* ---------------------------------------------------
*/
+#include <cstdlib>
#include <sstream>
#include <string>
#include <deque>
#include "m_sqlv2.h"
/* $ModDesc: PostgreSQL Service Provider module for all other m_sql* modules, uses v2 of the SQL API */
-/* $CompileFlags: -I`pg_config --includedir` */
+/* $CompileFlags: -I`pg_config --includedir` `perl extra/pgsql_config.pl` */
/* $LinkerFlags: -L`pg_config --libdir` -lpq */
/* UGH, UGH, UGH, UGH, UGH, UGH
* reimplementing them I need this so
* I can access the socket engine :\
*/
-extern InspIRCd* ServerInstance;
-InspSocket* socket_ref[MAX_DESCRIPTORS];
+
+extern time_t TIME;
/* Forward declare, so we can have the typedef neatly at the top */
class SQLConn;
+/* Also needs forward declaration, as it's used inside SQLconn */
+class ModulePgSQL;
typedef std::map<std::string, SQLConn*> ConnMap;
/* CREAD, Connecting and wants read event
* CWRITE, Connecting and wants write event
* WREAD, Connected/Working and wants read event
- * WWRITE, Connected/Working and wants write event
+ * WWRITE, Connected/Working and wants write event
+ * RREAD, Resetting and wants read event
+ * RWRITE, Resetting and wants write event
+ */
+enum SQLstatus { CREAD, CWRITE, WREAD, WWRITE, RREAD, RWRITE };
+
+/** SQLhost, simple structure to store information about a SQL-connection-to-be
+ * We use this struct simply to make it neater passing around host information
+ * when we're creating connections and resolving hosts.
+ * Rather than giving SQLresolver a parameter for every field here so it can in
+ * turn call SQLConn's constructor with them all, both can simply use a SQLhost.
*/
-enum SQLstatus { CREAD, CWRITE, WREAD, WWRITE };
+class SQLhost
+{
+ public:
+ std::string id; /* Database handle id */
+ std::string host; /* Database server hostname */
+ unsigned int port; /* Database server port */
+ std::string name; /* Database name */
+ std::string user; /* Database username */
+ std::string pass; /* Database password */
+ bool ssl; /* If we should require SSL */
+
+ SQLhost()
+ {
+ }
+
+ SQLhost(const std::string& i, const std::string& h, unsigned int p, const std::string& n, const std::string& u, const std::string& pa, bool s)
+ : id(i), host(h), port(p), name(n), user(u), pass(pa), ssl(s)
+ {
+ }
+};
+
+class SQLresolver : public Resolver
+{
+ private:
+ SQLhost host;
+ ModulePgSQL* mod;
+ public:
+ SQLresolver(ModulePgSQL* m, InspIRCd* Instance, const SQLhost& hi)
+ : Resolver(Instance, hi.host, DNS_QUERY_FORWARD), host(hi), mod(m)
+ {
+ }
+
+ virtual void OnLookupComplete(const std::string &result);
+
+ virtual void OnError(ResolverError e, const std::string &errormessage)
+ {
+ log(DEBUG, "DNS lookup failed (%s), dying horribly", errormessage.c_str());
+ }
+
+ virtual ~SQLresolver()
+ {
+ }
+};
/** QueryQueue, a queue of queries waiting to be executed.
* This maintains two queues internally, one for 'priority'
* 'unimportant' queries will only be executed when the
* priority queue is empty.
*
- * These are lists of SQLresult so we can, from the moment the
- * SQLrequest is recieved, be beginning to construct the result
- * object. The copy in the deque can then be submitted in-situ
- * and finally deleted from this queue. No copies of the SQLresult :)
+ * We store lists of SQLrequest's here, by value as we want to avoid storing
+ * any data allocated inside the client module (in case that module is unloaded
+ * while the query is in progress).
*
- * Because we work on the SQLresult in-situ, we need a way of accessing the
- * result we are currently processing, QueryQueue::front(), but that call
- * needs to always return the same element until that element is removed
- * from the queue, this is what the 'which' variable is. New queries are
+ * Because we want to work on the current SQLrequest in-situ, we need a way
+ * of accessing the request we are currently processing, QueryQueue::front(),
+ * but that call needs to always return the same request until that request
+ * is removed from the queue, this is what the 'which' variable is. New queries are
* always added to the back of one of the two queues, but if when front()
* is first called then the priority queue is empty then front() will return
* a query from the normal queue, but if a query is then added to the priority
class QueryQueue : public classbase
{
private:
- std::deque<SQLresult> priority; /* The priority queue */
- std::deque<SQLresult> normal; /* The 'normal' queue */
+ typedef std::deque<SQLrequest> ReqDeque;
+
+ ReqDeque priority; /* The priority queue */
+ ReqDeque normal; /* The 'normal' queue */
enum { PRI, NOR, NON } which; /* Which queue the currently active element is at the front of */
public:
QueryQueue()
: which(NON)
{
-
}
- void push(const Query &q, bool pri = false)
+ void push(const SQLrequest &q)
{
- log(DEBUG, "QueryQueue::push_back(): Adding %s query to queue: %s", ((pri) ? "priority" : "non-priority"), q.c_str());
+ log(DEBUG, "QueryQueue::push(): Adding %s query to queue: %s", ((q.pri) ? "priority" : "non-priority"), q.query.q.c_str());
- if(pri)
+ if(q.pri)
priority.push_back(q);
else
normal.push_back(q);
normal.pop_front();
}
+ /* Reset this */
+ which = NON;
+
/* Silently do nothing if there was no element to pop() */
}
- SQLresult& front()
+ SQLrequest& front()
{
switch(which)
{
{
return priority.size() + normal.size();
}
+
+ void PurgeModule(Module* mod)
+ {
+ DoPurgeModule(mod, priority);
+ DoPurgeModule(mod, normal);
+ }
+
+private:
+ void DoPurgeModule(Module* mod, ReqDeque& q)
+ {
+ for(ReqDeque::iterator iter = q.begin(); iter != q.end(); iter++)
+ {
+ if(iter->GetSource() == mod)
+ {
+ if(iter->id == front().id)
+ {
+ /* It's the currently active query.. :x */
+ iter->SetSource(NULL);
+ }
+ else
+ {
+ /* It hasn't been executed yet..just remove it */
+ iter = q.erase(iter);
+ }
+ }
+ }
+ }
};
-/** SQLConn represents one SQL session.
