#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "helperfuncs.h"
#include "inspircd.h"
/* $ModDesc: An enhanced version of the unreal m_filter.so used by chatspike.net */
+/** Holds a filter pattern and reason
+ */
class Filter : public classbase
{
public:
typedef std::map<std::string,Filter*> filter_t;
+/** Thrown by m_filter
+ */
class FilterException : public ModuleException
{
public: