]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modmanager_dynamic.cpp
Convert WriteNumeric() calls to pass the parameters of the numeric as method parameters
[user/henk/code/inspircd.git] / src / modmanager_dynamic.cpp
index b9c046a8e78e67959669147072881fc39a455a42..9a687ad2bf1af38002134ff30aefc3f288ff6603 100644 (file)
 
 
 #include "inspircd.h"
-#include "xline.h"
-#include "socket.h"
-#include "socketengine.h"
-#include "command_parse.h"
 #include "exitcodes.h"
 #include <iostream>
 
 
 #ifndef PURE_STATIC
 
-bool ModuleManager::Load(const std::string& filename, bool defer)
+bool ModuleManager::Load(const std::string& modname, bool defer)
 {
        /* Don't allow people to specify paths for modules, it doesn't work as expected */
-       if (filename.find('/') != std::string::npos)
+       if (modname.find('/') != std::string::npos)
+       {
+               LastModuleError = "You can't load modules with a path: " + modname;
                return false;
+       }
 
-       const std::string moduleFile = ServerInstance->Config->ModPath + "/" + filename;
+       const std::string filename = ExpandModName(modname);
+       const std::string moduleFile = ServerInstance->Config->Paths.PrependModule(filename);
 
-       if (!ServerConfig::FileExists(moduleFile.c_str()))
+       if (!FileSystem::FileExists(moduleFile))
        {
                LastModuleError = "Module file could not be found: " + filename;
                ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
@@ -55,10 +55,14 @@ bool ModuleManager::Load(const std::string& filename, bool defer)
 
        Module* newmod = NULL;
        DLLManager* newhandle = new DLLManager(moduleFile.c_str());
+       ServiceList newservices;
+       if (!defer)
+               this->NewServices = &newservices;
 
        try
        {
                newmod = newhandle->CallInit();
+               this->NewServices = NULL;
 
                if (newmod)
                {
@@ -74,7 +78,12 @@ bool ModuleManager::Load(const std::string& filename, bool defer)
                        }
                        else
                        {
+                               ConfigStatus confstatus;
+
+                               AttachAll(newmod);
+                               AddServices(newservices);
                                newmod->init();
+                               newmod->ReadConfig(confstatus);
 
                                Version v = newmod->GetVersion();
                                ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s (Module version %s)%s",
@@ -91,6 +100,8 @@ bool ModuleManager::Load(const std::string& filename, bool defer)
        }
        catch (CoreException& modexcept)
        {
+               this->NewServices = NULL;
+
                // failure in module constructor
                if (newmod)
                {
@@ -104,102 +115,34 @@ bool ModuleManager::Load(const std::string& filename, bool defer)
                return false;
        }
 
-       this->ModCount++;
        if (defer)
                return true;
 
-       FOREACH_MOD(I_OnLoadModule,OnLoadModule(newmod));
-       /* We give every module a chance to re-prioritize when we introduce a new one,
-        * not just the one thats loading, as the new module could affect the preference
-        * of others
-        */
-       for(int tries = 0; tries < 20; tries++)
-       {
-               prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
-               for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
-                       n->second->Prioritize();
-
-               if (prioritizationState == PRIO_STATE_LAST)
-                       break;
-               if (tries == 19)
-                       ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected while loading " + filename);
-       }
-
+       FOREACH_MOD(OnLoadModule, (newmod));
+       PrioritizeHooks();
        ServerInstance->ISupport.Build();
        return true;
 }
 
