
        sockaddr* addr = new sockaddr[2];
@@ -209,6 +224,8 @@ bool BufferedSocket::DoConnect()
                {
                        if (!this->BindAddr(this->cbindip))
                        {
+                               this->Close();
+                               this->fd = -1;
                                delete[] addr;
                                return false;
                        }
@@ -222,6 +239,8 @@ bool BufferedSocket::DoConnect()
                {
                        if (!this->BindAddr(this->cbindip))
                        {
+                               this->Close();
+                               this->fd = -1;
                                delete[] addr;
                                return false;
                        }
@@ -260,36 +279,38 @@ bool BufferedSocket::DoConnect()
                }
        }
 
-       Instance->SE->NonBlocking(this->fd);
+       ServerInstance->SE->NonBlocking(this->fd);
 
-       if (Instance->SE->Connect(this, (sockaddr*)addr, size) == -1)
+       if (ServerInstance->SE->Connect(this, (sockaddr*)addr, size) == -1)
        {
                if (errno != EINPROGRESS)
                {
                        this->OnError(I_ERR_CONNECT);
                        this->Close();
                        this->state = I_ERROR;
+                       delete[] addr;
                        return false;
                }
 
-               this->Timeout = new SocketTimeout(this->GetFd(), this->Instance, this, timeout_val, this->Instance->Time());
-               this->Instance->Timers->AddTimer(this->Timeout);
+               this->Timeout = new SocketTimeout(this->GetFd(), this->ServerInstance, this, maxtime, this->ServerInstance->Time());
+               this->ServerInstance->Timers->AddTimer(this->Timeout);
        }
 
        this->state = I_CONNECTING;
+       delete[] addr;
        if (this->fd > -1)
        {
-               if (!this->Instance->SE->AddFd(this))
+               if (!this->ServerInstance->SE->AddFd(this))
                {
                        this->OnError(I_ERR_NOMOREFDS);
                        this->Close();
                        this->state = I_ERROR;
                        return false;
                }
-               this->SetQueues(this->fd);
+               this->SetQueues();
        }
 
-       Instance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success");
+       ServerInstance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success");
        return true;
 }
 
@@ -311,15 +332,15 @@ void BufferedSocket::Close()
                        }
                        catch (CoreException& modexcept)
                        {
-                               Instance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+                               ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
                        }
                }
-               Instance->SE->Shutdown(this, 2);
-               if (Instance->SE->Close(this) != -1)
+               ServerInstance->SE->Shutdown(this, 2);
+               if (ServerInstance->SE->Close(this) != -1)
                        this->OnClose();
 
-               if (Instance->SocketCull.find(this) == Instance->SocketCull.end())
-                       Instance->SocketCull[this] = this;
+               if (ServerInstance->SocketCull.find(this) == ServerInstance->SocketCull.end())
+                       ServerInstance->SocketCull[this] = this;
        }
        errno = save;
 }
@@ -331,11 +352,11 @@ std::string BufferedSocket::GetIP()
 
 const char* BufferedSocket::Read()
 {
-       if (!Instance->SE->BoundsCheckFd(this))
+       if (!ServerInstance->SE->BoundsCheckFd(this))
                return NULL;
 
        int n = 0;
-       char* ReadBuffer = Instance->GetReadBuffer();
+       char* ReadBuffer = ServerInstance->GetReadBuffer();
 
        if (this->GetIOHook())
        {
@@ -343,11 +364,11 @@ const char* BufferedSocket::Read()
                int MOD_RESULT = 0;
                try
                {
-                       MOD_RESULT = this->GetIOHook()->OnRawSocketRead(this->fd, ReadBuffer, Instance->Config->NetBufferSize, result2);
+                       MOD_RESULT = this->GetIOHook()->OnRawSocketRead(this->fd, ReadBuffer, ServerInstance->Config->NetBufferSize, result2);
                }
                catch (CoreException& modexcept)
                {
-                       Instance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+                       ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
                }
                if (MOD_RESULT < 0)
                {
@@ -361,7 +382,7 @@ const char* BufferedSocket::Read()
        }
        else
        {
-               n = recv(this->fd, ReadBuffer, Instance->Config->NetBufferSize, 0);
+               n = recv(this->fd, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
        }
 
        /*
@@ -403,7 +424,7 @@ void BufferedSocket::Write(const std::string &data)
        outbuffer.push_back(data);
 
        /* Mark ourselves as wanting write */
-       this->Instance->SE->WantWrite(this);
+       this->ServerInstance->SE->WantWrite(this);
 }
 
 bool BufferedSocket::FlushWriteBuffer()
@@ -425,7 +446,7 @@ bool BufferedSocket::FlushWriteBuffer()
                                }
                                catch (CoreException& modexcept)
                                {
-                                       Instance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+                                       ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
                                        return true;
                                }
                        }
@@ -438,7 +459,7 @@ bool BufferedSocket::FlushWriteBuffer()
                        while (outbuffer.size() && (errno != EAGAIN))
                        {
                                /* Send a line */
-                               int result = Instance->SE->Send(this, outbuffer[0].c_str(), outbuffer[0].length(), 0);
+                               int result = ServerInstance->SE->Send(this, outbuffer[0].c_str(), outbuffer[0].length(), 0);
 
