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[user/henk/code/inspircd.git] / src / inspsocket.cpp
index 17268dc7887557a51fd81f47c3bb194fb684b8db..c44ad130fc7cb8e7c440562458070535eda76211 100644 (file)
 #include <stdexcept>
 #include "inspircd_config.h"
 #include "socket.h"
-#include "inspircd.h"
 #include "configreader.h"
 #include "inspstring.h"
-#include "helperfuncs.h"
 #include "socketengine.h"
-#include "message.h"
-
-
-extern InspIRCd* ServerInstance;
-extern ServerConfig* Config;
-extern time_t TIME;
-extern Server* MyServer;
+#include "inspircd.h"
 
-InspSocket* socket_ref[MAX_DESCRIPTORS];
+using irc::sockets::OpenTCPSocket;
+using irc::sockets::insp_inaddr;
+using irc::sockets::insp_sockaddr;
 
+bool InspSocket::Readable()
+{
+       return ((this->state != I_CONNECTING) && (this->WaitingForWriteEvent == false));
+}
 
-InspSocket::InspSocket()
+InspSocket::InspSocket(InspIRCd* SI)
 {
        this->state = I_DISCONNECTED;
        this->fd = -1;
+       this->WaitingForWriteEvent = false;
        this->ClosePending = false;
+       this->Instance = SI;
 }
 
-InspSocket::InspSocket(int newfd, const char* ip)
+InspSocket::InspSocket(InspIRCd* SI, int newfd, const char* ip)
 {
        this->fd = newfd;
        this->state = I_CONNECTED;
        strlcpy(this->IP,ip,MAXBUF);
        this->ClosePending = false;
+       this->WaitingForWriteEvent = false;
+       this->Instance = SI;
        if (this->fd > -1)
-       {
-               ServerInstance->SE->AddFd(this->fd,true,X_ESTAB_MODULE);
-               socket_ref[this->fd] = this;
-       }
+               this->ClosePending = (!this->Instance->SE->AddFd(this));
 }
 
-InspSocket::InspSocket(const std::string &ipaddr, int aport, bool listening, unsigned long maxtime) : fd(-1)
+InspSocket::InspSocket(InspIRCd* SI, const std::string &ipaddr, int aport, bool listening, unsigned long maxtime)
 {
+       this->fd = -1;
+       this->Instance = SI;
        strlcpy(host,ipaddr.c_str(),MAXBUF);
        this->ClosePending = false;
-       if (listening) {
+       this->WaitingForWriteEvent = false;
+       if (listening)
+       {
                if ((this->fd = OpenTCPSocket()) == ERROR)
                {
                        this->fd = -1;
                        this->state = I_ERROR;
                        this->OnError(I_ERR_SOCKET);
                        this->ClosePending = true;
-                       log(DEBUG,"OpenTCPSocket() error");
+                       this->Instance->Log(DEBUG,"OpenTCPSocket() error");
                        return;
                }
                else
                {
-                       if (!BindSocket(this->fd,this->client,this->server,aport,(char*)ipaddr.c_str()))
+                       if (!SI->BindSocket(this->fd,this->client,this->server,aport,(char*)ipaddr.c_str()))
                        {
-                               log(DEBUG,"BindSocket() error %s",strerror(errno));
+                               this->Instance->Log(DEBUG,"BindSocket() error %s",strerror(errno));
                                this->Close();
                                this->fd = -1;
                                this->state = I_ERROR;
@@ -88,10 +91,15 @@ InspSocket::InspSocket(const std::string &ipaddr, int aport, bool listening, uns
                                this->state = I_LISTENING;
                                if (this->fd > -1)
                                {
-                                       ServerInstance->SE->AddFd(this->fd,true,X_ESTAB_MODULE);
-                                       socket_ref[this->fd] = this;
+                                       if (!this->Instance->SE->AddFd(this))
+                                       {
+                                               this->Close();
+                                               this->state = I_ERROR;
+                                               this->OnError(I_ERR_NOMOREFDS);
+                                               this->ClosePending = true;
+                                       }
                                }
-                               log(DEBUG,"New socket now in I_LISTENING state");
+                               this->Instance->Log(DEBUG,"New socket now in I_LISTENING state");
                                return;
                        }
                }                       
@@ -103,7 +111,7 @@ InspSocket::InspSocket(const std::string &ipaddr, int aport, bool listening, uns
 
