return (theirs < ours);
}
+void ModeHandler::RegisterService()
+{
+ ServerInstance->Modes.AddMode(this);
+ ServerInstance->Modules.AddReferent((GetModeType() == MODETYPE_CHANNEL ? "mode/" : "umode/") + name, this);
+}
+
ModeAction SimpleUserModeHandler::OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding)
{
/* We're either trying to add a mode we already have or