- * Each session has its own persistent connection to the database.
- * This is a subclass of InspSocket so it can easily recieve read/write events from the core socket
- * engine, unlike the original MySQL module this module does not block. Ever. It gets a mild stabbing
- * if it dares to.
+/** PgSQLresult is a subclass of the mostly-pure-virtual class SQLresult.
+ * All SQL providers must create their own subclass and define it's methods using that
+ * database library's data retriveal functions. The aim is to avoid a slow and inefficient process
+ * of converting all data to a common format before it reaches the result structure. This way
+ * data is passes to the module nearly as directly as if it was using the API directly itself.
*/
-class SQLConn : public InspSocket
+class PgSQLresult : public SQLresult
{
-private:
- Server* Srv; /* Server* for..uhm..something, maybe */
- std::string dbhost; /* Database server hostname */
- unsigned int dbport; /* Database server port */
- std::string dbname; /* Database name */
- std::string dbuser; /* Database username */
- std::string dbpass; /* Database password */
- bool ssl; /* If we should require SSL */
- PGconn* sql; /* PgSQL database connection handle */
- SQLstatus status; /* PgSQL database connection status */
- bool qinprog;/* If there is currently a query in progress */
- QueryQueue queue; /* Queue of queries waiting to be executed on this connection */
- Query query; /* The currently active query on this connection */
-
+ PGresult* res;
+ int currentrow;
+ int rows;
+ int cols;
+
+ SQLfieldList* fieldlist;
+ SQLfieldMap* fieldmap;
public:
-
- /* This class should only ever be created inside this module, using this constructor, so we don't have to worry about the default ones */
-
- SQLConn(Server* srv, const std::string &h, unsigned int p, const std::string &d, const std::string &u, const std::string &pwd, bool s)
- : InspSocket::InspSocket(), Srv(srv), dbhost(h), dbport(p), dbname(d), dbuser(u), dbpass(pwd), ssl(s), sql(NULL), status(CWRITE), qinprog(false)
+ PgSQLresult(Module* self, Module* to, unsigned long id, PGresult* result)
+ : SQLresult(self, to, id), res(result), currentrow(0), fieldlist(NULL), fieldmap(NULL)
{
- log(DEBUG, "Creating new PgSQL connection to database %s on %s:%u (%s/%s)", dbname.c_str(), dbhost.c_str(), dbport, dbuser.c_str(), dbpass.c_str());
-
- /* Some of this could be reviewed, unsure if I need to fill 'host' etc...
- * just copied this over from the InspSocket constructor.
- */
- strlcpy(this->host, dbhost.c_str(), MAXBUF);
- this->port = dbport;
+ rows = PQntuples(res);
+ cols = PQnfields(res);
+
+ log(DEBUG, "Created new PgSQL result; %d rows, %d columns, %s affected", rows, cols, PQcmdTuples(res));
+ }
+
+ ~PgSQLresult()
+ {
+ /* If we allocated these, free them... */
+ if(fieldlist)
+ DELETE(fieldlist);
- this->ClosePending = false;
+ if(fieldmap)
+ DELETE(fieldmap);
- if(!inet_aton(this->host, &this->addy))
+ PQclear(res);
+ }
+
+ virtual int Rows()
+ {
+ if(!cols && !rows)
{
- /* Its not an ip, spawn the resolver.
- * PgSQL doesn't do nonblocking DNS
- * lookups, so we do it for it.
- */
-
- log(DEBUG,"Attempting to resolve %s", this->host);
-
- this->dns.SetNS(Srv->GetConfig()->DNSServer);
- this->dns.ForwardLookupWithFD(this->host, fd);
-
- this->state = I_RESOLVING;
- socket_ref[this->fd] = this;
-
- return;
+ return atoi(PQcmdTuples(res));
}
else
{
- log(DEBUG,"No need to resolve %s", this->host);
- strlcpy(this->IP, this->host, MAXBUF);
-
- if(!this->DoConnect())
- {
- throw ModuleException("Connect failed");
- }
+ return rows;
}
}
- ~SQLConn()
+ virtual int Cols()
{
- Close();
+ return PQnfields(res);
+ }
+
+ virtual std::string ColName(int column)
+ {
+ char* name = PQfname(res, column);
+
+ return (name) ? name : "";
}
- bool DoResolve()
- {
- log(DEBUG, "Checking for DNS lookup result");
+ virtual int ColNum(const std::string &column)
+ {
+ int n = PQfnumber(res, column.c_str());
- if(this->dns.HasResult())
+ if(n == -1)
{
- std::string res_ip = dns.GetResultIP();
-
- if(res_ip.length())
- {
- log(DEBUG, "Got result: %s", res_ip.c_str());
-
- strlcpy(this->IP, res_ip.c_str(), MAXBUF);
- dbhost = res_ip;
-
- socket_ref[this->fd] = NULL;
-
- return this->DoConnect();
- }
- else
- {
- log(DEBUG, "DNS lookup failed, dying horribly");
- Close();
- return false;
- }
+ throw SQLbadColName();
}
else
{
- log(DEBUG, "No result for lookup yet!");
- return true;
+ return n;
}
}
-
- bool DoConnect()
+
+ virtual SQLfield GetValue(int row, int column)
{
- log(DEBUG, "SQLConn::DoConnect()");
+ char* v = PQgetvalue(res, row, column);
- if(!(sql = PQconnectStart(MkInfoStr().c_str())))
+ if(v)
{
- log(DEBUG, "Couldn't allocate PGconn structure, aborting: %s", PQerrorMessage(sql));
- Close();
- return false;
+ return SQLfield(std::string(v, PQgetlength(res, row, column)), PQgetisnull(res, row, column));
}
-
- if(PQstatus(sql) == CONNECTION_BAD)
+ else
{
- log(DEBUG, "PQconnectStart failed: %s", PQerrorMessage(sql));
- Close();
- return false;
+ log(DEBUG, "PQgetvalue returned a null pointer..nobody wants to tell us what this means");
+ throw SQLbadColName();
}
-
- ShowStatus();
-
- if(PQsetnonblocking(sql, 1) == -1)
+ }
+
+ virtual SQLfieldList& GetRow()
+ {
+ /* In an effort to reduce overhead we don't actually allocate the list
+ * until the first time it's needed...so...
