-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
*
- * InspIRCd: (C) 2002-2009 InspIRCd Development Team
- * See: http://wiki.inspircd.org/Credits
+ * Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2007-2009 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
+ * Copyright (C) 2006-2007 Craig Edwards <craigedwards@brainbox.cc>
+ * Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
+ * Copyright (C) 2006 Oliver Lupton <oliverlupton@gmail.com>
*
- * This program is free but copyrighted software; see
- * the file COPYING for details.
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
*
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+
#include "inspircd.h"
#include "socket.h"
#include "inspstring.h"
#include "socketengine.h"
+#include "iohook.h"
#ifndef DISABLE_WRITEV
#include <sys/uio.h>
+#endif
+
#ifndef IOV_MAX
#define IOV_MAX 1024
#endif
-#endif
BufferedSocket::BufferedSocket()
{
this->fd = newfd;
this->state = I_CONNECTED;
if (fd > -1)
- ServerInstance->SE->AddFd(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
+ SocketEngine::AddFd(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
}
void BufferedSocket::DoConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
if (err != I_ERR_NONE)
{
state = I_ERROR;
- SetError(strerror(errno));
+ SetError(SocketEngine::LastError());
OnError(err);
}
}
irc::sockets::sockaddrs addr, bind;
if (!irc::sockets::aptosa(ipaddr, aport, addr))
{
- ServerInstance->Logs->Log("SOCKET", DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!");
+ ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!");
return I_ERR_CONNECT;
}
return BeginConnect(addr, bind, maxtime);
}
-static void IncreaseOSBuffers(int fd)
-{
- // attempt to increase socket sendq and recvq as high as its possible
- int sendbuf = 32768;
- int recvbuf = 32768;
- setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
- setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(recvbuf));
- // on failure, do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work.
-}
-
BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout)
{
if (fd < 0)
if (bind.sa.sa_family != 0)
{
- if (ServerInstance->SE->Bind(fd, bind) < 0)
+ if (SocketEngine::Bind(fd, bind) < 0)
return I_ERR_BIND;
}
- ServerInstance->SE->NonBlocking(fd);
+ SocketEngine::NonBlocking(fd);
- if (ServerInstance->SE->Connect(this, &dest.sa, sa_size(dest)) == -1)
+ if (SocketEngine::Connect(this, &dest.sa, dest.sa_size()) == -1)
{
if (errno != EINPROGRESS)
return I_ERR_CONNECT;
this->state = I_CONNECTING;
- if (!ServerInstance->SE->AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE))
+ if (!SocketEngine::AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE | FD_WRITE_WILL_BLOCK))
return I_ERR_NOMOREFDS;
this->Timeout = new SocketTimeout(this->GetFd(), this, timeout, ServerInstance->Time());
- ServerInstance->Timers->AddTimer(this->Timeout);
-
- IncreaseOSBuffers(fd);
+ ServerInstance->Timers.AddTimer(this->Timeout);
- ServerInstance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success");
+ ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "BufferedSocket::DoConnect success");
return I_ERR_NONE;
}
void StreamSocket::Close()
{
- /* Save this, so we dont lose it,
- * otherise on failure, error messages
- * might be inaccurate.
- */
- int save = errno;
if (this->fd > -1)
{
- if (IOHook)
+ // final chance, dump as much of the sendq as we can
+ DoWrite();
+ if (GetIOHook())
{
try
{
- IOHook->OnStreamSocketClose(this);
+ GetIOHook()->OnStreamSocketClose(this);
}
catch (CoreException& modexcept)
{
- ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s",
- modexcept.GetSource(), modexcept.GetReason());
+ ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "%s threw an exception: %s",
+ modexcept.GetSource().c_str(), modexcept.GetReason().c_str());
}
+ delete iohook;
+ DelIOHook();
}
- ServerInstance->SE->Shutdown(this, 2);
- ServerInstance->SE->DelFd(this);
- ServerInstance->SE->Close(this);
- fd = -1;
+ SocketEngine::Shutdown(this, 2);
+ SocketEngine::Close(this);
}
- errno = save;
}
CullResult StreamSocket::cull()
std::string::size_type i = recvq.find(delim);
if (i == std::string::npos)
return false;
- line = recvq.substr(0, i - 1);
+ line = recvq.substr(0, i);
// TODO is this the most efficient way to split?