                                if (result > 0)
                                {
@@ -465,7 +486,7 @@ bool BufferedSocket::FlushWriteBuffer()
                                }
                                else if (result == 0)
                                {
-                                       this->Instance->SE->DelFd(this);
+                                       this->ServerInstance->SE->DelFd(this);
                                        this->Close();
                                        return true;
                                }
@@ -473,7 +494,7 @@ bool BufferedSocket::FlushWriteBuffer()
                                {
                                        this->OnError(I_ERR_WRITE);
                                        this->state = I_ERROR;
-                                       this->Instance->SE->DelFd(this);
+                                       this->ServerInstance->SE->DelFd(this);
                                        this->Close();
                                        return true;
                                }
@@ -483,7 +504,7 @@ bool BufferedSocket::FlushWriteBuffer()
 
        if ((errno == EAGAIN) && (fd > -1))
        {
-               this->Instance->SE->WantWrite(this);
+               this->ServerInstance->SE->WantWrite(this);
        }
 
        return (fd < 0);
@@ -518,54 +539,27 @@ void SocketTimeout::Tick(time_t)
        this->sock->Timeout = NULL;
 }
 
-bool BufferedSocket::Poll()
+bool BufferedSocket::InternalMarkConnected()
 {
-#ifndef WINDOWS
-       if (!Instance->SE->BoundsCheckFd(this))
-               return false;
-#endif
-
-       if (Instance->SE->GetRef(this->fd) != this)
-               return false;
+       /* Our socket was in write-state, so delete it and re-add it
+        * in read-state.
+        */
+       this->SetState(I_CONNECTED);
 
-       switch (this->state)
+       if (this->GetIOHook())
        {
-               case I_CONNECTING:
-                       /* Our socket was in write-state, so delete it and re-add it
-                        * in read-state.
-                        */
-#ifndef WINDOWS
-                       if (this->fd > -1)
-                       {
-                               this->Instance->SE->DelFd(this);
-                               if (!this->Instance->SE->AddFd(this))
-                                       return false;
-                       }
-#endif
-                       this->SetState(I_CONNECTED);
-
-                       if (this->GetIOHook())
-                       {
-                               Instance->Logs->Log("SOCKET",DEBUG,"Hook for raw connect");
-                               try
-                               {
-                                       this->GetIOHook()->OnRawSocketConnect(this->fd);
-                               }
-                               catch (CoreException& modexcept)
-                               {
-                                       Instance->Logs->Log("SOCKET",DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
-                               }
-                       }
-                       return this->OnConnected();
-               break;
-               case I_CONNECTED:
-                       /* Process the read event */
-                       return this->OnDataReady();
-               break;
-               default:
-               break;
+               ServerInstance->Logs->Log("SOCKET",DEBUG,"Hook for raw connect");
+               try
+               {
+                       this->GetIOHook()->OnRawSocketConnect(this->fd);
+               }
+               catch (CoreException& modexcept)
+               {
+                       ServerInstance->Logs->Log("SOCKET",DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+                       return false;
+               }
        }
-       return true;
+       return this->OnConnected();
 }
 
 void BufferedSocket::SetState(BufferedSocketState s)
@@ -595,7 +589,7 @@ BufferedSocket::~BufferedSocket()
        this->Close();
        if (Timeout)
        {
-               Instance->Timers->DelTimer(Timeout);
+               ServerInstance->Timers->DelTimer(Timeout);
                Timeout = NULL;
        }
 }
@@ -605,57 +599,63 @@ void BufferedSocket::HandleEvent(EventType et, int errornum)
        switch (et)
        {
                case EVENT_ERROR:
+               {
                        switch (errornum)
                        {
                                case ETIMEDOUT:
                                        this->OnError(I_ERR_TIMEOUT);
-                               break;
+                                       break;
                                case ECONNREFUSED:
                                case 0:
                                        this->OnError(this->state == I_CONNECTING ? I_ERR_CONNECT : I_ERR_WRITE);
-                               break;
+                                       break;
                                case EADDRINUSE:
                                        this->OnError(I_ERR_BIND);
-                               break;
+                                       break;
                                case EPIPE:
                                case EIO:
                                        this->OnError(I_ERR_WRITE);
-                               break;
+                                       break;
                        }
-                       if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
-                               this->Instance->SocketCull[this] = this;
+
+                       if (this->ServerInstance->SocketCull.find(this) == this->ServerInstance->SocketCull.end())
+                               this->ServerInstance->SocketCull[this] = this;
                        return;
-               break;
+                       break;
+               }
                case EVENT_READ:
-                       if (!this->Poll())
+               {
+                       if (!this->OnDataReady())
                        {
-                               if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
-                                       this->Instance->SocketCull[this] = this;
+                               if (this->ServerInstance->SocketCull.find(this) == this->ServerInstance->SocketCull.end())
+                                       this->ServerInstance->SocketCull[this] = this;
                                return;
                        }
-               break;
+                       break;
+               }
                case EVENT_WRITE:
+               {
                        if (this->state == I_CONNECTING)
                        {
-                               /* This might look wrong as if we should be actually calling
-                                * with EVENT_WRITE, but trust me it is correct. There are some
-                                * writeability-state things in the read code, because of how
-                                * BufferedSocket used to work regarding write buffering in previous
-                                * versions of InspIRCd. - Brain
-                                */
-                               this->HandleEvent(EVENT_READ);
+                               if (!this->InternalMarkConnected())
+                               {
+                                       if (this->ServerInstance->SocketCull.find(this) == this->ServerInstance->SocketCull.end())
+                                               this->ServerInstance->SocketCull[this] = this;
+                                       return;
+                               }
                                return;
                        }
                        else
                        {
                                if (!this->OnWriteReady())
                                {
-                                       if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
-                                               this->Instance->SocketCull[this] = this;
+                                       if (this->ServerInstance->SocketCull.find(this) == this->ServerInstance->SocketCull.end())
+                                               this->ServerInstance->SocketCull[this] = this;
                                        return;
                                }
                        }
-               break;
+                       break;
+               }
        }
 }