+ */
+ if(fieldlist)
{
- log(DEBUG, "Couldn't set connection nonblocking: %s", PQerrorMessage(sql));
- Close();
- return false;
+ fieldlist->clear();
}
-
- /* OK, we've initalised the connection, now to get it hooked into the socket engine
- * and then start polling it.
- */
-
- log(DEBUG, "Old DNS socket: %d", this->fd);
- this->fd = PQsocket(sql);
- log(DEBUG, "New SQL socket: %d", this->fd);
-
- if(this->fd <= -1)
+ else
{
- log(DEBUG, "PQsocket says we have an invalid FD: %d", this->fd);
- Close();
- return false;
+ fieldlist = new SQLfieldList;
}
- this->state = I_CONNECTING;
- ServerInstance->SE->AddFd(this->fd,false,X_ESTAB_MODULE);
- socket_ref[this->fd] = this;
-
- /* Socket all hooked into the engine, now to tell PgSQL to start connecting */
-
- return DoPoll();
- }
-
- virtual void Close()
- {
- log(DEBUG,"SQLConn::Close");
-
- if(this->fd > 01)
- socket_ref[this->fd] = NULL;
- this->fd = -1;
- this->state = I_ERROR;
- this->OnError(I_ERR_SOCKET);
- this->ClosePending = true;
-
- if(sql)
+ if(currentrow < PQntuples(res))
{
- PQfinish(sql);
- sql = NULL;
+ int cols = PQnfields(res);
+
+ for(int i = 0; i < cols; i++)
+ {
+ fieldlist->push_back(GetValue(currentrow, i));
+ }
+
+ currentrow++;
}
- return;
+ return *fieldlist;
}
- bool DoPoll()
+ virtual SQLfieldMap& GetRowMap()
{
- switch(PQconnectPoll(sql))
+ /* In an effort to reduce overhead we don't actually allocate the map
+ * until the first time it's needed...so...
+ */
+ if(fieldmap)
{
- case PGRES_POLLING_WRITING:
- log(DEBUG, "PGconnectPoll: PGRES_POLLING_WRITING");
- WantWrite();
- status = CWRITE;
- return DoPoll();
- case PGRES_POLLING_READING:
- log(DEBUG, "PGconnectPoll: PGRES_POLLING_READING");
- status = CREAD;
- break;
- case PGRES_POLLING_FAILED:
- log(DEBUG, "PGconnectPoll: PGRES_POLLING_FAILED: %s", PQerrorMessage(sql));
- return false;
- case PGRES_POLLING_OK:
- log(DEBUG, "PGconnectPoll: PGRES_POLLING_OK");
- status = WWRITE;
- return DoConnectedPoll()
- default:
- log(DEBUG, "PGconnectPoll: wtf?");
- break;
+ fieldmap->clear();
}
-
- return true;
- }
-
- bool DoConnectedPoll()
- {
- if(!qinprog && queue.totalsize())
+ else
{
- /* There's no query currently in progress, and there's queries in the queue. */
- query = queue.pop_front();
- DoQuery();
+ fieldmap = new SQLfieldMap;
}
- if(PQconsumeInput(sql))
+ if(currentrow < PQntuples(res))
{
- log(DEBUG, "PQconsumeInput succeeded");
-
- if(PQisBusy(sql))
- {
- log(DEBUG, "Still busy processing command though");
- }
- else
+ int cols = PQnfields(res);
+
+ for(int i = 0; i < cols; i++)
{
- log(DEBUG, "Looks like we have a result to process!");
-
- while(PGresult* result = PQgetResult(sql))
- {
- int cols = PQnfields(result);
-
- log(DEBUG, "Got result! :D");
- log(DEBUG, "%d rows, %d columns checking now what the column names are", PQntuples(result), cols);
-
- for(int i = 0; i < cols; i++)
- {
- log(DEBUG, "Column name: %s (%d)", PQfname(result, i));
- }
-
- PQclear(result);
- }
-
- qinprog = false;
+ fieldmap->insert(std::make_pair(ColName(i), GetValue(currentrow, i)));
}
- return true;
+ currentrow++;
}
- log(DEBUG, "PQconsumeInput failed: %s", PQerrorMessage(sql));
- return false;
+ return *fieldmap;
}
- void ShowStatus()
+ virtual SQLfieldList* GetRowPtr()
{
- switch(PQstatus(sql))
+ SQLfieldList* fl = new SQLfieldList;
+
+ if(currentrow < PQntuples(res))
{
- case CONNECTION_STARTED:
- log(DEBUG, "PQstatus: CONNECTION_STARTED: Waiting for connection to be made.");
- break;
-
- case CONNECTION_MADE:
- log(DEBUG, "PQstatus: CONNECTION_MADE: Connection OK; waiting to send.");
- break;
+ int cols = PQnfields(res);
- case CONNECTION_AWAITING_RESPONSE:
- log(DEBUG, "PQstatus: CONNECTION_AWAITING_RESPONSE: Waiting for a response from the server.");
- break;
-
- case CONNECTION_AUTH_OK:
- log(DEBUG, "PQstatus: CONNECTION_AUTH_OK: Received authentication; waiting for backend start-up to finish.");
- break;
-
- case CONNECTION_SSL_STARTUP:
- log(DEBUG, "PQstatus: CONNECTION_SSL_STARTUP: Negotiating SSL encryption.");
- break;
-
- case CONNECTION_SETENV:
- log(DEBUG, "PQstatus: CONNECTION_SETENV: Negotiating environment-driven parameter settings.");
- break;
+ for(int i = 0; i < cols; i++)
+ {
+ fl->push_back(GetValue(currentrow, i));
+ }
- default:
- log(DEBUG, "PQstatus: ???");
+ currentrow++;
}
- }
-
- virtual bool OnDataReady()
- {