recvq = recvq.substr(i + 1);
return true;
void StreamSocket::DoRead()
{
- if (IOHook)
+ if (GetIOHook())
{
int rv = -1;
try
{
- rv = IOHook->OnStreamSocketRead(this, recvq);
+ rv = GetIOHook()->OnStreamSocketRead(this, recvq);
}
catch (CoreException& modexcept)
{
- ServerInstance->Logs->Log("SOCKET", DEFAULT, "%s threw an exception: %s",
- modexcept.GetSource(), modexcept.GetReason());
+ ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "%s threw an exception: %s",
+ modexcept.GetSource().c_str(), modexcept.GetReason().c_str());
return;
}
if (rv > 0)
else
{
char* ReadBuffer = ServerInstance->GetReadBuffer();
- int n = recv(fd, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
+ int n = SocketEngine::Recv(this, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
if (n == ServerInstance->Config->NetBufferSize)
{
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
recvq.append(ReadBuffer, n);
OnDataReady();
}
else if (n > 0)
{
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ);
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ);
recvq.append(ReadBuffer, n);
OnDataReady();
}
else if (n == 0)
{
error = "Connection closed";
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
+ SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
}
- else if (errno == EAGAIN)
+ else if (SocketEngine::IgnoreError())
{
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK);
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK);
}
else if (errno == EINTR)
{
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
}
else
{
- error = strerror(errno);
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
+ error = SocketEngine::LastError();
+ SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
}
}
}
+/* Don't try to prepare huge blobs of data to send to a blocked socket */
+static const int MYIOV_MAX = IOV_MAX < 128 ? IOV_MAX : 128;
+
void StreamSocket::DoWrite()
{
if (sendq.empty())
return;
if (!error.empty() || fd < 0 || fd == INT_MAX)
{
- ServerInstance->Logs->Log("SOCKET", DEBUG, "DoWrite on errored or closed socket");
+ ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "DoWrite on errored or closed socket");
return;
}
#ifndef DISABLE_WRITEV
- if (IOHook)
+ if (GetIOHook())
#endif
{
int rv = -1;
try
{
- while (!sendq.empty())
+ while (error.empty() && !sendq.empty())
{
if (sendq.size() > 1 && sendq[0].length() < 1024)
{
// The length limit of 1024 is to prevent merging strings
// more than once when writes begin to block.
std::string tmp;
- tmp.reserve(sendq_len);
- for(unsigned int i=0; i < sendq.size(); i++)
- tmp.append(sendq[i]);
- sendq.clear();
- sendq.push_back(tmp);
+ tmp.reserve(1280);
+ while (!sendq.empty() && tmp.length() < 1024)
+ {
+ tmp.append(sendq.front());
+ sendq.pop_front();
+ }
+ sendq.push_front(tmp);
}
std::string& front = sendq.front();
int itemlen = front.length();
- if (IOHook)
+ if (GetIOHook())
{
- rv = IOHook->OnStreamSocketWrite(this, front);
+ rv = GetIOHook()->OnStreamSocketWrite(this, front);
if (rv > 0)
{
// consumed the entire string, and is ready for more
#ifdef DISABLE_WRITEV
else
{
- rv = ServerInstance->SE->Send(this, front.data(), itemlen, 0);
+ rv = SocketEngine::Send(this, front.data(), itemlen, 0);
if (rv == 0)
{
SetError("Connection closed");
}
else if (rv < 0)
{
- if (errno == EAGAIN || errno == EINTR)
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK);
+ if (errno == EINTR || SocketEngine::IgnoreError())
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK);
else
- SetError(strerror(errno));
+ SetError(SocketEngine::LastError());
return;
}
else if (rv < itemlen)
{
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK);
- front = front.substr(itemlen - rv);
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK);
+ front = front.substr(rv);
sendq_len -= rv;
return;
}
sendq_len -= itemlen;
sendq.pop_front();
if (sendq.empty())
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_EDGE_WRITE);