                if (insp_aton(host,&addy) < 1)
                {
-                       log(DEBUG,"You cannot pass hostnames to InspSocket, resolve them first with Resolver!");
+                       this->Instance->Log(DEBUG,"You cannot pass hostnames to InspSocket, resolve them first with Resolver!");
                        this->Close();
                        this->fd = -1;
                        this->state = I_ERROR;
@@ -113,7 +121,7 @@ InspSocket::InspSocket(const std::string &ipaddr, int aport, bool listening, uns
                }
                else
                {
-                       log(DEBUG,"No need to resolve %s",this->host);
+                       this->Instance->Log(DEBUG,"No need to resolve %s",this->host);
                        strlcpy(this->IP,host,MAXBUF);
                        timeout_end = time(NULL) + maxtime;
                        this->DoConnect();
@@ -133,9 +141,16 @@ void InspSocket::WantWrite()
         *
         * This behaviour may be fixed in a later version.
         */
+       this->Instance->SE->DelFd(this);
        this->WaitingForWriteEvent = true;
-       ServerInstance->SE->DelFd(this->fd);
-       ServerInstance->SE->AddFd(this->fd,false,X_ESTAB_MODULE);
+       if (!this->Instance->SE->AddFd(this))
+       {
+               this->Close();
+               this->fd = -1;
+               this->state = I_ERROR;
+               this->OnError(I_ERR_NOMOREFDS);
+               this->ClosePending = true;
+       }
 }
 
 void InspSocket::SetQueues(int nfd)
@@ -158,9 +173,9 @@ void InspSocket::SetQueues(int nfd)
 bool InspSocket::BindAddr()
 {
        insp_inaddr n;
-       ConfigReader Conf;
+       ConfigReader Conf(this->Instance);
 
-       log(DEBUG,"In InspSocket::BindAddr()");
+       this->Instance->Log(DEBUG,"In InspSocket::BindAddr()");
        for (int j =0; j < Conf.Enumerate("bind"); j++)
        {
                std::string Type = Conf.ReadValue("bind","type",j);
@@ -173,7 +188,7 @@ bool InspSocket::BindAddr()
 
                                if (insp_aton(IP.c_str(),&n) > 0)
                                {
-                                       log(DEBUG,"Found an IP to bind to: %s",IP.c_str());
+                                       this->Instance->Log(DEBUG,"Found an IP to bind to: %s",IP.c_str());
 #ifdef IPV6
                                        s.sin6_addr = n;
                                        s.sin6_family = AF_FAMILY;
@@ -183,32 +198,32 @@ bool InspSocket::BindAddr()
 #endif
                                        if (bind(this->fd,(struct sockaddr*)&s,sizeof(s)) < 0)
                                        {
-                                               log(DEBUG,"Cant bind()");
+                                               this->Instance->Log(DEBUG,"Cant bind()");
                                                this->state = I_ERROR;
                                                this->OnError(I_ERR_BIND);
                                                this->fd = -1;
                                                return false;
                                        }
-                                       log(DEBUG,"bind() reports outbound fd bound to ip %s",IP.c_str());
+                                       this->Instance->Log(DEBUG,"bind() reports outbound fd bound to ip %s",IP.c_str());
                                        return true;
                                }
                                else
                                {
-                                       log(DEBUG,"Address '%s' was not an IP address",IP.c_str());
+                                       this->Instance->Log(DEBUG,"Address '%s' was not an IP address",IP.c_str());
                                }
                        }
                }
        }
-       log(DEBUG,"Found no suitable IPs to bind, binding INADDR_ANY");
+       this->Instance->Log(DEBUG,"Found no suitable IPs to bind, binding INADDR_ANY");
        return true;
 }
 
 bool InspSocket::DoConnect()
 {
-       log(DEBUG,"In DoConnect()");
+       this->Instance->Log(DEBUG,"In DoConnect()");
        if ((this->fd = socket(AF_FAMILY, SOCK_STREAM, 0)) == -1)
        {
-               log(DEBUG,"Cant socket()");
+               this->Instance->Log(DEBUG,"Cant socket()");
                this->state = I_ERROR;
                this->OnError(I_ERR_SOCKET);
                this->fd = -1;
@@ -221,7 +236,7 @@ bool InspSocket::DoConnect()
                        return false;
        }
 
-       log(DEBUG,"Part 2 DoConnect() %s",this->IP);
+       this->Instance->Log(DEBUG,"Part 2 DoConnect() %s",this->IP);
        insp_aton(this->IP,&addy);
 #ifdef IPV6
        addr.sin6_family = AF_FAMILY;
@@ -241,7 +256,7 @@ bool InspSocket::DoConnect()
        {
                if (errno != EINPROGRESS)
                {
-                       log(DEBUG,"Error connect() %d: %s",this->fd,strerror(errno));
+                       this->Instance->Log(DEBUG,"Error connect() %d: %s",this->fd,strerror(errno));
                        this->OnError(I_ERR_CONNECT);
                        this->Close();
                        this->state = I_ERROR;
@@ -253,11 +268,18 @@ bool InspSocket::DoConnect()
        this->state = I_CONNECTING;
        if (this->fd > -1)
        {
-               ServerInstance->SE->AddFd(this->fd,false,X_ESTAB_MODULE);
-               socket_ref[this->fd] = this;
+               if (!this->Instance->SE->AddFd(this))
+               {
+                       this->OnError(I_ERR_NOMOREFDS);
+                       this->Close();
+                       this->fd = -1;
+                       this->state = I_ERROR;
+                       this->ClosePending = true;
+                       return false;
+               }
                this->SetQueues(this->fd);
        }
-       log(DEBUG,"Returning true from InspSocket::DoConnect");
+       this->Instance->Log(DEBUG,"Returning true from InspSocket::DoConnect");
        return true;
 }
 
