#include "socket.h"
#include "socketengine.h"
#include "command_parse.h"
-#include "dns.h"
#include "exitcodes.h"
#include <iostream>
if (filename.find('/') != std::string::npos)
return false;
- char modfile[MAXBUF];
- snprintf(modfile,MAXBUF,"%s/%s",ServerInstance->Config->ModPath.c_str(),filename.c_str());
+ const std::string moduleFile = ServerInstance->Config->ModPath + "/" + filename;
- if (!ServerConfig::FileExists(modfile))
+ if (!ServerConfig::FileExists(moduleFile.c_str()))
{
LastModuleError = "Module file could not be found: " + filename;
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
return false;
}
if (Modules.find(filename) != Modules.end())
{
LastModuleError = "Module " + filename + " is already loaded, cannot load a module twice!";
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
return false;
}
Module* newmod = NULL;
- DLLManager* newhandle = new DLLManager(modfile);
+ DLLManager* newhandle = new DLLManager(moduleFile.c_str());
try
{
{
newmod->ModuleSourceFile = filename;
newmod->ModuleDLLManager = newhandle;
+ newmod->dying = false;
Modules[filename] = newmod;
std::string version = newhandle->GetVersion();
if (defer)
{
- ServerInstance->Logs->Log("MODULE", DEFAULT,"New module introduced: %s (Module version %s)",
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s (Module version %s)",
filename.c_str(), version.c_str());
}
else
newmod->init();
Version v = newmod->GetVersion();
- ServerInstance->Logs->Log("MODULE", DEFAULT,"New module introduced: %s (Module version %s)%s",
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s (Module version %s)%s",
filename.c_str(), version.c_str(), (!(v.Flags & VF_VENDOR) ? " [3rd Party]" : " [Vendor]"));
}
}
else
{
LastModuleError = "Unable to load " + filename + ": " + newhandle->LastError();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
delete newhandle;
return false;
}
{
// failure in module constructor
if (newmod)
+ {
DoSafeUnload(newmod);
+ ServerInstance->GlobalCulls.AddItem(newhandle);
+ }
else
delete newhandle;
LastModuleError = "Unable to load " + filename + ": " + modexcept.GetReason();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
return false;
}
if (defer)
return true;
- FOREACH_MOD(I_OnLoadModule,OnLoadModule(newmod));
+ FOREACH_MOD(OnLoadModule, (newmod));
/* We give every module a chance to re-prioritize when we introduce a new one,
* not just the one thats loading, as the new module could affect the preference
* of others
if (prioritizationState == PRIO_STATE_LAST)
break;
if (tries == 19)
- ServerInstance->Logs->Log("MODULE", DEFAULT, "Hook priority dependency loop detected while loading " + filename);
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected while loading " + filename);
}
- ServerInstance->BuildISupport();
+ ServerInstance->ISupport.Build();
return true;
}
if (!Load(entry->d_name, true))
{
- ServerInstance->Logs->Log("MODULE", DEFAULT, this->LastError());
- std::cout << std::endl << "[" << con_red << "*" << con_reset << "]" << this->LastError() << std::endl << std::endl;
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError());
+ std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl;
ServerInstance->Exit(EXIT_STATUS_MODULE);
}
}
if (!this->Load(name, true))
{
- ServerInstance->Logs->Log("MODULE", DEFAULT, this->LastError());
- std::cout << std::endl << "[" << con_red << "*" << con_reset << "]" << this->LastError() << std::endl << std::endl;
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError());
+ std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl;
ServerInstance->Exit(EXIT_STATUS_MODULE);
}
}
for(std::map<std::string, Module*>::iterator i = Modules.begin(); i != Modules.end(); i++)
{
Module* mod = i->second;
- try
+ try
{
- ServerInstance->Logs->Log("MODULE", DEBUG, "Initializing %s", i->first.c_str());
+ ServerInstance->Logs->Log("MODULE", LOG_DEBUG, "Initializing %s", i->first.c_str());
mod->init();
}
catch (CoreException& modexcept)
{
LastModuleError = "Unable to initialize " + mod->ModuleSourceFile + ": " + modexcept.GetReason();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- std::cout << std::endl << "[" << con_red << "*" << con_reset << "]" << LastModuleError << std::endl << std::endl;
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
+ std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl;
ServerInstance->Exit(EXIT_STATUS_MODULE);
}
}
break;
if (tries == 19)
{
- ServerInstance->Logs->Log("MODULE", DEFAULT, "Hook priority dependency loop detected");
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected");
ServerInstance->Exit(EXIT_STATUS_MODULE);
}
}