#include "socket.h"
#include "inspstring.h"
#include "socketengine.h"
+#include "iohook.h"
#ifndef DISABLE_WRITEV
#include <sys/uio.h>
{
// final chance, dump as much of the sendq as we can
DoWrite();
- if (IOHook)
+ if (GetIOHook())
{
try
{
- IOHook->OnStreamSocketClose(this);
+ GetIOHook()->OnStreamSocketClose(this);
}
catch (CoreException& modexcept)
{
ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "%s threw an exception: %s",
modexcept.GetSource(), modexcept.GetReason());
}
- IOHook = NULL;
+ DelIOHook();
}
ServerInstance->SE->Shutdown(this, 2);
ServerInstance->SE->DelFd(this);
void StreamSocket::DoRead()
{
- if (IOHook)
+ if (GetIOHook())
{
int rv = -1;
try
{
- rv = IOHook->OnStreamSocketRead(this, recvq);
+ rv = GetIOHook()->OnStreamSocketRead(this, recvq);
}
catch (CoreException& modexcept)
{
}
#ifndef DISABLE_WRITEV
- if (IOHook)
+ if (GetIOHook())
#endif
{
int rv = -1;
}
std::string& front = sendq.front();
int itemlen = front.length();
- if (IOHook)
+ if (GetIOHook())
{
- rv = IOHook->OnStreamSocketWrite(this, front);
+ rv = GetIOHook()->OnStreamSocketWrite(this, front);
if (rv > 0)
{
// consumed the entire string, and is ready for more