class ModuleModesOnConnect : public Module
{
public:
- void Prioritize()
- {
- // for things like +x on connect, important, otherwise we have to resort to config order (bleh) -- w00t
- ServerInstance->Modules->SetPriority(this, I_OnUserConnect, PRIORITY_FIRST);
- }
-
Version GetVersion() CXX11_OVERRIDE
{
return Version("Sets (and unsets) modes on users when they connect", VF_VENDOR);
void OnUserConnect(LocalUser* user) CXX11_OVERRIDE
{
- // Backup and zero out the disabled usermodes, so that we can override them here.
- char save[64];
- memcpy(save, ServerInstance->Config->DisabledUModes,
- sizeof(ServerInstance->Config->DisabledUModes));
- memset(ServerInstance->Config->DisabledUModes, 0, 64);
-
ConfigTag* tag = user->MyClass->config;
std::string ThisModes = tag->getString("modes");
if (!ThisModes.empty())
{
std::string buf;
- std::stringstream ss(ThisModes);
-
- std::vector<std::string> tokens;
+ irc::spacesepstream ss(ThisModes);
- // split ThisUserModes into modes and mode params
- while (ss >> buf)
- tokens.push_back(buf);
-
- std::vector<std::string> modes;
+ CommandBase::Params modes;
modes.push_back(user->nick);
- modes.push_back(tokens[0]);
- if (tokens.size() > 1)
- {
- // process mode params
- for (unsigned int k = 1; k < tokens.size(); k++)
- {
- modes.push_back(tokens[k]);
- }
- }
+ // split ThisUserModes into modes and mode params
+ while (ss.GetToken(buf))
+ modes.push_back(buf);
- ServerInstance->Parser->CallHandler("MODE", modes, user);
+ ServerInstance->Parser.CallHandler("MODE", modes, user);
}
-
- memcpy(ServerInstance->Config->DisabledUModes, save, 64);
}
};