+ SocketEngine::ChangeEventMask(this, FD_WANT_EDGE_WRITE);
}
}
#endif
}
catch (CoreException& modexcept)
{
- ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s",
- modexcept.GetSource(), modexcept.GetReason());
+ ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "%s threw an exception: %s",
+ modexcept.GetSource().c_str(), modexcept.GetReason().c_str());
}
}
#ifndef DISABLE_WRITEV
return;
// start out optimistic - we won't need to write any more
int eventChange = FD_WANT_EDGE_WRITE;
- while (sendq_len && eventChange == FD_WANT_EDGE_WRITE)
+ while (error.empty() && sendq_len && eventChange == FD_WANT_EDGE_WRITE)
{
// Prepare a writev() call to write all buffers efficiently
int bufcount = sendq.size();
-
- // cap the number of buffers at IOV_MAX
- if (bufcount > IOV_MAX)
+
+ // cap the number of buffers at MYIOV_MAX
+ if (bufcount > MYIOV_MAX)
{
- bufcount = IOV_MAX;
+ bufcount = MYIOV_MAX;
}
int rv_max = 0;
{
error = "Connection closed";
}
- else if (errno == EAGAIN)
+ else if (SocketEngine::IgnoreError())
{
eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
}
}
else
{
- error = strerror(errno);
+ error = SocketEngine::LastError();
}
}
if (!error.empty())
{
// error - kill all events
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
+ SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
}
else
{
- ServerInstance->SE->ChangeEventMask(this, eventChange);
+ SocketEngine::ChangeEventMask(this, eventChange);
}
}
#endif
{
if (fd < 0)
{
- ServerInstance->Logs->Log("SOCKET", DEBUG, "Attempt to write data to dead socket: %s",
+ ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Attempt to write data to dead socket: %s",
data.c_str());
return;
}
sendq.push_back(data);
sendq_len += data.length();
- ServerInstance->SE->ChangeEventMask(this, FD_ADD_TRIAL_WRITE);
+ SocketEngine::ChangeEventMask(this, FD_ADD_TRIAL_WRITE);
}
-void SocketTimeout::Tick(time_t)
+bool SocketTimeout::Tick(time_t)
{
- ServerInstance->Logs->Log("SOCKET", DEBUG,"SocketTimeout::Tick");
+ ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "SocketTimeout::Tick");
- if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
- return;
+ if (SocketEngine::GetRef(this->sfd) != this->sock)
+ {
+ delete this;
+ return false;
+ }
if (this->sock->state == I_CONNECTING)
{
// connection.
this->sock->OnTimeout();
this->sock->OnError(I_ERR_TIMEOUT);
-
- /* NOTE: We must set this AFTER DelFd, as we added
- * this socket whilst writeable. This means that we
- * must DELETE the socket whilst writeable too!
- */
this->sock->state = I_ERROR;
ServerInstance->GlobalCulls.AddItem(sock);
}
this->sock->Timeout = NULL;
+ delete this;
+ return false;
}
void BufferedSocket::OnConnected() { }
{
state = I_CONNECTED;
this->OnConnected();
- if (GetIOHook())
- GetIOHook()->OnStreamSocketConnect(this);
- else
- ServerInstance->SE->ChangeEventMask(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
+ if (!GetIOHook())
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
}
this->StreamSocket::DoWrite();
}
this->Close();
if (Timeout)
{
- ServerInstance->Timers->DelTimer(Timeout);
- Timeout = NULL;
+ // The timer is removed from the TimerManager in Timer::~Timer()
+ delete Timeout;
}
}
if (errornum == 0)
SetError("Connection closed");
else
- SetError(strerror(errornum));
+ SetError(SocketEngine::GetError(errornum));
switch (errornum)
{
case ETIMEDOUT:
}
catch (CoreException& ex)
{
- ServerInstance->Logs->Log("SOCKET", ERROR, "Caught exception in socket processing on FD %d - '%s'",
- fd, ex.GetReason());
+ ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "Caught exception in socket processing on FD %d - '%s'",
+ fd, ex.GetReason().c_str());
SetError(ex.GetReason());
}
if (!error.empty())
{
- ServerInstance->Logs->Log("SOCKET", DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
+ ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
OnError(errcode);
}
}
-