]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/inspsocket.cpp
Add support for blocking tag messages with the deaf mode.
[user/henk/code/inspircd.git] / src / inspsocket.cpp
index 3eddb6f6235c87b95f424734705bcb2852e57cfc..e00429bbafc0a36ab90e349a1751a62f41155b1a 100644 (file)
-/*       +------------------------------------+
- *       | Inspire Internet Relay Chat Daemon |
- *       +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
  *
- *  InspIRCd: (C) 2002-2007 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ *   Copyright (C) 2020 Matt Schatz <genius3000@g3k.solutions>
+ *   Copyright (C) 2019 linuxdaemon <linuxdaemon.irc@gmail.com>
+ *   Copyright (C) 2018 Dylan Frank <b00mx0r@aureus.pw>
+ *   Copyright (C) 2013-2016 Attila Molnar <attilamolnar@hush.com>
+ *   Copyright (C) 2013, 2017-2020 Sadie Powell <sadie@witchery.services>
+ *   Copyright (C) 2013 Adam <Adam@anope.org>
+ *   Copyright (C) 2012 Robby <robby@chatbelgie.be>
+ *   Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
+ *   Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
+ *   Copyright (C) 2007 John Brooks <special@inspircd.org>
+ *   Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
+ *   Copyright (C) 2006-2007 Craig Edwards <brain@inspircd.org>
+ *   Copyright (C) 2006 Oliver Lupton <om@inspircd.org>
  *
- * This program is free but copyrighted software; see
- *            the file COPYING for details.
+ * This file is part of InspIRCd.  InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
  *
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 
-#include "socket.h"
-#include "configreader.h"
-#include "inspstring.h"
-#include "socketengine.h"
-#include "inspircd.h"
 
-using irc::sockets::OpenTCPSocket;
+#include "inspircd.h"
+#include "iohook.h"
 
-bool InspSocket::Readable()
+static IOHook* GetNextHook(IOHook* hook)
 {
-       return ((this->state != I_CONNECTING) && (this->WaitingForWriteEvent == false));
+       IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(hook);
+       if (iohm)
+               return iohm->GetNextHook();
+       return NULL;
 }
 
-InspSocket::InspSocket(InspIRCd* SI)
+BufferedSocket::BufferedSocket()
 {
-       this->Timeout = NULL;
-       this->state = I_DISCONNECTED;
-       this->fd = -1;
-       this->WaitingForWriteEvent = false;
-       this->Instance = SI;
-       this->IsIOHooked = false;
+       Timeout = NULL;
+       state = I_ERROR;
 }
 
-InspSocket::InspSocket(InspIRCd* SI, int newfd, const char* ip)
+BufferedSocket::BufferedSocket(int newfd)
 {
-       this->Timeout = NULL;
+       Timeout = NULL;
        this->fd = newfd;
        this->state = I_CONNECTED;
-       strlcpy(this->IP,ip,MAXBUF);
-       this->WaitingForWriteEvent = false;
-       this->Instance = SI;
-       this->IsIOHooked = false;
-       if (this->fd > -1)
-               this->Instance->SE->AddFd(this);
+       if (HasFd())
+               SocketEngine::AddFd(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
 }
 
