else
{
this->state = I_LISTENING;
+ this->port = aport;
if (this->fd > -1)
{
if (!this->Instance->SE->AddFd(this))
ipvalid = false;
}
else
+#endif
{
in_addr n;
if (inet_aton(host,&n) < 1)
ipvalid = false;
}
-#else
- in_addr n;
- if (inet_aton(host,&n) < 1)
- ipvalid = false;
-#endif
if (!ipvalid)
{
this->Instance->Log(DEBUG,"BUG: Hostname passed to InspSocket, rather than an IP address!");
std::string IP = ip.empty() ? Conf.ReadValue("bind","address",j) : ip;
if (!ip.empty() || Conf.ReadValue("bind","type",j) == "servers")
{
- if (!ip.empty() || ((IP != "*") && (IP != "127.0.0.1") && (IP != "") && (IP != "::1")))
+ if (!ip.empty() || ((IP != "*") && (IP != "127.0.0.1") && (!IP.empty()) && (IP != "::1")))
{
sockaddr* s = new sockaddr[2];
#ifdef IPV6
}
}
else
+#endif
{
in_addr n;
if (inet_aton(IP.c_str(), &n) > 0)
continue;
}
}
-#else
- in_addr n;
- if (insp_aton(IP.c_str(), &n) > 0)
- {
- ((sockaddr_in*)s)->sin_addr = n;
- ((sockaddr_in*)s)->sin_port = 0;
- ((sockaddr_in*)s)->sin_family = AF_INET;
- }
- else
- {
- delete[] s;
- j++;
- continue;
- }
-#endif
if (bind(this->fd, s, size) < 0)
{
}
}
else
+#endif
{
this->fd = socket(AF_INET, SOCK_STREAM, 0);
if (this->fd > -1)
}
}
}
-#else
- this->fd = socket(AF_INET, SOCK_STREAM, 0);
- if (this->fd > -1)
- {
- if (!this->BindAddr(this->cbindip))
- {
- delete[] addr;
- return false;
- }
- }
-#endif
if (this->fd == -1)
{
}
}
else
+#endif
{
in_addr addy;
if (inet_aton(this->host, &addy) > 0)
((sockaddr_in*)addr)->sin_port = htons(this->port);
}
}
-#else
- in_addr addy;
- if (inet_aton(this->host, &addy) > 0)
- {
- ((sockaddr_in*)addr)->sin_family = AF_INET;
- ((sockaddr_in*)addr)->sin_addr = addy;
- ((sockaddr_in*)addr)->sin_port = htons(this->port);
- }
-#endif
#ifndef WIN32
int flags = fcntl(this->fd, F_GETFL, 0);
fcntl(this->fd, F_SETFL, flags | O_NONBLOCK);
#else
- unsigned long flags = 0;
- ioctlsocket(this->fd, FIONBIO, &flags);
+ unsigned long flags = 0;
+ ioctlsocket(this->fd, FIONBIO, &flags);
#endif
if (connect(this->fd, (sockaddr*)addr, size) == -1)
{
this->OnClose();
shutdown(this->fd,2);
close(this->fd);
+
+ if (Instance->SocketCull.find(this) == Instance->SocketCull.end())
+ Instance->SocketCull[this] = this;
}
errno = save;
}
{
try
{
- int result = Instance->Config->GetIOHook(this)->OnRawSocketWrite(this->fd, outbuffer[0].c_str(), outbuffer[0].length());
- if (result > 0)
- {
- if ((unsigned int)result >= outbuffer[0].length())
- {
- outbuffer.pop_front();
- }
- else
- {
- std::string temp = outbuffer[0].substr(result);
- outbuffer[0] = temp;
- errno = EAGAIN;
- }
- }
- else if (((result == -1) && (errno != EAGAIN)) || (result == 0))
- {
- this->OnError(I_ERR_WRITE);
- this->state = I_ERROR;
- this->Instance->SE->DelFd(this);
- this->Close();
- return true;
- }
+ /* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
+ * implement their own buffering mechanisms
+ */
+ Instance->Config->GetIOHook(this)->OnRawSocketWrite(this->fd, outbuffer[0].c_str(), outbuffer[0].length());
+ outbuffer.pop_front();
}
catch (CoreException& modexcept)
{
#ifndef WIN32
int result = write(this->fd,outbuffer[0].c_str(),outbuffer[0].length());
#else
- int result = send(this->fd,outbuffer[0].c_str(),outbuffer[0].length(), 0);
+ int result = send(this->fd,outbuffer[0].c_str(),outbuffer[0].length(), 0);
#endif
if (result > 0)
{
#else
this->SetState(I_CONNECTED);
#endif
+ Instance->Log(DEBUG,"Inspsocket I_CONNECTING state");
if (Instance->Config->GetIOHook(this))
{
+ Instance->Log(DEBUG,"Hook for raw connect");
try
{
Instance->Config->GetIOHook(this)->OnRawSocketConnect(this->fd);
recvip = inet_ntop(AF_INET6, &((sockaddr_in6*)client)->sin6_addr, buf, sizeof(buf));
}
else
- {
- recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
- }
-#else
- recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
#endif
+ recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
this->OnIncomingConnection(incoming, (char*)recvip.c_str());
if (this->IsIOHooked)