throw ModuleException("Could not add new modes!");
}
- Implementation eventlist[] = { I_OnUserKick, I_OnUserPart, I_OnUserPreJoin, I_OnPostJoin, I_OnAccessCheck };
- ServerInstance->Modules->Attach(eventlist, this, 5);
+ Implementation eventlist[] = { I_OnUserKick, I_OnUserPart, I_OnUserPreJoin, I_OnAccessCheck };
+ ServerInstance->Modules->Attach(eventlist, this, 4);
}
virtual void OnUserKick(User* source, User* user, Channel* chan, const std::string &reason, bool &silent)
return 0;
}
- virtual void OnPostJoin(User *user, Channel *channel)
- {
- // This *must* be in PostJoin, not UserJoin - the former will make it appear to happen
- // before the client is in the channel
-
- // This notice was here originally because it was all done prior to the creation of
- // privs in OnUserPreJoin. I've left it because it might still be wanted, but i'm
- // not sure it really should be here - ops don't get shown, obviously, and the prefix
- // will appear in the names list for the user.. remove if desired -Special
-
- if (FirstInGetsFounder && channel->GetUserCounter() == 1)
- user->WriteServ("MODE %s +q %s", channel->name.c_str(), user->nick.c_str());
- }
-
virtual int OnAccessCheck(User* source,User* dest,Channel* channel,int access_type)
{
// here we perform access checks, this is the important bit that actually stops kicking/deopping