-InspSocket::InspSocket(InspIRCd* SI, const std::string &ipaddr, int aport, bool listening, unsigned long maxtime, const std::string &connectbindip)
+void BufferedSocket::DoConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned int maxtime)
 {
-       this->cbindip = connectbindip;
-       this->fd = -1;
-       this->Instance = SI;
-       strlcpy(host,ipaddr.c_str(),MAXBUF);
-       this->WaitingForWriteEvent = false;
-       this->IsIOHooked = false;
-       this->Timeout = NULL;
-       if (listening)
+       BufferedSocketError err = BeginConnect(dest, bind, maxtime);
+       if (err != I_ERR_NONE)
        {
-               if ((this->fd = OpenTCPSocket(host)) == ERROR)
-               {
-                       this->fd = -1;
-                       this->state = I_ERROR;
-                       this->OnError(I_ERR_SOCKET);
-                       return;
-               }
-               else
-               {
-                       if (!SI->BindSocket(this->fd,aport,(char*)ipaddr.c_str()))
-                       {
-                               this->Close();
-                               this->fd = -1;
-                               this->state = I_ERROR;
-                               this->OnError(I_ERR_BIND);
-                               this->ClosePending = true;
-                               return;
-                       }
-                       else
-                       {
-                               this->state = I_LISTENING;
-                               this->port = aport;
-                               if (this->fd > -1)
-                               {
-                                       if (!this->Instance->SE->AddFd(this))
-                                       {
-                                               this->Close();
-                                               this->state = I_ERROR;
-                                               this->OnError(I_ERR_NOMOREFDS);
-                                       }
-                               }
-                               return;
-                       }
-               }
-       }
-       else
-       {
-               strlcpy(this->host,ipaddr.c_str(),MAXBUF);
-               this->port = aport;
-
-               bool ipvalid = true;
-#ifdef IPV6
-               if (strchr(host,':'))
-               {
-                       in6_addr n;
-                       if (inet_pton(AF_INET6, host, &n) < 1)
-                               ipvalid = false;
-               }
-               else
-#endif
-               {
-                       in_addr n;
-                       if (inet_aton(host,&n) < 1)
-                               ipvalid = false;
-               }
-               if (!ipvalid)
-               {
-                       this->Instance->Log(DEBUG,"BUG: Hostname passed to InspSocket, rather than an IP address!");
-                       this->OnError(I_ERR_CONNECT);
-                       this->Close();
-                       this->fd = -1;
-                       this->state = I_ERROR;
-                       return;
-               }
-               else
-               {
-                       strlcpy(this->IP,host,MAXBUF);
-                       timeout_val = maxtime;
-                       if (!this->DoConnect())
-                       {
-                               this->OnError(I_ERR_CONNECT);
-                               this->Close();
-                               this->fd = -1;
-                               this->state = I_ERROR;
-                               return;
-                       }
-               }
+               state = I_ERROR;
+               SetError(SocketEngine::LastError());
+               OnError(err);
        }
 }
 
-void InspSocket::WantWrite()
+BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned int timeout)
 {
-       this->Instance->SE->WantWrite(this);
-       this->WaitingForWriteEvent = true;
-}
+       if (!HasFd())
+               fd = socket(dest.family(), SOCK_STREAM, 0);
 
-void InspSocket::SetQueues(int nfd)
-{
-       // attempt to increase socket sendq and recvq as high as its possible
-       int sendbuf = 32768;
-       int recvbuf = 32768;
-       if(setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf)) || setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf)))
-               this->Instance->Log(DEFAULT, "Could not increase SO_SNDBUF/SO_RCVBUF for socket %u", GetFd());
-}
+       if (!HasFd())
+               return I_ERR_SOCKET;
 
-/* Most irc servers require you to specify the ip you want to bind to.
- * If you dont specify an IP, they rather dumbly bind to the first IP
- * of the box (e.g. INADDR_ANY). In InspIRCd, we scan thought the IP
- * addresses we've bound server ports to, and we try and bind our outbound
- * connections to the first usable non-loopback and non-any IP we find.
- * This is easier to configure when you have a lot of links and a lot
- * of servers to configure.
- */
-bool InspSocket::BindAddr(const std::string &ip)
-{
-       ConfigReader Conf(this->Instance);
-       socklen_t size = sizeof(sockaddr_in);
-#ifdef IPV6
-       bool v6 = false;
-       /* Are we looking for a binding to fit an ipv6 host? */
-       if ((ip.empty()) || (ip.find(':') != std::string::npos))
-               v6 = true;
-#endif
-       int j = 0;
-       while (j < Conf.Enumerate("bind") || (!ip.empty()))
+       if (bind.family() != 0)
        {
-               std::string IP = ip.empty() ? Conf.ReadValue("bind","address",j) : ip;
-               if (!ip.empty() || Conf.ReadValue("bind","type",j) == "servers")
-               {
-                       if (!ip.empty() || ((IP != "*") && (IP != "127.0.0.1") && (!IP.empty()) && (IP != "::1")))
-                       {
-                               sockaddr* s = new sockaddr[2];
-#ifdef IPV6
-                               if (v6)
-                               {
-                                       in6_addr n;
-                                       if (inet_pton(AF_INET6, IP.c_str(), &n) > 0)
-                                       {
-                                               memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(n));
-                                               ((sockaddr_in6*)s)->sin6_port = 0;
-                                               ((sockaddr_in6*)s)->sin6_family = AF_INET6;
-                                               size = sizeof(sockaddr_in6);
-                                       }
-                                       else
-                                       {
-                                               delete[] s;
-                                               j++;
-                                               continue;
-                                       }
-                               }
-                               else
-#endif
-                               {
-                                       in_addr n;
-                                       if (inet_aton(IP.c_str(), &n) > 0)
-                                       {
-                                               ((sockaddr_in*)s)->sin_addr = n;
-                                               ((sockaddr_in*)s)->sin_port = 0;
-                                               ((sockaddr_in*)s)->sin_family = AF_INET;
-                                       }
-                                       else
-                                       {
-                                               delete[] s;
-                                               j++;
-                                               continue;
-                                       }
-                               }
+               if (SocketEngine::Bind(fd, bind) < 0)
+                       return I_ERR_BIND;
+       }
 
