]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/inspsocket.cpp
Replace hardcoded mode letters, part 3
[user/henk/code/inspircd.git] / src / inspsocket.cpp
index 86104c54d407eecaf030e3af50435410a867fc11..ec528571bba2f15028daafadc5362d13a8511949 100644 (file)
@@ -1,27 +1,40 @@
-/*       +------------------------------------+
- *       | Inspire Internet Relay Chat Daemon |
- *       +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
  *
- *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
- * See: http://wiki.inspircd.org/Credits
+ *   Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
+ *   Copyright (C) 2007-2009 Robin Burchell <robin+git@viroteck.net>
+ *   Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
+ *   Copyright (C) 2006-2007 Craig Edwards <craigedwards@brainbox.cc>
+ *   Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
+ *   Copyright (C) 2006 Oliver Lupton <oliverlupton@gmail.com>
  *
- * This program is free but copyrighted software; see
- *            the file COPYING for details.
+ * This file is part of InspIRCd.  InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
  *
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 
+
 #include "inspircd.h"
 #include "socket.h"
 #include "inspstring.h"
 #include "socketengine.h"
+#include "iohook.h"
 
 #ifndef DISABLE_WRITEV
 #include <sys/uio.h>
+#endif
+
 #ifndef IOV_MAX
 #define IOV_MAX 1024
 #endif
-#endif
 
 BufferedSocket::BufferedSocket()
 {
@@ -54,7 +67,7 @@ BufferedSocketError BufferedSocket::BeginConnect(const std::string &ipaddr, int
        irc::sockets::sockaddrs addr, bind;
        if (!irc::sockets::aptosa(ipaddr, aport, addr))
        {
-               ServerInstance->Logs->Log("SOCKET", DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!");
+               ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!");
                return I_ERR_CONNECT;
        }
 
@@ -70,16 +83,6 @@ BufferedSocketError BufferedSocket::BeginConnect(const std::string &ipaddr, int
        return BeginConnect(addr, bind, maxtime);
 }
 
-static void IncreaseOSBuffers(int fd)
-{
-       // attempt to increase socket sendq and recvq as high as its possible
-       int sendbuf = 32768;
-       int recvbuf = 32768;
-       setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
-       setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(recvbuf));
-       // on failure, do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work.
-}
-
 BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout)
 {
        if (fd < 0)
@@ -90,13 +93,13 @@ BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs&
 
        if (bind.sa.sa_family != 0)
        {
-               if (ServerInstance->SE->Bind(fd, &bind.sa, sa_size(bind)) < 0)
+               if (ServerInstance->SE->Bind(fd, bind) < 0)
                        return I_ERR_BIND;
        }
 
        ServerInstance->SE->NonBlocking(fd);
 
-       if (ServerInstance->SE->Connect(this, &dest.sa, sa_size(dest)) == -1)
+       if (ServerInstance->SE->Connect(this, &dest.sa, dest.sa_size()) == -1)
        {
                if (errno != EINPROGRESS)
                        return I_ERR_CONNECT;
@@ -104,45 +107,40 @@ BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs&
 
        this->state = I_CONNECTING;
 
-       if (!ServerInstance->SE->AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE))
+       if (!ServerInstance->SE->AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE | FD_WRITE_WILL_BLOCK))
                return I_ERR_NOMOREFDS;
 
        this->Timeout = new SocketTimeout(this->GetFd(), this, timeout, ServerInstance->Time());
        ServerInstance->Timers->AddTimer(this->Timeout);
 
-       IncreaseOSBuffers(fd);
-
-       ServerInstance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success");
+       ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "BufferedSocket::DoConnect success");
        return I_ERR_NONE;
 }
 
 void StreamSocket::Close()
 {
-       /* Save this, so we dont lose it,
-        * otherise on failure, error messages
-        * might be inaccurate.
-        */
-       int save = errno;
        if (this->fd > -1)
        {
-               if (IOHook)
+               // final chance, dump as much of the sendq as we can
+               DoWrite();
+               if (GetIOHook())
                {
                        try
                        {
-                               IOHook->OnStreamSocketClose(this);
+                               GetIOHook()->OnStreamSocketClose(this);
                        }
                        catch (CoreException& modexcept)
                        {
-                               ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s",
+                               ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "%s threw an exception: %s",
                                        modexcept.GetSource(), modexcept.GetReason());
                        }
+                       DelIOHook();
                }
                ServerInstance->SE->Shutdown(this, 2);
                ServerInstance->SE->DelFd(this);
                ServerInstance->SE->Close(this);
                fd = -1;
        }
-       errno = save;
 }
 
