#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "helperfuncs.h"
+
#include "configreader.h"
#include "inspircd.h"
/* $ModDesc: Provides support for unreal-style umode +B */
-extern InspIRCd* ServerInstance;
+
class BotMode : public ModeHandler
{
class ModuleBotMode : public Module
{
- Server *Srv;
+
BotMode* bm;
public:
ModuleBotMode(InspIRCd* Me)
{
bm = new BotMode(ServerInstance);
- Srv->AddMode(bm, 'B');
+ ServerInstance->AddMode(bm, 'B');
}
void Implements(char* List)