-                               if (bind(this->fd, s, size) < 0)
-                               {
-                                       this->state = I_ERROR;
-                                       this->OnError(I_ERR_BIND);
-                                       this->fd = -1;
-                                       delete[] s;
-                                       return false;
-                               }
+       SocketEngine::NonBlocking(fd);
 
-                               delete[] s;
-                               return true;
-                       }
-               }
-               j++;
+       if (SocketEngine::Connect(this, dest) == -1)
+       {
+               if (errno != EINPROGRESS)
+                       return I_ERR_CONNECT;
        }
-       return true;
+
+       this->state = I_CONNECTING;
+
+       if (!SocketEngine::AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE | FD_WRITE_WILL_BLOCK))
+               return I_ERR_NOMOREFDS;
+
+       this->Timeout = new SocketTimeout(this->GetFd(), this, timeout);
+       ServerInstance->Timers.AddTimer(this->Timeout);
+
+       ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "BufferedSocket::DoConnect success");
+       return I_ERR_NONE;
 }
 
-bool InspSocket::DoConnect()
+void StreamSocket::Close()
 {
-       sockaddr* addr = new sockaddr[2];
-       socklen_t size = sizeof(sockaddr_in);
-#ifdef IPV6
-       bool v6 = false;
-       if ((!*this->host) || strchr(this->host, ':'))
-               v6 = true;
-
-       if (v6)
-       {
-               this->fd = socket(AF_INET6, SOCK_STREAM, 0);
-               if ((this->fd > -1) && ((strstr(this->IP,"::ffff:") != (char*)&this->IP) && (strstr(this->IP,"::FFFF:") != (char*)&this->IP)))
-               {
-                       if (!this->BindAddr(this->cbindip))
-                       {
-                               delete[] addr;
-                               return false;
-                       }
-               }
-       }
-       else
-#endif
-       {
-               this->fd = socket(AF_INET, SOCK_STREAM, 0);
-               if (this->fd > -1)
-               {
-                       if (!this->BindAddr(this->cbindip))
-                       {
-                               delete[] addr;
-                               return false;
-                       }
-               }
-       }
+       if (closing)
+               return;
 
-       if (this->fd == -1)
+       closing = true;
+       if (HasFd())
        {
-               this->state = I_ERROR;
-               this->OnError(I_ERR_SOCKET);
-               delete[] addr;
-               return false;
-       }
+               // final chance, dump as much of the sendq as we can
+               DoWrite();
 
-#ifdef IPV6
-       if (v6)
-       {
-               in6_addr addy;
-               if (inet_pton(AF_INET6, this->host, &addy) > 0)
+               IOHook* hook = GetIOHook();
+               DelIOHook();
+               while (hook)
                {
-                       ((sockaddr_in6*)addr)->sin6_family = AF_INET6;
-                       memcpy(&((sockaddr_in6*)addr)->sin6_addr, &addy, sizeof(addy));
-                       ((sockaddr_in6*)addr)->sin6_port = htons(this->port);
-                       size = sizeof(sockaddr_in6);
+                       hook->OnStreamSocketClose(this);
+                       IOHook* const nexthook = GetNextHook(hook);
+                       delete hook;
+                       hook = nexthook;
                }
+               SocketEngine::Shutdown(this, 2);
+               SocketEngine::Close(this);
        }
+}
+
+void StreamSocket::Close(bool writeblock)
+{
+       if (getSendQSize() != 0 && writeblock)
+               closeonempty = true;
        else
-#endif
-       {
-               in_addr addy;
-               if (inet_aton(this->host, &addy) > 0)
-               {
-                       ((sockaddr_in*)addr)->sin_family = AF_INET;
-                       ((sockaddr_in*)addr)->sin_addr = addy;
-                       ((sockaddr_in*)addr)->sin_port = htons(this->port);
-               }
-       }
-#ifndef WIN32
-       int flags = fcntl(this->fd, F_GETFL, 0);
-       fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
-#else
-       unsigned long flags = 0;
-       ioctlsocket(this->fd, FIONBIO, &flags);
-#endif
-       if (connect(this->fd, (sockaddr*)addr, size) == -1)
-       {
-               if (errno != EINPROGRESS)
-               {
-                       this->OnError(I_ERR_CONNECT);
-                       this->Close();
-                       this->state = I_ERROR;
-                       return false;
-               }
+               Close();
+}
 
