ModuleSSLGnuTLS(InspIRCd* Me)
: Module(Me)
{
- ServerInstance->PublishInterface("InspSocketHook", this);
+ ServerInstance->Modules->PublishInterface("InspSocketHook", this);
// Not rehashable...because I cba to reduce all the sizes of existing buffers.
inbufsize = ServerInstance->Config->NetBufferSize;
void Implements(char* List)
{
List[I_On005Numeric] = List[I_OnRawSocketConnect] = List[I_OnRawSocketAccept] = List[I_OnRawSocketClose] = List[I_OnRawSocketRead] = List[I_OnRawSocketWrite] = List[I_OnCleanup] = 1;
- List[I_OnRequest] = List[I_OnSyncUserMetaData] = List[I_OnDecodeMetaData] = List[I_OnUnloadModule] = List[I_OnRehash] = List[I_OnWhois] = List[I_OnPostConnect] = 1;
+ List[I_OnBufferFlushed] = List[I_OnRequest] = List[I_OnSyncUserMetaData] = List[I_OnDecodeMetaData] = List[I_OnUnloadModule] = List[I_OnRehash] = List[I_OnWhois] = List[I_OnPostConnect] = 1;
}
virtual void On005Numeric(std::string &output)
else if (session->status == ISSL_HANDSHAKING_WRITE)
{
errno = EAGAIN;
+ MakePollWrite(session);
return -1;
}
{
ServerInstance->Log(DEBUG,"Again please");
errno = EAGAIN;
- return -1;
}
}
else
}
}
+ MakePollWrite(session);
+
/* Who's smart idea was it to return 1 when we havent written anything?
* This fucks the buffer up in InspSocket :p
*/
void MakePollWrite(issl_session* session)
{
- OnRawSocketWrite(session->fd, NULL, 0);
+ //OnRawSocketWrite(session->fd, NULL, 0);
+ EventHandler* eh = ServerInstance->FindDescriptor(session->fd);
+ if (eh)
+ ServerInstance->SE->WantWrite(eh);
+ ServerInstance->Log(DEBUG, "Want write set");
+ }
+
+ virtual void OnBufferFlushed(userrec* user)
+ {
+ if (user->GetExt("ssl"))
+ {
+ ServerInstance->Log(DEBUG,"OnBufferFlushed for ssl user");
+ issl_session* session = &sessions[user->GetFd()];
+ if (session && session->outbuf.size())
+ OnRawSocketWrite(user->GetFd(), NULL, 0);
+ }
}
void CloseSession(issl_session* session)
};
MODULE_INIT(ModuleSSLGnuTLS);
-