if ((target_type == TYPE_CHANNEL) && (IS_LOCAL(user)))
{
Channel* c = (Channel*)dest;
- ModResult res;
- FIRST_MOD_RESULT(OnChannelRestrictionApply, res, (user,c,"blockcolor"));
+ ModResult res = ServerInstance->OnCheckExemption(user,c,"blockcolor");
if (res == MOD_RES_ALLOW)
return MOD_RES_PASSTHRU;
virtual Version GetVersion()
{
- return Version("Provides support for unreal-style channel mode +c",VF_COMMON|VF_VENDOR);
+ return Version("Provides support for unreal-style channel mode +c",VF_VENDOR);
}
};