 CullResult StreamSocket::cull()
@@ -156,7 +154,7 @@ bool StreamSocket::GetNextLine(std::string& line, char delim)
        std::string::size_type i = recvq.find(delim);
        if (i == std::string::npos)
                return false;
-       line = recvq.substr(0, i - 1);
+       line = recvq.substr(0, i);
        // TODO is this the most efficient way to split?
        recvq = recvq.substr(i + 1);
        return true;
@@ -164,16 +162,16 @@ bool StreamSocket::GetNextLine(std::string& line, char delim)
 
 void StreamSocket::DoRead()
 {
-       if (IOHook)
+       if (GetIOHook())
        {
                int rv = -1;
                try
                {
-                       rv = IOHook->OnStreamSocketRead(this, recvq);
+                       rv = GetIOHook()->OnStreamSocketRead(this, recvq);
                }
                catch (CoreException& modexcept)
                {
-                       ServerInstance->Logs->Log("SOCKET", DEFAULT, "%s threw an exception: %s",
+                       ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "%s threw an exception: %s",
                                modexcept.GetSource(), modexcept.GetReason());
                        return;
                }
@@ -185,7 +183,7 @@ void StreamSocket::DoRead()
        else
        {
                char* ReadBuffer = ServerInstance->GetReadBuffer();
-               int n = recv(fd, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
+               int n = ServerInstance->SE->Recv(this, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
                if (n == ServerInstance->Config->NetBufferSize)
                {
                        ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
@@ -203,7 +201,7 @@ void StreamSocket::DoRead()
                        error = "Connection closed";
                        ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
                }
-               else if (errno == EAGAIN)
+               else if (SocketEngine::IgnoreError())
                {
                        ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK);
                }
@@ -219,24 +217,27 @@ void StreamSocket::DoRead()
        }
 }
 
+/* Don't try to prepare huge blobs of data to send to a blocked socket */
+static const int MYIOV_MAX = IOV_MAX < 128 ? IOV_MAX : 128;
+
 void StreamSocket::DoWrite()
 {
        if (sendq.empty())
                return;
        if (!error.empty() || fd < 0 || fd == INT_MAX)
        {
-               ServerInstance->Logs->Log("SOCKET", DEBUG, "DoWrite on errored or closed socket");
+               ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "DoWrite on errored or closed socket");
                return;
        }
 
