#include "inspircd.h"
using irc::sockets::OpenTCPSocket;
-using irc::sockets::insp_inaddr;
-using irc::sockets::insp_sockaddr;
bool InspSocket::Readable()
{
InspSocket::InspSocket(InspIRCd* SI)
{
+ this->Timeout = NULL;
this->state = I_DISCONNECTED;
this->fd = -1;
this->WaitingForWriteEvent = false;
InspSocket::InspSocket(InspIRCd* SI, int newfd, const char* ip)
{
+ this->Timeout = NULL;
this->fd = newfd;
this->state = I_CONNECTED;
strlcpy(this->IP,ip,MAXBUF);
this->Instance->SE->AddFd(this);
}
-InspSocket::InspSocket(InspIRCd* SI, const std::string &ipaddr, int aport, bool listening, unsigned long maxtime)
+InspSocket::InspSocket(InspIRCd* SI, const std::string &ipaddr, int aport, bool listening, unsigned long maxtime, const std::string &connectbindip)
{
+ this->cbindip = connectbindip;
this->fd = -1;
this->Instance = SI;
strlcpy(host,ipaddr.c_str(),MAXBUF);
if (!ipvalid)
{
this->Instance->Log(DEBUG,"BUG: Hostname passed to InspSocket, rather than an IP address!");
+ this->OnError(I_ERR_CONNECT);
this->Close();
this->fd = -1;
this->state = I_ERROR;
- this->OnError(I_ERR_RESOLVE);
return;
}
else
{
strlcpy(this->IP,host,MAXBUF);
timeout_val = maxtime;
- this->DoConnect();
+ if (!this->DoConnect())
+ {
+ this->OnError(I_ERR_CONNECT);
+ this->Close();
+ this->fd = -1;
+ this->state = I_ERROR;
+ return;
+ }
}
}
}
// attempt to increase socket sendq and recvq as high as its possible
int sendbuf = 32768;
int recvbuf = 32768;
- setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
- setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
+ setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
+ setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf));
}
/* Most irc servers require you to specify the ip you want to bind to.
* This is easier to configure when you have a lot of links and a lot
* of servers to configure.
*/
-bool InspSocket::BindAddr()
+bool InspSocket::BindAddr(const std::string &ip)
{
ConfigReader Conf(this->Instance);
- bool bindfail = false;
socklen_t size = sizeof(sockaddr_in);
#ifdef IPV6
bool v6 = false;
/* Are we looking for a binding to fit an ipv6 host? */
- if ((!*this->host) || strchr(this->host, ':'))
+ if ((ip.empty()) || (ip.find(':') != std::string::npos))
v6 = true;
#endif
- for (int j =0; j < Conf.Enumerate("bind"); j++)
+ int j = 0;
+ while (j < Conf.Enumerate("bind") || (!ip.empty()))
{
- std::string Type = Conf.ReadValue("bind","type",j);
- std::string IP = Conf.ReadValue("bind","address",j);
- if (Type == "servers")
+ std::string IP = ip.empty() ? Conf.ReadValue("bind","address",j) : ip;
+ if (!ip.empty() || Conf.ReadValue("bind","type",j) == "servers")
{
- if ((IP != "*") && (IP != "127.0.0.1") && (IP != "") && (IP != "::1"))
+ if (!ip.empty() || ((IP != "*") && (IP != "127.0.0.1") && (IP != "") && (IP != "::1")))
{
sockaddr* s = new sockaddr[2];
#ifdef IPV6
if (inet_pton(AF_INET6, IP.c_str(), &n) > 0)
{
memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(n));
+ ((sockaddr_in6*)s)->sin6_port = 0;
((sockaddr_in6*)s)->sin6_family = AF_INET6;
size = sizeof(sockaddr_in6);
}
else
- bindfail = true;
+ {
+ delete[] s;
+ j++;
+ continue;
+ }
}
else
{
if (inet_aton(IP.c_str(), &n) > 0)
{
((sockaddr_in*)s)->sin_addr = n;
+ ((sockaddr_in*)s)->sin_port = 0;
((sockaddr_in*)s)->sin_family = AF_INET;
}
else
- bindfail = true;
+ {
+ delete[] s;
+ j++;
+ continue;
+ }
}
#else
in_addr n;
if (insp_aton(IP.c_str(), &n) > 0)
{
((sockaddr_in*)s)->sin_addr = n;
+ ((sockaddr_in*)s)->sin_port = 0;
((sockaddr_in*)s)->sin_family = AF_INET;
}
else
- bindfail = true;
-#endif
- if (bindfail)
{
delete[] s;
- return false;
+ j++;
+ continue;
}
+#endif
if (bind(this->fd, s, size) < 0)
{
return true;
}
}
+ j++;
}
return true;
}
this->fd = socket(AF_INET6, SOCK_STREAM, 0);
if ((this->fd > -1) && ((strstr(this->IP,"::ffff:") != (char*)&this->IP) && (strstr(this->IP,"::FFFF:") != (char*)&this->IP)))
{
- if (!this->BindAddr())
+ if (!this->BindAddr(this->cbindip))
{
delete[] addr;
return false;
else
{
this->fd = socket(AF_INET, SOCK_STREAM, 0);
+ if (this->fd > -1)
+ {
+ if (!this->BindAddr(this->cbindip))
+ {
