return "";
}
+ModResult ModeHandler::AccessCheck(User*, Channel*, std::string &, bool)
+{
+ return MOD_RES_PASSTHRU;
+}
+
ModeAction ModeHandler::OnModeChange(User*, User*, Channel*, std::string&, bool)
{
return MODEACTION_DENY;
if (chan && !SkipACL && (MOD_RESULT != MOD_RES_ALLOW))
{
- unsigned int neededrank = mh->GetLevelRequired();
- /* Compare our rank on the channel against the rank of the required prefix,
- * allow if >= ours. Because mIRC and xchat throw a tizz if the modes shown
- * in NAMES(X) are not in rank order, we know the most powerful mode is listed
- * first, so we don't need to iterate, we just look up the first instead.
- */
- unsigned int ourrank = chan->GetPrefixValue(user);
- if (ourrank < neededrank)
- {
- /* Bog off */
- // TODO replace with a real search for the proper prefix
- char needed = neededrank > HALFOP_VALUE ? '@' : '%';
- user->WriteNumeric(ERR_CHANOPRIVSNEEDED, "%s %s :You must have channel privilege %c or above to %sset channel mode %c",
- user->nick.c_str(), chan->name.c_str(), needed, adding ? "" : "un", modechar);
+ MOD_RESULT = mh->AccessCheck(user, chan, parameter, adding);
+
+ if (MOD_RESULT == MOD_RES_DENY)
return MODEACTION_DENY;
+ if (MOD_RESULT == MOD_RES_PASSTHRU)
+ {
+ unsigned int neededrank = mh->GetLevelRequired();
+ /* Compare our rank on the channel against the rank of the required prefix,
+ * allow if >= ours. Because mIRC and xchat throw a tizz if the modes shown
+ * in NAMES(X) are not in rank order, we know the most powerful mode is listed
+ * first, so we don't need to iterate, we just look up the first instead.
+ */
+ unsigned int ourrank = chan->GetPrefixValue(user);
+ if (ourrank < neededrank)
+ {
+ /* Bog off */
+ // TODO replace with a real search for the proper prefix
+ char needed = neededrank > HALFOP_VALUE ? '@' : '%';
+ user->WriteNumeric(ERR_CHANOPRIVSNEEDED, "%s %s :You must have channel privilege %c or above to %sset channel mode %c",
+ user->nick.c_str(), chan->name.c_str(), needed, adding ? "" : "un", modechar);
+ return MODEACTION_DENY;
+ }
}
}