 #ifndef DISABLE_WRITEV
-       if (IOHook)
+       if (GetIOHook())
 #endif
        {
                int rv = -1;
                try
                {
-                       while (!sendq.empty())
+                       while (error.empty() && !sendq.empty())
                        {
                                if (sendq.size() > 1 && sendq[0].length() < 1024)
                                {
@@ -256,9 +257,9 @@ void StreamSocket::DoWrite()
                                }
                                std::string& front = sendq.front();
                                int itemlen = front.length();
-                               if (IOHook)
+                               if (GetIOHook())
                                {
-                                       rv = IOHook->OnStreamSocketWrite(this, front);
+                                       rv = GetIOHook()->OnStreamSocketWrite(this, front);
                                        if (rv > 0)
                                        {
                                                // consumed the entire string, and is ready for more
@@ -291,7 +292,7 @@ void StreamSocket::DoWrite()
                                        }
                                        else if (rv < 0)
                                        {
-                                               if (errno == EAGAIN || errno == EINTR)
+                                               if (errno == EINTR || SocketEngine::IgnoreError())
                                                        ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK);
                                                else
                                                        SetError(strerror(errno));
@@ -300,7 +301,7 @@ void StreamSocket::DoWrite()
                                        else if (rv < itemlen)
                                        {
                                                ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK);
-                                               front = front.substr(itemlen - rv);
+                                               front = front.substr(rv);
                                                sendq_len -= rv;
                                                return;
                                        }
@@ -317,7 +318,7 @@ void StreamSocket::DoWrite()
                }
                catch (CoreException& modexcept)
                {
-                       ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s",
+                       ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "%s threw an exception: %s",
                                modexcept.GetSource(), modexcept.GetReason());
                }
        }
@@ -329,15 +330,15 @@ void StreamSocket::DoWrite()
                        return;
                // start out optimistic - we won't need to write any more
                int eventChange = FD_WANT_EDGE_WRITE;
-               while (sendq_len && eventChange == FD_WANT_EDGE_WRITE)
+               while (error.empty() && sendq_len && eventChange == FD_WANT_EDGE_WRITE)
                {
                        // Prepare a writev() call to write all buffers efficiently
                        int bufcount = sendq.size();
-               
-                       // cap the number of buffers at IOV_MAX
-                       if (bufcount > IOV_MAX)
+
+                       // cap the number of buffers at MYIOV_MAX
+                       if (bufcount > MYIOV_MAX)
                        {
-                               bufcount = IOV_MAX;
+                               bufcount = MYIOV_MAX;
                        }
 
                        int rv_max = 0;
@@ -388,7 +389,7 @@ void StreamSocket::DoWrite()
                        {
                                error = "Connection closed";
                        }
-                       else if (errno == EAGAIN)
+                       else if (SocketEngine::IgnoreError())
                        {
                                eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
                        }
@@ -419,7 +420,7 @@ void StreamSocket::WriteData(const std::string &data)
 {
        if (fd < 0)
        {
-               ServerInstance->Logs->Log("SOCKET", DEBUG, "Attempt to write data to dead socket: %s",
+               ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Attempt to write data to dead socket: %s",
                        data.c_str());
                return;
        }
@@ -431,12 +432,12 @@ void StreamSocket::WriteData(const std::string &data)
        ServerInstance->SE->ChangeEventMask(this, FD_ADD_TRIAL_WRITE);
 }
 
-void SocketTimeout::Tick(time_t)
+bool SocketTimeout::Tick(time_t)
 {
-       ServerInstance->Logs->Log("SOCKET", DEBUG,"SocketTimeout::Tick");
+       ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "SocketTimeout::Tick");
 
        if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
-               return;
+               return false;
 
        if (this->sock->state == I_CONNECTING)
        {
@@ -446,17 +447,13 @@ void SocketTimeout::Tick(time_t)
                // connection.
                this->sock->OnTimeout();
                this->sock->OnError(I_ERR_TIMEOUT);
-
-               /* NOTE: We must set this AFTER DelFd, as we added
-                * this socket whilst writeable. This means that we
-                * must DELETE the socket whilst writeable too!
-                */
                this->sock->state = I_ERROR;
 
                ServerInstance->GlobalCulls.AddItem(sock);
        }
 
        this->sock->Timeout = NULL;
+       return false;
 }
 
 void BufferedSocket::OnConnected() { }
@@ -481,8 +478,8 @@ BufferedSocket::~BufferedSocket()
        this->Close();
        if (Timeout)
        {
-               ServerInstance->Timers->DelTimer(Timeout);
-               Timeout = NULL;
+               // The timer is removed from the TimerManager in Timer::~Timer()
+               delete Timeout;
        }
 }
 
@@ -533,15 +530,14 @@ void StreamSocket::HandleEvent(EventType et, int errornum)
        }
        catch (CoreException& ex)
        {
-               ServerInstance->Logs->Log("SOCKET", ERROR, "Caught exception in socket processing on FD %d - '%s'",
+               ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "Caught exception in socket processing on FD %d - '%s'",
                        fd, ex.GetReason());
                SetError(ex.GetReason());
        }
        if (!error.empty())
        {
-               ServerInstance->Logs->Log("SOCKET", DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
+               ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
                OnError(errcode);
-               ServerInstance->GlobalCulls.AddItem(this);
        }
 }