]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/inspsocket.cpp
Add <gecos> field to <server> in XML stats output, also add to ProtoServer. Fixes...
[user/henk/code/inspircd.git] / src / inspsocket.cpp
index c6fcf8fd65ba863a9e35992612796b4750f42d61..d4e7e93e7013b31702c0c7c5c9ecab8ba1d56fe2 100644 (file)
@@ -363,7 +363,8 @@ void BufferedSocket::Close()
                {
                        try
                        {
-                               Instance->Config->GetIOHook(this)->OnRawSocketClose(this->fd);
+                               if (this->state != I_LISTENING)
+                                       Instance->Config->GetIOHook(this)->OnRawSocketClose(this->fd);
                        }
                        catch (CoreException& modexcept)
                        {
@@ -391,6 +392,7 @@ const char* BufferedSocket::Read()
                return NULL;
 
        int n = 0;
+       char *ReadBuffer = Instance->GetReadBuffer();
 
        if (this->IsIOHooked)
        {
@@ -398,7 +400,7 @@ const char* BufferedSocket::Read()
                int MOD_RESULT = 0;
                try
                {
-                       MOD_RESULT = Instance->Config->GetIOHook(this)->OnRawSocketRead(this->fd,this->ibuf,sizeof(this->ibuf),result2);
+                       MOD_RESULT = Instance->Config->GetIOHook(this)->OnRawSocketRead(this->fd, ReadBuffer, sizeof(ReadBuffer) - 1,result2);
                }
                catch (CoreException& modexcept)
                {
@@ -416,13 +418,19 @@ const char* BufferedSocket::Read()
        }
        else
        {
-               n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0);
+               n = recv(this->fd, ReadBuffer, sizeof(ReadBuffer) - 1, 0);
        }
 
-       if ((n > 0) && (n <= (int)sizeof(this->ibuf)))
+       /*
+        * This used to do some silly bounds checking instead of just passing bufsize - 1 to recv.
+        * Not only does that make absolutely no sense, but it could potentially result in a read buffer's worth
+        * of data being thrown into the bit bucket for no good reason, which is just *stupid*.. do things correctly now.
+        * --w00t (july 2, 2008)
+        */
+       if (n > 0)
        {
-               ibuf[n] = 0;
-               return ibuf;
+               ReadBuffer[n] = 0;
+               return ReadBuffer;
        }
        else
        {
@@ -434,17 +442,25 @@ const char* BufferedSocket::Read()
        }
 }
 
-// There are two possible outcomes to this function.
-// It will either write all of the data, or an undefined amount.
-// If an undefined amount is written the connection has failed
-// and should be aborted.
-int BufferedSocket::Write(const std::string &data)
+/*
+ * This function formerly tried to flush write buffer each call.
+ * While admirable in attempting to get the data out to wherever
+ * it is going, on a full socket, it's just going to syscall write() and
+ * EAGAIN constantly, instead of waiting in the SE to know if it can write
+ * which will chew a bit of CPU.
+ *
+ * So, now this function returns void (take note) and just adds to the sendq.
+ *
+ * It'll get written at a determinate point when the socketengine tells us it can write.
+ *             -- w00t (april 1, 2008)
+ */
+void BufferedSocket::Write(const std::string &data)
 {
-       /* Try and append the data to the back of the queue, and send it on its way
-        */
+       /* Append the data to the back of the queue ready for writing */
        outbuffer.push_back(data);
+
+       /* Mark ourselves as wanting write */
        this->Instance->SE->WantWrite(this);
-       return (!this->FlushWriteBuffer());
 }
 
 bool BufferedSocket::FlushWriteBuffer()