- /* Always return true here, false would close the socket - we need to do that ourselves with the pgsql API */
- log(DEBUG, "OnDataReady(): status = %s", StatusStr());
-
- return DoEvent();
- }
-
- virtual bool OnWriteReady()
- {
- /* Always return true here, false would close the socket - we need to do that ourselves with the pgsql API */
- log(DEBUG, "OnWriteReady(): status = %s", StatusStr());
-
- return DoEvent();
- }
-
- virtual bool OnConnected()
- {
- log(DEBUG, "OnConnected(): status = %s", StatusStr());
- return DoEvent();
+ return fl;
}
- bool DoEvent()
+ virtual SQLfieldMap* GetRowMapPtr()
{
- bool ret;
+ SQLfieldMap* fm = new SQLfieldMap;
- if((status == CREAD) || (status == CWRITE))
- {
- ret = DoPoll();
- }
- else
+ if(currentrow < PQntuples(res))
{
- ret = DoConnectedPoll();
+ int cols = PQnfields(res);
+
+ for(int i = 0; i < cols; i++)
+ {
+ fm->insert(std::make_pair(ColName(i), GetValue(currentrow, i)));
+ }
+
+ currentrow++;
}
- switch(PQflush(sql))
- {
- case -1:
- log(DEBUG, "Error flushing write queue: %s", PQerrorMessage(sql));
- break;
- case 0:
- log(DEBUG, "Successfully flushed write queue (or there was nothing to write)");
- break;
- case 1:
- log(DEBUG, "Not all of the write queue written, triggering write event so we can have another go");
- WantWrite();
- break;
- }
-
- return ret;
+ return fm;
}
- std::string MkInfoStr()
- {
- /* XXX - This needs nonblocking DNS lookups */
-
- std::ostringstream conninfo("connect_timeout = '2'");
-
- if(dbhost.length())
- conninfo << " hostaddr = '" << dbhost << "'";
-
- if(dbport)
- conninfo << " port = '" << dbport << "'";
-
- if(dbname.length())
- conninfo << " dbname = '" << dbname << "'";
-
- if(dbuser.length())
- conninfo << " user = '" << dbuser << "'";
-
- if(dbpass.length())
- conninfo << " password = '" << dbpass << "'";
-
- if(ssl)
- conninfo << " sslmode = 'require'";
-
- return conninfo.str();
+ virtual void Free(SQLfieldMap* fm)
+ {
+ DELETE(fm);
}
- const char* StatusStr()
+ virtual void Free(SQLfieldList* fl)
{
- if(status == CREAD) return "CREAD";
- if(status == CWRITE) return "CWRITE";
- if(status == WREAD) return "WREAD";
- if(status == WWRITE) return "WWRITE";
- return "Err...what, erm..BUG!";
+ DELETE(fl);
}
+};
+
+/** SQLConn represents one SQL session.
+ * Each session has its own persistent connection to the database.
+ * This is a subclass of InspSocket so it can easily recieve read/write events from the core socket
+ * engine, unlike the original MySQL module this module does not block. Ever. It gets a mild stabbing
+ * if it dares to.
+ */
+
+class SQLConn : public InspSocket
+{
+private:
+ ModulePgSQL* us; /* Pointer to the SQL provider itself */
+ std::string dbhost; /* Database server hostname */
+ unsigned int dbport; /* Database server port */
+ std::string dbname; /* Database name */
+ std::string dbuser; /* Database username */
+ std::string dbpass; /* Database password */
+ bool ssl; /* If we should require SSL */
+ PGconn* sql; /* PgSQL database connection handle */
+ SQLstatus status; /* PgSQL database connection status */
+ bool qinprog;/* If there is currently a query in progress */
+ QueryQueue queue; /* Queue of queries waiting to be executed on this connection */
+ time_t idle; /* Time we last heard from the database */
+
+public:
+
+ /* This class should only ever be created inside this module, using this constructor, so we don't have to worry about the default ones */
+
+ SQLConn(InspIRCd* SI, ModulePgSQL* self, const SQLhost& hostinfo);
+
+ ~SQLConn();
+
+ bool DoConnect();
+
+ virtual void Close();
- SQLerror Query(const Query &query, bool pri)
- {
- queue.push_back(query, pri);
-
- if((status == WREAD) || (status == WWRITE))
- {
- if(!qinprog)
- {
- if(PQsendQuery(sql, query.c_str()))
- {
- log(DEBUG, "Dispatched query: %s", query.c_str());
- qinprog = true;
- return SQLerror();
- }
- else
- {
- log(DEBUG, "Failed to dispatch query: %s", PQerrorMessage(sql));
- return SQLerror(QSEND_FAIL, PQerrorMessage(sql));
- }
- }
- }
+ bool DoPoll();
+
+ bool DoConnectedPoll();
- log(DEBUG, "Can't query until connection is complete");
- return SQLerror(BAD_CONN, "Can't query until connection is complete");
- }
+ bool DoResetPoll();
+
+ void ShowStatus();
+
+ virtual bool OnDataReady();
+
+ virtual bool OnWriteReady();
+
+ virtual bool OnConnected();
+
+ bool DoEvent();
+
+ bool Reconnect();
+
+ std::string MkInfoStr();
+
+ const char* StatusStr();
+
