* ---------------------------------------------------
*/
-#include <stdio.h>
-#include <sstream>
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
#include "inspircd.h"
/* $ModDesc: Provides support for unreal-style channel mode +c */
BlockColor *bc;
public:
- ModuleBlockColour(InspIRCd* Me) : Module::Module(Me)
+ ModuleBlockColour(InspIRCd* Me) : Module(Me)
{
bc = new BlockColor(ServerInstance);
if (!ServerInstance->AddMode(bc, 'c'))
}
};
-
-class ModuleBlockColourFactory : public ModuleFactory
-{
- public:
- ModuleBlockColourFactory()
- {
- }
-
- ~ModuleBlockColourFactory()
- {
- }
-
- virtual Module * CreateModule(InspIRCd* Me)
- {
- return new ModuleBlockColour(Me);
- }
-
-};
-
-
-extern "C" void * init_module( void )
-{
- return new ModuleBlockColourFactory;
-}
+MODULE_INIT(ModuleBlockColour)