* ---------------------------------------------------
*/
+#include "inspircd.h"
#include <stdio.h>
#include <string>
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "configreader.h"
-#include "inspircd.h"
/* $ModDesc: Provides support for unreal-style umode +B */
ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding)
{
- /* Only opers can change other users modes */
- if ((source != dest) && (!*source->oper))
- return MODEACTION_DENY;
-
if (adding)
{
if (!dest->IsModeSet('B'))
BotMode* bm;
public:
ModuleBotMode(InspIRCd* Me)
- : Module::Module(Me)
+ : Module(Me)
{
bm = new BotMode(ServerInstance);
{
if (dst->IsModeSet('B'))
{
- ServerInstance->SendWhoisLine(src, dst, 335, std::string(src->nick)+" "+std::string(dst->nick)+" :is a \2bot\2 on "+ServerInstance->Config->Network);
+ ServerInstance->SendWhoisLine(src, dst, 335, std::string(src->nick)+" "+std::string(dst->nick)+" :is a bot on "+ServerInstance->Config->Network);
}
}
};
-extern "C" void * init_module( void )
+extern "C" DllExport void * init_module( void )
{
return new ModuleBotModeFactory;
}