-               this->Timeout = new SocketTimeout(this->GetFd(), this->Instance, this, timeout_val, this->Instance->Time());
-               this->Instance->Timers->AddTimer(this->Timeout);
-       }
-#ifdef WIN32
-       /* Set nonblocking mode after the connect() call */
-       flags = 0;
-       ioctlsocket(this->fd, FIONBIO, &flags);
-#endif
-       this->state = I_CONNECTING;
-       if (this->fd > -1)
-       {
-               if (!this->Instance->SE->AddFd(this))
-               {
-                       this->OnError(I_ERR_NOMOREFDS);
-                       this->Close();
-                       this->state = I_ERROR;
-                       return false;
-               }
-               this->SetQueues(this->fd);
-       }
-       return true;
+CullResult StreamSocket::cull()
+{
+       Close();
+       return EventHandler::cull();
 }
 
+bool StreamSocket::GetNextLine(std::string& line, char delim)
+{
+       std::string::size_type i = recvq.find(delim);
+       if (i == std::string::npos)
+               return false;
+       line.assign(recvq, 0, i);
+       recvq.erase(0, i + 1);
+       return true;
+}
 
-void InspSocket::Close()
+int StreamSocket::HookChainRead(IOHook* hook, std::string& rq)
 {
-       /* Save this, so we dont lose it,
-        * otherise on failure, error messages
-        * might be inaccurate.
-        */
-       int save = errno;
-       if (this->fd > -1)
-       {
-               if (this->IsIOHooked && Instance->Config->GetIOHook(this))
-               {
-                       try
-                       {
-                               Instance->Config->GetIOHook(this)->OnRawSocketClose(this->fd);
-                       }
-                       catch (CoreException& modexcept)
-                       {
-                               Instance->Log(DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
-                       }
-               }
-               shutdown(this->fd,2);
-               if (close(this->fd) != -1)
-                       this->OnClose();
+       if (!hook)
+               return ReadToRecvQ(rq);
 
-               if (Instance->SocketCull.find(this) == Instance->SocketCull.end())
-                       Instance->SocketCull[this] = this;
+       IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(hook);
+       if (iohm)
+       {
+               // Call the next hook to put data into the recvq of the current hook
+               const int ret = HookChainRead(iohm->GetNextHook(), iohm->GetRecvQ());
+               if (ret <= 0)
+                       return ret;
        }
-       errno = save;
+       return hook->OnStreamSocketRead(this, rq);
 }
 
-std::string InspSocket::GetIP()
+void StreamSocket::DoRead()
 {
-       return this->IP;
+       const std::string::size_type prevrecvqsize = recvq.size();
+
+       const int result = HookChainRead(GetIOHook(), recvq);
+       if (result < 0)
+       {
+               SetError("Read Error"); // will not overwrite a better error message
+               return;
+       }
+
+       if (recvq.size() > prevrecvqsize)
+               OnDataReady();
 }
 
-char* InspSocket::Read()
+int StreamSocket::ReadToRecvQ(std::string& rq)
 {
-       if (Instance->SE->BoundsCheckFd(this))
-               return NULL;
-#ifdef WINDOWS
-       if ((fd < 0) || (m_internalFd > MAX_DESCRIPTORS))
-#else
-       if ((fd < 0) || (fd > MAX_DESCRIPTORS))
-#endif
-               return NULL;
-
-       int n = 0;
-
-       if (this->IsIOHooked)
-       {
-               int result2 = 0;
-               int MOD_RESULT = 0;
-               try
+               char* ReadBuffer = ServerInstance->GetReadBuffer();
+               int n = SocketEngine::Recv(this, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
+               if (n == ServerInstance->Config->NetBufferSize)
+               {
+                       SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
+                       rq.append(ReadBuffer, n);
+               }
+               else if (n > 0)
+               {
+                       SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ);
+                       rq.append(ReadBuffer, n);
+               }
+               else if (n == 0)
                {
-                       MOD_RESULT = Instance->Config->GetIOHook(this)->OnRawSocketRead(this->fd,this->ibuf,sizeof(this->ibuf),result2);
+                       error = "Connection closed";
+                       SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
+                       return -1;
                }
-               catch (CoreException& modexcept)
+               else if (SocketEngine::IgnoreError())
                {
-                       Instance->Log(DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+                       SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK);
+                       return 0;
                }
-               if (MOD_RESULT < 0)
+               else if (errno == EINTR)
                {
-                       n = -1;
-                       errno = EAGAIN;
+                       SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
+                       return 0;
                }
                else
                {
-                       n = result2;
+                       error = SocketEngine::LastError();
+                       SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
+                       return -1;
                }
-       }
-       else
+       return n;
+}
+
+/* Don't try to prepare huge blobs of data to send to a blocked socket */
+static const int MYIOV_MAX = IOV_MAX < 128 ? IOV_MAX : 128;
+
+void StreamSocket::DoWrite()
+{
+       if (getSendQSize() == 0)
        {
-               n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0);
-       }
+               if (closeonempty)
+                       Close();
 
-       if ((n > 0) && (n <= (int)sizeof(this->ibuf)))
+               return;
+       }
+       if (!error.empty() || !HasFd())
        {
-               ibuf[n] = 0;
-               return ibuf;
+               ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "DoWrite on errored or closed socket");
+               return;
        }
-       else
+
+       SendQueue* psendq = &sendq;
+       IOHook* hook = GetIOHook();
+       while (hook)
        {
-               int err = errno;
-               if (err == EAGAIN)
-                       return "";
-               else
-                       return NULL;
+               int rv = hook->OnStreamSocketWrite(this, *psendq);
+               psendq = NULL;
+
+               // rv == 0 means the socket has blocked. Stop trying to send data.
+               // IOHook has requested unblock notification from the socketengine.
+               if (rv == 0)
+                       break;
+
+               if (rv < 0)
+               {
+                       SetError("Write Error"); // will not overwrite a better error message
+                       break;
+               }
+
+               IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(hook);
+               hook = NULL;
+               if (iohm)
+               {
+                       psendq = &iohm->GetSendQ();
+                       hook = iohm->GetNextHook();
+               }
        }
-}
 
-void InspSocket::MarkAsClosed()
-{
-}
+       if (psendq)
+               FlushSendQ(*psendq);
 
-// There are two possible outcomes to this function.
-// It will either write all of the data, or an undefined amount.
-// If an undefined amount is written the connection has failed
-// and should be aborted.
-int InspSocket::Write(const std::string &data)
-{
-       /* Try and append the data to the back of the queue, and send it on its way
-        */
-       outbuffer.push_back(data);
-       this->Instance->SE->WantWrite(this);
-       return (!this->FlushWriteBuffer());
+       if (getSendQSize() == 0 && closeonempty)
+               Close();
 }
 
-bool InspSocket::FlushWriteBuffer()
+void StreamSocket::FlushSendQ(SendQueue& sq)
 {
-       errno = 0;
-       if ((this->fd > -1) && (this->state == I_CONNECTED))
-       {
-               if (this->IsIOHooked)
+               // don't even try if we are known to be blocking
+               if (GetEventMask() & FD_WRITE_WILL_BLOCK)
+                       return;
+               // start out optimistic - we won't need to write any more
+               int eventChange = FD_WANT_EDGE_WRITE;
+               while (error.empty() && !sq.empty() && eventChange == FD_WANT_EDGE_WRITE)
                {
-                       while (outbuffer.size() && (errno != EAGAIN))
+                       // Prepare a writev() call to write all buffers efficiently
+                       int bufcount = sq.size();
+
+                       // cap the number of buffers at MYIOV_MAX
+                       if (bufcount > MYIOV_MAX)
                        {
-                               try
-                               {
-                                       /* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
-                                        * implement their own buffering mechanisms
-                                        */
-                                       Instance->Config->GetIOHook(this)->OnRawSocketWrite(this->fd, outbuffer[0].c_str(), outbuffer[0].length());
-                                       outbuffer.pop_front();
-                               }
-                               catch (CoreException& modexcept)
+                               bufcount = MYIOV_MAX;
+                       }
+
+                       int rv_max = 0;
+                       int rv;
+                       {
+                               SocketEngine::IOVector iovecs[MYIOV_MAX];
+                               size_t j = 0;
+                               for (SendQueue::const_iterator i = sq.begin(), end = i+bufcount; i != end; ++i, j++)
                                {
-                                       Instance->Log(DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
-                                       return true;
+                                       const SendQueue::Element& elem = *i;
+                                       iovecs[j].iov_base = const_cast<char*>(elem.data());
+                                       iovecs[j].iov_len = elem.length();
+                                       rv_max += iovecs[j].iov_len;
                                }
+                               rv = SocketEngine::WriteV(this, iovecs, bufcount);
                        }
-               }
-               else
-               {
-                       /* If we have multiple lines, try to send them all,
-                        * not just the first one -- Brain
-                        */
-                       while (outbuffer.size() && (errno != EAGAIN))
+
+                       if (rv == (int)sq.bytes())
+                       {
+                               // it's our lucky day, everything got written out. Fast cleanup.
+                               // This won't ever happen if the number of buffers got capped.
+                               sq.clear();
+                       }
+                       else if (rv > 0)
                        {
-                               /* Send a line */
-#ifndef WIN32
-                               int result = write(this->fd,outbuffer[0].c_str(),outbuffer[0].length());
-#else
-                               int result = send(this->fd,outbuffer[0].c_str(),outbuffer[0].length(), 0);
-#endif
-                               if (result > 0)
+                               // Partial write. Clean out strings from the sendq
+                               if (rv < rv_max)
                                {
-                                       if ((unsigned int)result >= outbuffer[0].length())
+                                       // it's going to block now
+                                       eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
+                               }
+                               while (rv > 0 && !sq.empty())
+                               {
+                                       const SendQueue::Element& front = sq.front();
+                                       if (front.length() <= (size_t)rv)
                                        {
-                                               /* The whole block was written (usually a line)
-                                                * Pop the block off the front of the queue,
-                                                * dont set errno, because we are clear of errors
-                                                * and want to try and write the next block too.
-                                                */
-                                               outbuffer.pop_front();
+                                               // this string got fully written out
+                                               rv -= front.length();
+                                               sq.pop_front();
                                        }
                                        else
                                        {
-                                               std::string temp = outbuffer[0].substr(result);
-                                               outbuffer[0] = temp;
-                                               /* We didnt get the whole line out. arses.
-                                                * Try again next time, i guess. Set errno,
-                                                * because we shouldnt be writing any more now,
-                                                * until the socketengine says its safe to do so.
-                                                */
-                                               errno = EAGAIN;
+                                               // stopped in the middle of this string
+                                               sq.erase_front(rv);
+                                               rv = 0;
                                        }
                                }
-                               else if ((result == -1) && (errno != EAGAIN))
-                               {
-                                       this->OnError(I_ERR_WRITE);
-                                       this->state = I_ERROR;
-                                       this->Instance->SE->DelFd(this);
-                                       this->Close();
-                                       return true;
-                               }
+                       }
+                       else if (rv == 0)
+                       {
+                               error = "Connection closed";
+                       }
+                       else if (SocketEngine::IgnoreError())
+                       {
+                               eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
+                       }
+                       else if (errno == EINTR)
+                       {
+                               // restart interrupted syscall
+                               errno = 0;
+                       }
+                       else
+                       {
+                               error = SocketEngine::LastError();
                        }
                }
-       }
+               if (!error.empty())
+               {
+                       // error - kill all events
+                       SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
+               }
+               else
+               {
+                       SocketEngine::ChangeEventMask(this, eventChange);
+               }
+}
+
+bool StreamSocket::OnSetEndPoint(const irc::sockets::sockaddrs& local, const irc::sockets::sockaddrs& remote)
+{
+       return false;
+}
 
