/* Private static member data must be initialized in this manner */
-unsigned int ListenSocket::socketcount = 0;
-sockaddr* ListenSocket::sock_us = NULL;
-sockaddr* ListenSocket::client = NULL;
-sockaddr* ListenSocket::raddr = NULL;
+unsigned int ListenSocketBase::socketcount = 0;
+sockaddr* ListenSocketBase::sock_us = NULL;
+sockaddr* ListenSocketBase::client = NULL;
+sockaddr* ListenSocketBase::raddr = NULL;
-ListenSocket::ListenSocket(InspIRCd* Instance, int port, char* addr) : ServerInstance(Instance), desc("plaintext"), bind_addr(addr), bind_port(port)
+ListenSocketBase::ListenSocketBase(InspIRCd* Instance, int port, const std::string &addr) : ServerInstance(Instance), desc("plaintext"), bind_addr(addr), bind_port(port)
{
- this->SetFd(irc::sockets::OpenTCPSocket(addr));
+ this->SetFd(irc::sockets::OpenTCPSocket(addr.c_str()));
if (this->GetFd() > -1)
{
- if (!Instance->BindSocket(this->fd,port,addr))
+ if (!Instance->BindSocket(this->fd,port,addr.c_str()))
this->fd = -1;
#ifdef IPV6
- if ((!*addr) || (strchr(addr,':')))
+ if ((!*addr.c_str()) || (strchr(addr.c_str(),':')))
this->family = AF_INET6;
else
#endif
socketcount++;
}
-ListenSocket::~ListenSocket()
+ListenSocketBase::~ListenSocketBase()
{
if (this->GetFd() > -1)
{
}
}
-void ListenSocket::HandleEvent(EventType e, int err)
+/* Just seperated into another func for tidiness really.. */
+void ListenSocketBase::AcceptInternal()
{
- switch (e)
- {
- case EVENT_ERROR:
- ServerInstance->Logs->Log("SOCKET",DEFAULT,"ListenSocket::HandleEvent() received a socket engine error event! well shit! '%s'", strerror(err));
- break;
- case EVENT_WRITE:
- ServerInstance->Logs->Log("SOCKET",DEBUG,"*** BUG *** ListenSocket::HandleEvent() got a WRITE event!!!");
- break;
- case EVENT_READ:
- {
- ServerInstance->Logs->Log("SOCKET",DEBUG,"HandleEvent for Listensoket");
- socklen_t uslen, length; // length of our port number
- int incomingSockfd, in_port;
+ ServerInstance->Logs->Log("SOCKET",DEBUG,"HandleEvent for Listensoket");
+ socklen_t uslen, length; // length of our port number
+ int incomingSockfd;
#ifdef IPV6
- if (this->family == AF_INET6)
- {
- uslen = sizeof(sockaddr_in6);
- length = sizeof(sockaddr_in6);
- }
- else
+ if (this->family == AF_INET6)
+ {
+ uslen = sizeof(sockaddr_in6);
+ length = sizeof(sockaddr_in6);
+ }
+ else
#endif
- {
- uslen = sizeof(sockaddr_in);
- length = sizeof(sockaddr_in);
- }
+ {
+ uslen = sizeof(sockaddr_in);
+ length = sizeof(sockaddr_in);
+ }
- incomingSockfd = ServerInstance->SE->Accept(this, (sockaddr*)client, &length);
+ incomingSockfd = ServerInstance->SE->Accept(this, (sockaddr*)client, &length);
- if ((incomingSockfd > -1) && (!ServerInstance->SE->GetSockName(this, sock_us, &uslen)))
- {
- char buf[MAXBUF];
- char target[MAXBUF];
+ if (incomingSockfd < 0 ||
+ ServerInstance->SE->GetSockName(this, sock_us, &uslen) == -1)
+ {
+ ServerInstance->SE->Shutdown(incomingSockfd, 2);
+ ServerInstance->SE->Close(incomingSockfd);
+ ServerInstance->stats->statsRefused++;
+ return;
+ }
+ /*
+ * XXX -
+ * this is done as a safety check to keep the file descriptors within range of fd_ref_table.
+ * its a pretty big but for the moment valid assumption:
+ * file descriptors are handed out starting at 0, and are recycled as theyre freed.
+ * therefore if there is ever an fd over 65535, 65536 clients must be connected to the
+ * irc server at once (or the irc server otherwise initiating this many connections, files etc)
+ * which for the time being is a physical impossibility (even the largest networks dont have more
+ * than about 10,000 users on ONE server!)