+ delete[] addr;
+ return false;
+ }
+ }
}
#else
this->fd = socket(AF_INET, SOCK_STREAM, 0);
+ if (this->fd > -1)
+ {
+ if (!this->BindAddr(this->cbindip))
+ {
+ delete[] addr;
+ return false;
+ }
+ }
#endif
if (this->fd == -1)
((sockaddr_in*)addr)->sin_port = htons(this->port);
}
#endif
-
+#ifndef WIN32
int flags = fcntl(this->fd, F_GETFL, 0);
fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
-
+#else
+ unsigned long flags = 0;
+ ioctlsocket(this->fd, FIONBIO, &flags);
+#endif
if (connect(this->fd, (sockaddr*)addr, size) == -1)
{
if (errno != EINPROGRESS)
char* InspSocket::Read()
{
+#ifdef WINDOWS
+ if ((fd < 0) || (m_internalFd > MAX_DESCRIPTORS))
+#else
if ((fd < 0) || (fd > MAX_DESCRIPTORS))
+#endif
return NULL;
int n = 0;
int result = Instance->Config->GetIOHook(this)->OnRawSocketWrite(this->fd, outbuffer[0].c_str(), outbuffer[0].length());
if (result > 0)
{
- if ((unsigned int)result == outbuffer[0].length())
+ if ((unsigned int)result >= outbuffer[0].length())
{
outbuffer.pop_front();
}
while (outbuffer.size() && (errno != EAGAIN))
{
/* Send a line */
+#ifndef WIN32
int result = write(this->fd,outbuffer[0].c_str(),outbuffer[0].length());
+#else
+ int result = send(this->fd,outbuffer[0].c_str(),outbuffer[0].length(), 0);
+#endif
if (result > 0)
{
- if ((unsigned int)result == outbuffer[0].length())
+ if ((unsigned int)result >= outbuffer[0].length())
{
/* The whole block was written (usually a line)
* Pop the block off the front of the queue,
this->sock->OnTimeout();
this->sock->OnError(I_ERR_TIMEOUT);
this->sock->timeout = true;
- ServerInstance->SE->DelFd(this->sock);
+
/* NOTE: We must set this AFTER DelFd, as we added
* this socket whilst writeable. This means that we
* must DELETE the socket whilst writeable too!
*/
this->sock->state = I_ERROR;
- this->sock->Close();
- delete this->sock;
- return;
+
+ if (ServerInstance->SocketCull.find(this->sock) == ServerInstance->SocketCull.end())
+ ServerInstance->SocketCull[this->sock] = this->sock;
}
+
+ this->sock->Timeout = NULL;
}
bool InspSocket::Poll()
{
+#ifdef WINDOWS
+ if(Instance->SE->GetRef(this->fd) != this)
+ return false;
+ int incoming = -1;
+#else
if (this->Instance->SE->GetRef(this->fd) != this)
return false;
if ((fd < 0) || (fd > MAX_DESCRIPTORS))
return false;
-
+#endif
switch (this->state)
{
case I_CONNECTING:
/* Our socket was in write-state, so delete it and re-add it
* in read-state.
*/
+#ifndef WINDOWS
if (this->fd > -1)
{
this->Instance->SE->DelFd(this);
if (!this->Instance->SE->AddFd(this))
return false;
}
+#else
+ this->SetState(I_CONNECTED);
+#endif
if (Instance->Config->GetIOHook(this))
{
try
if ((!*this->host) || strchr(this->host, ':'))
length = sizeof(sockaddr_in6);
#endif
- incoming = accept (this->fd, client, &length);
-
+ incoming = _accept (this->fd, client, &length);
#ifdef IPV6
if ((!*this->host) || strchr(this->host, ':'))
{
switch (et)
{
case EVENT_ERROR:
- this->Instance->SE->DelFd(this);
- this->Close();
- delete this;
+ switch (errornum)
+ {
+ case ETIMEDOUT:
+ this->OnError(I_ERR_TIMEOUT);
+ break;
+ case ECONNREFUSED:
+ case 0:
+ this->OnError(this->state == I_CONNECTING ? I_ERR_CONNECT : I_ERR_WRITE);
+ break;
+ case EADDRINUSE:
+ this->OnError(I_ERR_BIND);
+ break;
+ case EPIPE:
+ case EIO:
+ this->OnError(I_ERR_WRITE);
+ break;
+ }
+ if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
+ this->Instance->SocketCull[this] = this;
return;
break;
case EVENT_READ:
if (!this->Poll())
{
- this->Instance->SE->DelFd(this);
- this->Close();
- delete this;
+ if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
+ this->Instance->SocketCull[this] = this;
return;
}
break;
this->WaitingForWriteEvent = false;
if (!this->OnWriteReady())
{
- this->Instance->SE->DelFd(this);
- this->Close();
- delete this;
+ if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
+ this->Instance->SocketCull[this] = this;
return;
}
}
{
if (this->FlushWriteBuffer())
{
- this->Instance->SE->DelFd(this);
- this->Close();
- delete this;
+ if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
+ this->Instance->SocketCull[this] = this;
return;
}
}