-namespace {
-       struct UnloadAction : public HandlerBase0<void>
-       {
-               Module* const mod;
-               UnloadAction(Module* m) : mod(m) {}
-               void Call()
-               {
-                       DLLManager* dll = mod->ModuleDLLManager;
-                       ServerInstance->Modules->DoSafeUnload(mod);
-                       ServerInstance->GlobalCulls.Apply();
-                       delete dll;
-                       ServerInstance->GlobalCulls.AddItem(this);
-               }
-       };
-
-       struct ReloadAction : public HandlerBase0<void>
-       {
-               Module* const mod;
-               HandlerBase1<void, bool>* const callback;
-               ReloadAction(Module* m, HandlerBase1<void, bool>* c)
-                       : mod(m), callback(c) {}
-               void Call()
-               {
-                       DLLManager* dll = mod->ModuleDLLManager;
-                       std::string name = mod->ModuleSourceFile;
-                       ServerInstance->Modules->DoSafeUnload(mod);
-                       ServerInstance->GlobalCulls.Apply();
-                       delete dll;
-                       bool rv = ServerInstance->Modules->Load(name.c_str());
-                       if (callback)
-                               callback->Call(rv);
-                       ServerInstance->GlobalCulls.AddItem(this);
-               }
-       };
-}
-
-bool ModuleManager::Unload(Module* mod)
-{
-       if (!CanUnload(mod))
-               return false;
-       ServerInstance->AtomicActions.AddAction(new UnloadAction(mod));
-       return true;
-}
-
-void ModuleManager::Reload(Module* mod, HandlerBase1<void, bool>* callback)
-{
-       if (CanUnload(mod))
-               ServerInstance->AtomicActions.AddAction(new ReloadAction(mod, callback));
-       else
-               callback->Call(false);
-}
-
 /* We must load the modules AFTER initializing the socket engine, now */
-void ModuleManager::LoadAll()
+void ModuleManager::LoadCoreModules(std::map<std::string, ServiceList>& servicemap)
 {
-       ModCount = 0;
-
        std::cout << std::endl << "Loading core commands";
        fflush(stdout);
 
-       DIR* library = opendir(ServerInstance->Config->ModPath.c_str());
+       DIR* library = opendir(ServerInstance->Config->Paths.Module.c_str());
        if (library)
        {
                dirent* entry = NULL;
                while (0 != (entry = readdir(library)))
                {
-                       if (InspIRCd::Match(entry->d_name, "cmd_*.so", ascii_case_insensitive_map))
+                       if (InspIRCd::Match(entry->d_name, "core_*.so", ascii_case_insensitive_map))
                        {
                                std::cout << ".";
                                fflush(stdout);
 
+                               this->NewServices = &servicemap[entry->d_name];
+
                                if (!Load(entry->d_name, true))
                                {
                                        ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError());
@@ -211,57 +154,6 @@ void ModuleManager::LoadAll()
                closedir(library);
                std::cout << std::endl;
        }
-
-       ConfigTagList tags = ServerInstance->Config->ConfTags("module");
-       for(ConfigIter i = tags.first; i != tags.second; ++i)
-       {
-               ConfigTag* tag = i->second;
-               std::string name = tag->getString("name");
-               std::cout << "[" << con_green << "*" << con_reset << "] Loading module:\t" << con_green << name << con_reset << std::endl;
-
-               if (!this->Load(name, true))
-               {
-                       ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError());
-                       std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl;
-                       ServerInstance->Exit(EXIT_STATUS_MODULE);
-               }
-       }
-
-       for(std::map<std::string, Module*>::iterator i = Modules.begin(); i != Modules.end(); i++)
-       {
-               Module* mod = i->second;
-               try
-               {
-                       ServerInstance->Logs->Log("MODULE", LOG_DEBUG, "Initializing %s", i->first.c_str());
-                       mod->init();
-               }
-               catch (CoreException& modexcept)
-               {
-                       LastModuleError = "Unable to initialize " + mod->ModuleSourceFile + ": " + modexcept.GetReason();
-                       ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
-                       std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl;
-                       ServerInstance->Exit(EXIT_STATUS_MODULE);
-               }
-       }
-
-       /* We give every module a chance to re-prioritize when we introduce a new one,
-        * not just the one thats loading, as the new module could affect the preference
-        * of others
-        */
-       for(int tries = 0; tries < 20; tries++)
-       {
-               prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
-               for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
-                       n->second->Prioritize();
-
-               if (prioritizationState == PRIO_STATE_LAST)
-                       break;
-               if (tries == 19)
-               {
-                       ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected");
-                       ServerInstance->Exit(EXIT_STATUS_MODULE);
-               }
-       }
 }
 
 #endif