@@ -269,7 +291,6 @@ void InspSocket::Close()
                this->OnClose();
                shutdown(this->fd,2);
                close(this->fd);
-               socket_ref[this->fd] = NULL;
                this->ClosePending = true;
                this->fd = -1;
        }
@@ -298,7 +319,7 @@ char* InspSocket::Read()
                }
                else
                {
-                       log(DEBUG,"EOF or error on socket: %s",strerror(errno));
+                       this->Instance->Log(DEBUG,"EOF or error on socket: %s",strerror(errno));
                        return NULL;
                }
        }
@@ -306,7 +327,7 @@ char* InspSocket::Read()
 
 void InspSocket::MarkAsClosed()
 {
-       log(DEBUG,"Marked as closed");
+       this->Instance->Log(DEBUG,"Marked as closed");
        this->ClosePending = true;
 }
 
@@ -357,7 +378,7 @@ bool InspSocket::FlushWriteBuffer()
                        }
                        else if ((result == -1) && (errno != EAGAIN))
                        {
-                               log(DEBUG,"Write error on socket: %s",strerror(errno));
+                               this->Instance->Log(DEBUG,"Write error on socket: %s",strerror(errno));
                                this->OnError(I_ERR_WRITE);
                                this->state = I_ERROR;
                                this->ClosePending = true;
@@ -370,21 +391,21 @@ bool InspSocket::FlushWriteBuffer()
 
 bool InspSocket::Timeout(time_t current)
 {
-       if (!socket_ref[this->fd] || !ServerInstance->SE->HasFd(this->fd))
+       if (this->Instance->SE->GetRef(this->fd) != this)
        {
-               log(DEBUG,"No FD or socket ref");
+               this->Instance->Log(DEBUG,"No FD or socket ref");
                return false;
        }
 
        if (this->ClosePending)
        {
-               log(DEBUG,"Close is pending");
+               this->Instance->Log(DEBUG,"Close is pending");
                return true;
        }
 
        if ((this->state == I_CONNECTING) && (current > timeout_end))
        {
-               log(DEBUG,"Timed out, current=%lu timeout_end=%lu");
+               this->Instance->Log(DEBUG,"Timed out, current=%lu timeout_end=%lu");
                // for non-listening sockets, the timeout can occur
                // which causes termination of the connection after
                // the given number of seconds without a successful
@@ -401,7 +422,7 @@ bool InspSocket::Timeout(time_t current)
 
 bool InspSocket::Poll()
 {
-       if (!socket_ref[this->fd] || !ServerInstance->SE->HasFd(this->fd))
+       if (this->Instance->SE->GetRef(this->fd) != this)
                return false;
 
        int incoming = -1;
@@ -413,15 +434,16 @@ bool InspSocket::Poll()
        switch (this->state)
        {
                case I_CONNECTING:
-                       log(DEBUG,"State = I_CONNECTING");
-                       this->SetState(I_CONNECTED);
+                       this->Instance->Log(DEBUG,"State = I_CONNECTING");
                        /* Our socket was in write-state, so delete it and re-add it
                         * in read-state.
                         */
                        if (this->fd > -1)
                        {
-                               ServerInstance->SE->DelFd(this->fd);
-                               ServerInstance->SE->AddFd(this->fd,true,X_ESTAB_MODULE);
+                               this->Instance->SE->DelFd(this);
+                               this->SetState(I_CONNECTED);
+                               if (!this->Instance->SE->AddFd(this))
+                                       return false;
                        }
                        return this->OnConnected();
                break;
@@ -441,8 +463,11 @@ bool InspSocket::Poll()
                        if (this->WaitingForWriteEvent)
                        {
                                /* Switch back to read events */
-                               ServerInstance->SE->DelFd(this->fd);
-                               ServerInstance->SE->AddFd(this->fd,true,X_ESTAB_MODULE);
+                               this->Instance->SE->DelFd(this);
+                               this->WaitingForWriteEvent = false;
+                               if (!this->Instance->SE->AddFd(this))
+                                       return false;
+
                                /* Trigger the write event */
                                n = this->OnWriteReady();
                        }
@@ -468,7 +493,7 @@ bool InspSocket::Poll()
 
 void InspSocket::SetState(InspSocketState s)
 {
-       log(DEBUG,"Socket state change");
+       this->Instance->Log(DEBUG,"Socket state change");
        this->state = s;
 }
 
@@ -495,3 +520,13 @@ InspSocket::~InspSocket()
 {
        this->Close();
 }
+
+void InspSocket::HandleEvent(EventType et)
+{
+       if (!this->Poll())
+       {
+               this->Instance->SE->DelFd(this);
+               delete this;
+       }
+}
+