-       if ((errno == EAGAIN) && (fd > -1))
+void StreamSocket::WriteData(const std::string &data)
+{
+       if (!HasFd())
        {
-               this->Instance->SE->WantWrite(this);
+               ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Attempt to write data to dead socket: %s",
+                       data.c_str());
+               return;
        }
 
-       return (fd < 0);
+       /* Append the data to the back of the queue ready for writing */
+       sendq.push_back(data);
+
+       SocketEngine::ChangeEventMask(this, FD_ADD_TRIAL_WRITE);
 }
 
-void SocketTimeout::Tick(time_t now)
+bool SocketTimeout::Tick(time_t)
 {
-       if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
-               return;
+       ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "SocketTimeout::Tick");
+
+       if (SocketEngine::GetRef(this->sfd) != this->sock)
+       {
+               delete this;
+               return false;
+       }
 
        if (this->sock->state == I_CONNECTING)
        {
-               // for non-listening sockets, the timeout can occur
+               // for connecting sockets, the timeout can occur
                // which causes termination of the connection after
                // the given number of seconds without a successful
                // connection.
                this->sock->OnTimeout();
                this->sock->OnError(I_ERR_TIMEOUT);
-               this->sock->timeout = true;
-
-               /* NOTE: We must set this AFTER DelFd, as we added
-                * this socket whilst writeable. This means that we
-                * must DELETE the socket whilst writeable too!
-                */
                this->sock->state = I_ERROR;
 
-               if (ServerInstance->SocketCull.find(this->sock) == ServerInstance->SocketCull.end())
-                       ServerInstance->SocketCull[this->sock] = this->sock;
+               ServerInstance->GlobalCulls.AddItem(sock);
        }
 
        this->sock->Timeout = NULL;
+       delete this;
+       return false;
 }
 
-bool InspSocket::Poll()
+void BufferedSocket::OnConnected() { }
+void BufferedSocket::OnTimeout() { return; }
+
+void BufferedSocket::OnEventHandlerWrite()
 {
-#ifdef WINDOWS
-       if(Instance->SE->GetRef(this->fd) != this)
-               return false;
-       int incoming = -1;
-#else
-       if (this->Instance->SE->GetRef(this->fd) != this)
-               return false;
+       if (state == I_CONNECTING)
+       {
+               state = I_CONNECTED;
+               this->OnConnected();
+               if (!GetIOHook())
+                       SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
+       }
+       this->StreamSocket::OnEventHandlerWrite();
+}
 