+ SQLerror DoQuery(SQLrequest &req);
+
+ SQLerror Query(const SQLrequest &req);
+
+ void OnUnloadModule(Module* mod);
};
class ModulePgSQL : public Module
{
private:
- Server* Srv;
+
ConnMap connections;
+ unsigned long currid;
+ char* sqlsuccess;
public:
- ModulePgSQL(Server* Me)
- : Module::Module(Me), Srv(Me)
+ ModulePgSQL(InspIRCd* Me)
+ : Module::Module(Me), currid(0)
{
- log(DEBUG, "%s 'SQL' feature", Srv->PublishFeature("SQL", this) ? "Published" : "Couldn't publish");
- log(DEBUG, "%s 'PgSQL' feature", Srv->PublishFeature("PgSQL", this) ? "Published" : "Couldn't publish");
+ log(DEBUG, "%s 'SQL' feature", ServerInstance->PublishFeature("SQL", this) ? "Published" : "Couldn't publish");
+
+ sqlsuccess = new char[strlen(SQLSUCCESS)+1];
+
+ strcpy(sqlsuccess, SQLSUCCESS);
OnRehash("");
}
void Implements(char* List)
{
- List[I_OnRequest] = List[I_OnRehash] = List[I_OnUserRegister] = List[I_OnCheckReady] = List[I_OnUserDisconnect] = 1;
+ List[I_OnUnloadModule] = List[I_OnRequest] = List[I_OnRehash] = List[I_OnUserRegister] = List[I_OnCheckReady] = List[I_OnUserDisconnect] = 1;
}
virtual void OnRehash(const std::string ¶meter)
{
- ConfigReader conf;
+ ConfigReader conf(ServerInstance);
/* Delete all the SQLConn objects in the connection lists,
* this will call their destructors where they can handle
for(int i = 0; i < conf.Enumerate("database"); i++)
{
- std::string id;
- SQLConn* newconn;
+ SQLhost host;
+ int ipvalid;
+ insp_inaddr blargle;
+
+ host.id = conf.ReadValue("database", "id", i);
+ host.host = conf.ReadValue("database", "hostname", i);
+ host.port = conf.ReadInteger("database", "port", i, true);
+ host.name = conf.ReadValue("database", "name", i);
+ host.user = conf.ReadValue("database", "username", i);
+ host.pass = conf.ReadValue("database", "password", i);
+ host.ssl = conf.ReadFlag("database", "ssl", i);
- id = conf.ReadValue("database", "id", i);
- newconn = new SQLConn(Srv, conf.ReadValue("database", "hostname", i),
- conf.ReadInteger("database", "port", i, true),
- conf.ReadValue("database", "name", i),
- conf.ReadValue("database", "username", i),
- conf.ReadValue("database", "password", i),
- conf.ReadFlag("database", "ssl", i));
+ ipvalid = insp_aton(host.host.c_str(), &blargle);
- connections.insert(std::make_pair(id, newconn));
+ if(ipvalid > 0)
+ {
+ /* The conversion succeeded, we were given an IP and we can give it straight to SQLConn */
+ this->AddConn(host);
+ }
+ else if(ipvalid == 0)
+ {
+ /* Conversion failed, assume it's a host */
+ SQLresolver* resolver;
+
+ resolver = new SQLresolver(this, ServerInstance, host);
+
+ ServerInstance->AddResolver(resolver);
+ }
+ else
+ {
+ /* Invalid address family, die horribly. */
+ log(DEBUG, "insp_aton failed returning -1, oh noes.");
+ }
}
}
+ void AddConn(const SQLhost& hi)
+ {
+ SQLConn* newconn;
+
+ /* The conversion succeeded, we were given an IP and we can give it straight to SQLConn */
+ newconn = new SQLConn(ServerInstance, this, hi);
+
+ connections.insert(std::make_pair(hi.id, newconn));
+ }
+
virtual char* OnRequest(Request* request)
{
- if(strcmp(SQLREQID, request->GetData()) == 0)
+ if(strcmp(SQLREQID, request->GetId()) == 0)
{
SQLrequest* req = (SQLrequest*)request;
ConnMap::iterator iter;
- log(DEBUG, "Got query: '%s' on id '%s'", req->query.c_str(), req->dbid.c_str());
+ log(DEBUG, "Got query: '%s' with %d replacement parameters on id '%s'", req->query.q.c_str(), req->query.p.size(), req->dbid.c_str());
if((iter = connections.find(req->dbid)) != connections.end())
{
/* Execute query */
- req->error = iter->second->Query(Query(req->query, req->GetSource(), this), req->pri);
+ req->id = NewID();
+ req->error = iter->second->Query(*req);
- return SQLSUCCESS;
+ return (req->error.Id() == NO_ERROR) ? sqlsuccess : NULL;
}
else
{
}
}
- log(DEBUG, "Got unsupported API version string: %s", request->GetData());
+ log(DEBUG, "Got unsupported API version string: %s", request->GetId());
return NULL;
}
+
+ virtual void OnUnloadModule(Module* mod, const std::string& name)
+ {
+ /* When a module unloads we have to check all the pending queries for all our connections
+ * and set the Module* specifying where the query came from to NULL. If the query has already
+ * been dispatched then when it is processed it will be dropped if the pointer is NULL.
+ *
+ * If the queries we find are not already being executed then we can simply remove them immediately.
