class ModuleModesOnConnect : public Module
{
public:
- void Prioritize() CXX11_OVERRIDE
- {
- // for things like +x on connect, important, otherwise we have to resort to config order (bleh) -- w00t
- ServerInstance->Modules->SetPriority(this, I_OnUserConnect, PRIORITY_FIRST);
- }
-
Version GetVersion() CXX11_OVERRIDE
{
return Version("Sets (and unsets) modes on users when they connect", VF_VENDOR);
void OnUserConnect(LocalUser* user) CXX11_OVERRIDE
{
- // Backup and zero out the disabled usermodes, so that we can override them here.
- const std::bitset<64> save = ServerInstance->Config->DisabledUModes;
- ServerInstance->Config->DisabledUModes.reset();
-
ConfigTag* tag = user->MyClass->config;
std::string ThisModes = tag->getString("modes");
if (!ThisModes.empty())
std::string buf;
irc::spacesepstream ss(ThisModes);
- std::vector<std::string> modes;
+ CommandBase::Params modes;
modes.push_back(user->nick);
// split ThisUserModes into modes and mode params
ServerInstance->Parser.CallHandler("MODE", modes, user);
}
-
- ServerInstance->Config->DisabledUModes = save;
}
};