+ */
+ if (incomingSockfd >= ServerInstance->SE->GetMaxFds())
+ {
+ ServerInstance->Logs->Log("SOCKET", DEBUG, "Server is full");
+ ServerInstance->SE->Shutdown(incomingSockfd, 2);
+ ServerInstance->SE->Close(incomingSockfd);
+ ServerInstance->stats->statsRefused++;
+ return;
+ }
+
+ static char buf[MAXBUF];
+ static char target[MAXBUF];
- *target = *buf = '\0';
+ *target = *buf = '\0';
#ifdef IPV6
- if (this->family == AF_INET6)
- {
- in_port = ntohs(((sockaddr_in6*)sock_us)->sin6_port);
- inet_ntop(AF_INET6, &((const sockaddr_in6*)client)->sin6_addr, buf, sizeof(buf));
- socklen_t raddrsz = sizeof(sockaddr_in6);
- if (getsockname(incomingSockfd, (sockaddr*) raddr, &raddrsz) == 0)
- inet_ntop(AF_INET6, &((const sockaddr_in6*)raddr)->sin6_addr, target, sizeof(target));
- else
- ServerInstance->Logs->Log("SOCKET", DEBUG, "Can't get peername: %s", strerror(errno));
- }
- else
+ if (this->family == AF_INET6)
+ {
+ inet_ntop(AF_INET6, &((const sockaddr_in6*)client)->sin6_addr, buf, sizeof(buf));
+ socklen_t raddrsz = sizeof(sockaddr_in6);
+ if (getsockname(incomingSockfd, (sockaddr*) raddr, &raddrsz) == 0)
+ inet_ntop(AF_INET6, &((const sockaddr_in6*)raddr)->sin6_addr, target, sizeof(target));
+ else
+ ServerInstance->Logs->Log("SOCKET", DEBUG, "Can't get peername: %s", strerror(errno));
+ }
+ else
#endif
- {
- inet_ntop(AF_INET, &((const sockaddr_in*)client)->sin_addr, buf, sizeof(buf));
- in_port = ntohs(((sockaddr_in*)sock_us)->sin_port);
- socklen_t raddrsz = sizeof(sockaddr_in);
- if (getsockname(incomingSockfd, (sockaddr*) raddr, &raddrsz) == 0)
- inet_ntop(AF_INET, &((const sockaddr_in*)raddr)->sin_addr, target, sizeof(target));
- else
- ServerInstance->Logs->Log("SOCKET", DEBUG, "Can't get peername: %s", strerror(errno));
- }
- ServerInstance->SE->NonBlocking(incomingSockfd);
- ServerInstance->stats->statsAccept++;
- ServerInstance->Users->AddUser(ServerInstance, incomingSockfd, in_port, false, this->family, client, target);
- }
- else
- {
- ServerInstance->SE->Shutdown(incomingSockfd, 2);
- ServerInstance->SE->Close(incomingSockfd);
- ServerInstance->stats->statsRefused++;
- }
- }
- break;
+ {
+ inet_ntop(AF_INET, &((const sockaddr_in*)client)->sin_addr, buf, sizeof(buf));
+ socklen_t raddrsz = sizeof(sockaddr_in);
+ if (getsockname(incomingSockfd, (sockaddr*) raddr, &raddrsz) == 0)
+ inet_ntop(AF_INET, &((const sockaddr_in*)raddr)->sin_addr, target, sizeof(target));
+ else
+ ServerInstance->Logs->Log("SOCKET", DEBUG, "Can't get peername: %s", strerror(errno));
+ }
+
+ ServerInstance->SE->NonBlocking(incomingSockfd);
+ ServerInstance->stats->statsAccept++;
+ this->OnAcceptReady(target, incomingSockfd, buf);
+}
+
+void ListenSocketBase::HandleEvent(EventType e, int err)
+{
+ switch (e)
+ {
+ case EVENT_ERROR:
+ ServerInstance->Logs->Log("SOCKET",DEFAULT,"ListenSocket::HandleEvent() received a socket engine error event! well shit! '%s'", strerror(err));
+ break;
+ case EVENT_WRITE:
+ ServerInstance->Logs->Log("SOCKET",DEBUG,"*** BUG *** ListenSocket::HandleEvent() got a WRITE event!!!");
+ break;
+ case EVENT_READ:
+ this->AcceptInternal();
+ break;
}
}
+
+void ClientListenSocket::OnAcceptReady(const std::string &ipconnectedto, int nfd, const std::string &incomingip)
+{
+ ServerInstance->Users->AddUser(ServerInstance, nfd, bind_port, false, this->family, client, ipconnectedto);
+}