+ */
+ for(ConnMap::iterator iter = connections.begin(); iter != connections.end(); iter++)
+ {
+ iter->second->OnUnloadModule(mod);
+ }
+ }
+
+ unsigned long NewID()
+ {
+ if (currid+1 == 0)
+ currid++;
+
+ return ++currid;
+ }
virtual Version GetVersion()
{
virtual ~ModulePgSQL()
{
+ DELETE(sqlsuccess);
}
};
+SQLConn::SQLConn(InspIRCd* SI, ModulePgSQL* self, const SQLhost& hi)
+: InspSocket::InspSocket(SI), us(self), dbhost(hi.host), dbport(hi.port), dbname(hi.name), dbuser(hi.user), dbpass(hi.pass), ssl(hi.ssl), sql(NULL), status(CWRITE), qinprog(false)
+{
+ log(DEBUG, "Creating new PgSQL connection to database %s on %s:%u (%s/%s)", dbname.c_str(), dbhost.c_str(), dbport, dbuser.c_str(), dbpass.c_str());
+
+ /* Some of this could be reviewed, unsure if I need to fill 'host' etc...
+ * just copied this over from the InspSocket constructor.
+ */
+ strlcpy(this->host, dbhost.c_str(), MAXBUF);
+ strlcpy(this->IP, dbhost.c_str(), MAXBUF);
+ this->port = dbport;
+ idle = TIME;
+
+ this->ClosePending = false;
+
+ log(DEBUG,"No need to resolve %s", this->host);
+
+
+ if(!this->DoConnect())
+ {
+ throw ModuleException("Connect failed");
+ }
+}
+
+SQLConn::~SQLConn()
+{
+ Close();
+}
+
+bool SQLConn::DoConnect()
+{
+ log(DEBUG, "SQLConn::DoConnect()");
+
+ if(!(sql = PQconnectStart(MkInfoStr().c_str())))
+ {
+ log(DEBUG, "Couldn't allocate PGconn structure, aborting: %s", PQerrorMessage(sql));
+ Close();
+ return false;
+ }
+
+ if(PQstatus(sql) == CONNECTION_BAD)
+ {
+ log(DEBUG, "PQconnectStart failed: %s", PQerrorMessage(sql));
+ Close();
+ return false;
+ }
+
+ ShowStatus();
+
+ if(PQsetnonblocking(sql, 1) == -1)
+ {
+ log(DEBUG, "Couldn't set connection nonblocking: %s", PQerrorMessage(sql));
+ Close();
+ return false;
+ }
+
+ /* OK, we've initalised the connection, now to get it hooked into the socket engine
+ * and then start polling it.
+ */
+
+ log(DEBUG, "Old DNS socket: %d", this->fd);
+ this->fd = PQsocket(sql);
+ log(DEBUG, "New SQL socket: %d", this->fd);
+
+ if(this->fd <= -1)
+ {
+ log(DEBUG, "PQsocket says we have an invalid FD: %d", this->fd);
+ Close();
+ return false;
+ }
+
+ this->state = I_CONNECTING;
+ if (!this->Instance->SE->AddFd(this->fd,false,X_ESTAB_MODULE))
+ {
+ log(DEBUG, "A PQsocket cant be added to the socket engine!");
+ Close();
+ return false;
+ }
+ this->Instance->socket_ref[this->fd] = this;
+
+ /* Socket all hooked into the engine, now to tell PgSQL to start connecting */
+
+ return DoPoll();
+}
+
+void SQLConn::Close()
+{
+ log(DEBUG,"SQLConn::Close");
+
+ if(this->fd > 01)
+ Instance->socket_ref[this->fd] = NULL;
+ this->fd = -1;
+ this->state = I_ERROR;
+ this->OnError(I_ERR_SOCKET);
+ this->ClosePending = true;
+
+ if(sql)
+ {
+ PQfinish(sql);
+ sql = NULL;
+ }
+
+ return;
+}
+
+bool SQLConn::DoPoll()
+{
+ switch(PQconnectPoll(sql))
+ {
+ case PGRES_POLLING_WRITING:
+ log(DEBUG, "PGconnectPoll: PGRES_POLLING_WRITING");
+ WantWrite();
+ status = CWRITE;
+ return DoPoll();
+ case PGRES_POLLING_READING:
+ log(DEBUG, "PGconnectPoll: PGRES_POLLING_READING");
+ status = CREAD;
+ return true;
+ case PGRES_POLLING_FAILED:
+ log(DEBUG, "PGconnectPoll: PGRES_POLLING_FAILED: %s", PQerrorMessage(sql));
+ return false;
+ case PGRES_POLLING_OK:
+ log(DEBUG, "PGconnectPoll: PGRES_POLLING_OK");
+ status = WWRITE;
+ return DoConnectedPoll();
+ default:
+ log(DEBUG, "PGconnectPoll: wtf?");
+ return true;
+ }
+}
+
+bool SQLConn::DoConnectedPoll()
+{
+ if(!qinprog && queue.totalsize())
+ {
+ /* There's no query currently in progress, and there's queries in the queue. */
+ SQLrequest& query = queue.front();
+ DoQuery(query);
+ }
+
+ if(PQconsumeInput(sql))
+ {
+ log(DEBUG, "PQconsumeInput succeeded");
+
+ /* We just read stuff from the server, that counts as it being alive
+ * so update the idle-since time :p
+ */
+ idle = TIME;
+
+ if(PQisBusy(sql))
+ {
+ log(DEBUG, "Still busy processing command though");
+ }
+ else if(qinprog)
+ {
+ log(DEBUG, "Looks like we have a result to process!");
+
+ /* Grab the request we're processing */
+ SQLrequest& query = queue.front();
+
+ log(DEBUG, "ID is %lu", query.id);
+
+ /* Get a pointer to the module we're about to return the result to */
+ Module* to = query.GetSource();
+
+ /* Fetch the result.. */
+ PGresult* result = PQgetResult(sql);
+
+ /* PgSQL would allow a query string to be sent which has multiple
+ * queries in it, this isn't portable across database backends and
+ * we don't want modules doing it. But just in case we make sure we
+ * drain any results there are and just use the last one.