-       int incoming = -1;
+BufferedSocket::~BufferedSocket()
+{
+       this->Close();
+       // The timer is removed from the TimerManager in Timer::~Timer()
+       delete Timeout;
+}
 
-       if ((fd < 0) || (fd > MAX_DESCRIPTORS))
-               return false;
-#endif
-       switch (this->state)
+void StreamSocket::OnEventHandlerError(int errornum)
+{
+       if (!error.empty())
+               return;
+
+       if (errornum == 0)
+               SetError("Connection closed");
+       else
+               SetError(SocketEngine::GetError(errornum));
+
+       BufferedSocketError errcode = I_ERR_OTHER;
+       switch (errornum)
        {
-               case I_CONNECTING:
-                       /* Our socket was in write-state, so delete it and re-add it
-                        * in read-state.
-                        */
-#ifndef WINDOWS
-                       if (this->fd > -1)
-                       {
-                               this->Instance->SE->DelFd(this);
-                               this->SetState(I_CONNECTED);
-                               if (!this->Instance->SE->AddFd(this))
-                                       return false;
-                       }
-#else
-                       this->SetState(I_CONNECTED);
-#endif
-                       Instance->Log(DEBUG,"Inspsocket I_CONNECTING state");
-                       if (Instance->Config->GetIOHook(this))
-                       {
-                               Instance->Log(DEBUG,"Hook for raw connect");
-                               try
-                               {
-                                       Instance->Config->GetIOHook(this)->OnRawSocketConnect(this->fd);
-                               }
-                               catch (CoreException& modexcept)
-                               {
-                                       Instance->Log(DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
-                               }
-                       }
-                       return this->OnConnected();
-               break;
-               case I_LISTENING:
-               {
-                       sockaddr* client = new sockaddr[2];
-                       length = sizeof (sockaddr_in);
-                       std::string recvip;
-#ifdef IPV6
-                       if ((!*this->host) || strchr(this->host, ':'))
-                               length = sizeof(sockaddr_in6);
-#endif
-                       incoming = _accept (this->fd, client, &length);
-#ifdef IPV6
-                       if ((!*this->host) || strchr(this->host, ':'))
-                       {
-                               char buf[1024];
-                               recvip = inet_ntop(AF_INET6, &((sockaddr_in6*)client)->sin6_addr, buf, sizeof(buf));
-                       }
-                       else
-#endif
-                       recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
-                       this->OnIncomingConnection(incoming, (char*)recvip.c_str());
+               case ETIMEDOUT:
+                       errcode = I_ERR_TIMEOUT;
+                       break;
+               case ECONNREFUSED:
+               case 0:
+                       errcode = I_ERR_CONNECT;
+                       break;
+               case EADDRINUSE:
+                       errcode = I_ERR_BIND;
+                       break;
+               case EPIPE:
+               case EIO:
+                       errcode = I_ERR_WRITE;
+                       break;
+       }
 
-                       if (this->IsIOHooked)
-                       {
-                               try
-                               {
-                                       Instance->Config->GetIOHook(this)->OnRawSocketAccept(incoming, recvip.c_str(), this->port);
-                               }
-                               catch (CoreException& modexcept)
-                               {
-                                       Instance->Log(DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
-                               }
-                       }
+       // Log and call OnError()
+       CheckError(errcode);
+}
 
-                       this->SetQueues(incoming);
+void StreamSocket::OnEventHandlerRead()
+{
+       if (!error.empty())
+               return;
 
-                       delete[] client;
-                       return true;
-               }
-               break;
-               case I_CONNECTED:
-                       /* Process the read event */
-                       return this->OnDataReady();
-               break;
-               default:
-               break;
+       try
+       {
+               DoRead();
        }
-       return true;
+       catch (CoreException& ex)
+       {
+               ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "Caught exception in socket processing on FD %d - '%s'", fd, ex.GetReason().c_str());
+               SetError(ex.GetReason());
+       }
+       CheckError(I_ERR_OTHER);
 }
 
-void InspSocket::SetState(InspSocketState s)
+void StreamSocket::OnEventHandlerWrite()
 {
-       this->state = s;
+       if (!error.empty())
+               return;
+
+       DoWrite();
+       CheckError(I_ERR_OTHER);
 }
 
