* ---------------------------------------------------
*/
-#include <stdio.h>
-#include <sstream>
+#include "inspircd.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "inspircd.h"
/* $ModDesc: Provides support for unreal-style channel mode +c */
BlockColor *bc;
public:
- ModuleBlockColour(InspIRCd* Me) : Module::Module(Me)
+ ModuleBlockColour(InspIRCd* Me) : Module(Me)
{
bc = new BlockColor(ServerInstance);
if (!ServerInstance->AddMode(bc, 'c'))
};
-extern "C" void * init_module( void )
+extern "C" DllExport void * init_module( void )
{
return new ModuleBlockColourFactory;
}