#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "helperfuncs.h"
#include "inspircd.h"
/* $ModDesc: Provides support for unreal-style channel mode +c */
-extern InspIRCd* ServerInstance;
-
+/** Handles the +c channel mode
+ */
class BlockColor : public ModeHandler
{
public:
class ModuleBlockColour : public Module
{
- Server *Srv;
+
BlockColor *bc;
public:
- ModuleBlockColour(Server* Me) : Module::Module(Me)
+ ModuleBlockColour(InspIRCd* Me) : Module::Module(Me)
{
- Srv = Me;
+
bc = new BlockColor(ServerInstance);
- Srv->AddMode(bc, 'c');
+ ServerInstance->AddMode(bc, 'c');
}
void Implements(char* List)
{
- List[I_On005Numeric] = List[I_OnUserPreMessage] = List[I_OnUserPreNotice] = 1;
+ List[I_OnUserPreMessage] = List[I_OnUserPreNotice] = 1;
}
- virtual void On005Numeric(std::string &output)
- {
- ServerInstance->ModeGrok->InsertMode(output,"c",4);
- }
-
virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status)
{
if (target_type == TYPE_CHANNEL)
virtual ~ModuleBlockColour()
{
+ ServerInstance->Modes->DelMode(bc);
DELETE(bc);
}
virtual Version GetVersion()
{
- return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
+ return Version(1,1,0,0,VF_COMMON|VF_VENDOR,API_VERSION);
}
};
{
}
- virtual Module * CreateModule(Server* Me)
+ virtual Module * CreateModule(InspIRCd* Me)
{
return new ModuleBlockColour(Me);
}