-InspSocketState InspSocket::GetState()
+void StreamSocket::CheckError(BufferedSocketError errcode)
 {
-       return this->state;
+       if (!error.empty())
+       {
+               ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
+               OnError(errcode);
+       }
 }
 
-int InspSocket::GetFd()
+IOHook* StreamSocket::GetModHook(Module* mod) const
 {
-       return this->fd;
+       for (IOHook* curr = GetIOHook(); curr; curr = GetNextHook(curr))
+       {
+               if (curr->prov->creator == mod)
+                       return curr;
+       }
+       return NULL;
 }
 
-bool InspSocket::OnConnected() { return true; }
-void InspSocket::OnError(InspSocketError e) { return; }
-int InspSocket::OnDisconnect() { return 0; }
-int InspSocket::OnIncomingConnection(int newfd, char* ip) { return 0; }
-bool InspSocket::OnDataReady() { return true; }
-bool InspSocket::OnWriteReady() { return true; }
-void InspSocket::OnTimeout() { return; }
-void InspSocket::OnClose() { return; }
+IOHook* StreamSocket::GetLastHook() const
+{
+       IOHook* curr = GetIOHook();
+       IOHook* last = curr;
+
+       for (; curr; curr = GetNextHook(curr))
+               last = curr;
+
+       return last;
+}
 
-InspSocket::~InspSocket()
+
+void StreamSocket::AddIOHook(IOHook* newhook)
 {
-       this->Close();
-       if (Timeout)
+       IOHook* curr = GetIOHook();
+       if (!curr)
        {
-               Instance->Timers->DelTimer(Timeout);
-               Timeout = NULL;
+               iohook = newhook;
+               return;
        }
+
+       IOHookMiddle* lasthook;
+       while (curr)
+       {
+               lasthook = IOHookMiddle::ToMiddleHook(curr);
+               if (!lasthook)
+                       return;
+               curr = lasthook->GetNextHook();
+       }
+
+       lasthook->SetNextHook(newhook);
 }
 
-void InspSocket::HandleEvent(EventType et, int errornum)
+size_t StreamSocket::getSendQSize() const
 {
-       switch (et)
+       size_t ret = sendq.bytes();
+       IOHook* curr = GetIOHook();
+       while (curr)
        {
-               case EVENT_ERROR:
-                       switch (errornum)
-                       {
-                               case ETIMEDOUT:
-                                       this->OnError(I_ERR_TIMEOUT);
-                               break;
-                               case ECONNREFUSED:
-                               case 0:
-                                       this->OnError(this->state == I_CONNECTING ? I_ERR_CONNECT : I_ERR_WRITE);
-                               break;
-                               case EADDRINUSE:
-                                       this->OnError(I_ERR_BIND);
-                               break;
-                               case EPIPE:
-                               case EIO:
-                                       this->OnError(I_ERR_WRITE);
-                               break;
-                       }
-                       if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
-                               this->Instance->SocketCull[this] = this;
-                       return;
-               break;
-               case EVENT_READ:
-                       if (!this->Poll())
-                       {
-                               if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
-                                       this->Instance->SocketCull[this] = this;
-                               return;
-                       }
-               break;
-               case EVENT_WRITE:
-                       if (this->WaitingForWriteEvent)
-                       {
-                               this->WaitingForWriteEvent = false;
-                               if (!this->OnWriteReady())
-                               {
-                                       if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
-                                               this->Instance->SocketCull[this] = this;
-                                       return;
-                               }
-                       }
-                       if (this->state == I_CONNECTING)
-                       {
-                               /* This might look wrong as if we should be actually calling
-                                * with EVENT_WRITE, but trust me it is correct. There are some
-                                * writeability-state things in the read code, because of how
-                                * InspSocket used to work regarding write buffering in previous
-                                * versions of InspIRCd. - Brain
-                                */
-                               this->HandleEvent(EVENT_READ);
-                               return;
-                       }
-                       else
-                       {
-                               if (this->FlushWriteBuffer())
-                               {
-                                       if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
-                                               this->Instance->SocketCull[this] = this;
-                                       return;
-                               }
-                       }
-               break;
+               const IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(curr);
+               if (!iohm)
+                       break;
+
+               ret += iohm->GetSendQ().bytes();
+               curr = iohm->GetNextHook();
        }
+       return ret;
 }
 
+void StreamSocket::SwapInternals(StreamSocket& other)
+{
+       if (type != other.type)
+               return;
+
+       EventHandler::SwapInternals(other);
+       std::swap(closeonempty, other.closeonempty);
+       std::swap(closing, other.closing);
+       std::swap(error, other.error);
+       std::swap(iohook, other.iohook);
+       std::swap(recvq, other.recvq);
+       std::swap(sendq, other.sendq);
+}