if (!ipvalid)
{
this->Instance->Log(DEBUG,"BUG: Hostname passed to InspSocket, rather than an IP address!");
+ this->OnError(I_ERR_CONNECT);
this->Close();
this->fd = -1;
this->state = I_ERROR;
- this->OnError(I_ERR_RESOLVE);
return;
}
else
timeout_val = maxtime;
if (!this->DoConnect())
{
+ this->OnError(I_ERR_CONNECT);
this->Close();
this->fd = -1;
this->state = I_ERROR;
- this->OnError(I_ERR_CONNECT);
return;
}
}
// attempt to increase socket sendq and recvq as high as its possible
int sendbuf = 32768;
int recvbuf = 32768;
- setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
- setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
+ setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
+ setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf));
}
/* Most irc servers require you to specify the ip you want to bind to.
((sockaddr_in*)addr)->sin_port = htons(this->port);
}
#endif
-
+#ifndef WIN32
int flags = fcntl(this->fd, F_GETFL, 0);
fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
-
+#else
+ unsigned long flags = 0;
+ ioctlsocket(this->fd, FIONBIO, &flags);
+#endif
if (connect(this->fd, (sockaddr*)addr, size) == -1)
{
if (errno != EINPROGRESS)
char* InspSocket::Read()
{
+#ifdef WINDOWS
+ if ((fd < 0) || (m_internalFd > MAX_DESCRIPTORS))
+#else
if ((fd < 0) || (fd > MAX_DESCRIPTORS))
+#endif
return NULL;
int n = 0;
while (outbuffer.size() && (errno != EAGAIN))
{
/* Send a line */
+#ifndef WIN32
int result = write(this->fd,outbuffer[0].c_str(),outbuffer[0].length());
+#else
+ int result = send(this->fd,outbuffer[0].c_str(),outbuffer[0].length(), 0);
+#endif
if (result > 0)
{
if ((unsigned int)result >= outbuffer[0].length())
if (ServerInstance->SocketCull.find(this->sock) == ServerInstance->SocketCull.end())
ServerInstance->SocketCull[this->sock] = this->sock;
-
- return;
- }
- else
- {
- this->sock->Timeout = NULL;
}
+
+ this->sock->Timeout = NULL;
}
bool InspSocket::Poll()
{
+#ifdef WINDOWS
+ if(Instance->SE->GetRef(this->fd) != this)
+ return false;
+ int incoming = -1;
+#else
if (this->Instance->SE->GetRef(this->fd) != this)
return false;
if ((fd < 0) || (fd > MAX_DESCRIPTORS))
return false;
-
+#endif
switch (this->state)
{
case I_CONNECTING:
/* Our socket was in write-state, so delete it and re-add it
* in read-state.
*/
+#ifndef WINDOWS
if (this->fd > -1)
{
this->Instance->SE->DelFd(this);
if (!this->Instance->SE->AddFd(this))
return false;
}
+#else
+ this->SetState(I_CONNECTED);
+#endif
if (Instance->Config->GetIOHook(this))
{
try
if ((!*this->host) || strchr(this->host, ':'))
length = sizeof(sockaddr_in6);
#endif
- incoming = accept (this->fd, client, &length);
+ incoming = _accept (this->fd, client, &length);
#ifdef IPV6
if ((!*this->host) || strchr(this->host, ':'))
{
switch (et)
{
case EVENT_ERROR:
+ switch (errornum)
+ {
+ case ETIMEDOUT:
+ this->OnError(I_ERR_TIMEOUT);
+ break;
+ case ECONNREFUSED:
+ case 0:
+ this->OnError(this->state == I_CONNECTING ? I_ERR_CONNECT : I_ERR_WRITE);
+ break;
+ case EADDRINUSE:
+ this->OnError(I_ERR_BIND);
+ break;
+ case EPIPE:
+ case EIO:
+ this->OnError(I_ERR_WRITE);
+ break;
+ }
if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
this->Instance->SocketCull[this] = this;
return;