+ * If the module devs are behaving there will only be one result.
+ */
+ while (PGresult* temp = PQgetResult(sql))
+ {
+ PQclear(result);
+ result = temp;
+ }
+
+ if(to)
+ {
+ /* ..and the result */
+ PgSQLresult reply(us, to, query.id, result);
+
+ log(DEBUG, "Got result, status code: %s; error message: %s", PQresStatus(PQresultStatus(result)), PQresultErrorMessage(result));
+
+ switch(PQresultStatus(result))
+ {
+ case PGRES_EMPTY_QUERY:
+ case PGRES_BAD_RESPONSE:
+ case PGRES_FATAL_ERROR:
+ reply.error.Id(QREPLY_FAIL);
+ reply.error.Str(PQresultErrorMessage(result));
+ default:;
+ /* No action, other values are not errors */
+ }
+
+ reply.Send();
+
+ /* PgSQLresult's destructor will free the PGresult */
+ }
+ else
+ {
+ /* If the client module is unloaded partway through a query then the provider will set
+ * the pointer to NULL. We cannot just cancel the query as the result will still come
+ * through at some point...and it could get messy if we play with invalid pointers...
+ */
+ log(DEBUG, "Looks like we're handling a zombie query from a module which unloaded before it got a result..fun. ID: %lu", query.id);
+ PQclear(result);
+ }
+
+ qinprog = false;
+ queue.pop();
+ DoConnectedPoll();
+ }
+ else
+ {
+ log(DEBUG, "Eh!? We just got a read event, and connection isn't busy..but no result :(");
+ }
+
+ return true;
+ }
+ else
+ {
+ /* I think we'll assume this means the server died...it might not,
+ * but I think that any error serious enough we actually get here
+ * deserves to reconnect [/excuse]
+ * Returning true so the core doesn't try and close the connection.
+ */
+ log(DEBUG, "PQconsumeInput failed: %s", PQerrorMessage(sql));
+ Reconnect();
+ return true;
+ }
+}
+
+bool SQLConn::DoResetPoll()
+{
+ switch(PQresetPoll(sql))
+ {
+ case PGRES_POLLING_WRITING:
+ log(DEBUG, "PGresetPoll: PGRES_POLLING_WRITING");
+ WantWrite();
+ status = CWRITE;
+ return DoPoll();
+ case PGRES_POLLING_READING:
+ log(DEBUG, "PGresetPoll: PGRES_POLLING_READING");
+ status = CREAD;
+ return true;
+ case PGRES_POLLING_FAILED:
+ log(DEBUG, "PGresetPoll: PGRES_POLLING_FAILED: %s", PQerrorMessage(sql));
+ return false;
+ case PGRES_POLLING_OK:
+ log(DEBUG, "PGresetPoll: PGRES_POLLING_OK");
+ status = WWRITE;
+ return DoConnectedPoll();
+ default:
+ log(DEBUG, "PGresetPoll: wtf?");
+ return true;
+ }
+}
+
+void SQLConn::ShowStatus()
+{
+ switch(PQstatus(sql))
+ {
+ case CONNECTION_STARTED:
+ log(DEBUG, "PQstatus: CONNECTION_STARTED: Waiting for connection to be made.");
+ break;
+
+ case CONNECTION_MADE:
+ log(DEBUG, "PQstatus: CONNECTION_MADE: Connection OK; waiting to send.");
+ break;
+
+ case CONNECTION_AWAITING_RESPONSE:
+ log(DEBUG, "PQstatus: CONNECTION_AWAITING_RESPONSE: Waiting for a response from the server.");
+ break;
+
+ case CONNECTION_AUTH_OK:
+ log(DEBUG, "PQstatus: CONNECTION_AUTH_OK: Received authentication; waiting for backend start-up to finish.");
+ break;
+
+ case CONNECTION_SSL_STARTUP:
+ log(DEBUG, "PQstatus: CONNECTION_SSL_STARTUP: Negotiating SSL encryption.");
+ break;
+
+ case CONNECTION_SETENV:
+ log(DEBUG, "PQstatus: CONNECTION_SETENV: Negotiating environment-driven parameter settings.");
+ break;
+
+ default:
+ log(DEBUG, "PQstatus: ???");
+ }
+}
+
+bool SQLConn::OnDataReady()
+{
+ /* Always return true here, false would close the socket - we need to do that ourselves with the pgsql API */
+ log(DEBUG, "OnDataReady(): status = %s", StatusStr());
+
+ return DoEvent();
+}
+
+bool SQLConn::OnWriteReady()
+{
+ /* Always return true here, false would close the socket - we need to do that ourselves with the pgsql API */
+ log(DEBUG, "OnWriteReady(): status = %s", StatusStr());
+
+ return DoEvent();
+}
+
+bool SQLConn::OnConnected()
+{
+ log(DEBUG, "OnConnected(): status = %s", StatusStr());
+
+ return DoEvent();
+}
+
+bool SQLConn::Reconnect()
+{
+ log(DEBUG, "Initiating reconnect");
+
+ if(PQresetStart(sql))
+ {
+ /* Successfully initiatied database reconnect,
+ * set flags so PQresetPoll() will be called appropriately
+ */
+ status = RWRITE;
+ qinprog = false;
+ return true;
+ }
+ else
+ {
+ log(DEBUG, "Failed to initiate reconnect...fun");
+ return false;
+ }
+}
+
+bool SQLConn::DoEvent()
+{
+ bool ret;
+
+ if((status == CREAD) || (status == CWRITE))
+ {
+ ret = DoPoll();
+ }
+ else if((status == RREAD) || (status == RWRITE))
+ {
+ ret = DoResetPoll();
+ }
+ else
+ {
+ ret = DoConnectedPoll();
+ }
+
+ switch(PQflush(sql))
+ {
+ case -1:
+ log(DEBUG, "Error flushing write queue: %s", PQerrorMessage(sql));
+ break;
+ case 0:
+ log(DEBUG, "Successfully flushed write queue (or there was nothing to write)");
+ break;
+ case 1:
+ log(DEBUG, "Not all of the write queue written, triggering write event so we can have another go");
+ WantWrite();
+ break;
+ }
+
+ return ret;
+}
+
+std::string SQLConn::MkInfoStr()
+{
+ std::ostringstream conninfo("connect_timeout = '2'");
+
+ if(dbhost.length())
+ conninfo << " hostaddr = '" << dbhost << "'";
+
+ if(dbport)
+ conninfo << " port = '" << dbport << "'";
+
+ if(dbname.length())
+ conninfo << " dbname = '" << dbname << "'";
+
+ if(dbuser.length())
+ conninfo << " user = '" << dbuser << "'";
+
+ if(dbpass.length())
+ conninfo << " password = '" << dbpass << "'";
+
+ if(ssl)
+ conninfo << " sslmode = 'require'";
+
+ return conninfo.str();
+}
+
+const char* SQLConn::StatusStr()
+{
+ if(status == CREAD) return "CREAD";
+ if(status == CWRITE) return "CWRITE";
+ if(status == WREAD) return "WREAD";
+ if(status == WWRITE) return "WWRITE";
+ return "Err...what, erm..BUG!";
+}
+
+SQLerror SQLConn::DoQuery(SQLrequest &req)
+{
+ if((status == WREAD) || (status == WWRITE))
+ {
+ if(!qinprog)
+ {
+ /* Parse the command string and dispatch it */
+
+ /* Pointer to the buffer we screw around with substitution in */
+ char* query;
+ /* Pointer to the current end of query, where we append new stuff */
+ char* queryend;
+ /* Total length of the unescaped parameters */
+ unsigned int paramlen;
+
+ paramlen = 0;
+
+ for(ParamL::iterator i = req.query.p.begin(); i != req.query.p.end(); i++)
+ {
+ paramlen += i->size();
+ }
+
+ /* To avoid a lot of allocations, allocate enough memory for the biggest the escaped query could possibly be.
+ * sizeofquery + (totalparamlength*2) + 1
+ *
+ * The +1 is for null-terminating the string for PQsendQuery()
+ */
+
+ query = new char[req.query.q.length() + (paramlen*2)];
+ queryend = query;
+
+ /* Okay, now we have a buffer large enough we need to start copying the query into it and escaping and substituting
+ * the parameters into it...
+ */
+
+ for(unsigned int i = 0; i < req.query.q.length(); i++)
+ {
+ if(req.query.q[i] == '?')
+ {
+ /* We found a place to substitute..what fun.
+ * Use the PgSQL calls to escape and write the
+ * escaped string onto the end of our query buffer,
+ * then we "just" need to make sure queryend is
+ * pointing at the right place.
+ */
+
+ if(req.query.p.size())
+ {
+ int error = 0;
+ size_t len = 0;
+
+#ifdef PGSQL_HAS_ESCAPECONN
+ len = PQescapeStringConn(sql, queryend, req.query.p.front().c_str(), req.query.p.front().length(), &error);
+#else
+ len = PQescapeStringConn(queryend, req.query.p.front().c_str(), req.query.p.front().length());
+ error = 0;
+#endif
+ if(error)
+ {
+ log(DEBUG, "Apparently PQescapeStringConn() failed somehow...don't know how or what to do...");
+ }
+
+ log(DEBUG, "Appended %d bytes of escaped string onto the query", len);
+
+ /* Incremenet queryend to the end of the newly escaped parameter */
+ queryend += len;
+
+ /* Remove the parameter we just substituted in */
+ req.query.p.pop_front();
+ }
+ else
+ {
+ log(DEBUG, "Found a substitution location but no parameter to substitute :|");
+ break;
+ }
+ }
+ else
+ {
+ *queryend = req.query.q[i];
+ queryend++;
+ }
+ }
+
+ /* Null-terminate the query */
+ *queryend = 0;
+
+ log(DEBUG, "Attempting to dispatch query: %s", query);
+
+ req.query.q = query;
+
+ if(PQsendQuery(sql, query))
+ {
+ log(DEBUG, "Dispatched query successfully");
+ qinprog = true;
+ DELETE(query);
+ return SQLerror();
+ }
+ else
+ {
+ log(DEBUG, "Failed to dispatch query: %s", PQerrorMessage(sql));
+ DELETE(query);
+ return SQLerror(QSEND_FAIL, PQerrorMessage(sql));
+ }
+ }
+ }
+
+ log(DEBUG, "Can't query until connection is complete");
+ return SQLerror(BAD_CONN, "Can't query until connection is complete");
+}
+
+SQLerror SQLConn::Query(const SQLrequest &req)
+{
+ queue.push(req);
+
+ if(!qinprog && queue.totalsize())
+ {
+ /* There's no query currently in progress, and there's queries in the queue. */
+ SQLrequest& query = queue.front();
+ return DoQuery(query);
+ }
+ else
+ {
+ return SQLerror();
+ }
+}
+
+void SQLConn::OnUnloadModule(Module* mod)
+{
+ queue.PurgeModule(mod);
+}
+
+void SQLresolver::OnLookupComplete(const std::string &result)
+{
+ host.host = result;
+ mod->AddConn(host);
+}
+
class ModulePgSQLFactory : public ModuleFactory
{
public:
{
}
- virtual Module * CreateModule(Server* Me)
+ virtual Module * CreateModule(InspIRCd* Me)
{
return new ModulePgSQL(Me);
}