Server *Srv;
public:
- ModuleFoobar()
+ ModuleFoobar(Server* Me)
+ : Module::Module(Me)
{
- // The constructor just creates an instance of the server class
+ // The constructor just makes a copy of the server class
- Srv = new Server;
+ Srv = Me;
}
virtual ~ModuleFoobar()
{
- // destructor deletes the instance of the server class
-
- delete Srv;
}
virtual Version GetVersion()
Srv->Log(DEBUG,"Foobar: User connecting: " + b);
}
- virtual void OnUserQuit(userrec* user)
+ virtual void OnUserQuit(userrec* user, std::string reason)
{
// method called when a user disconnects
{
}
- virtual Module * CreateModule()
+ virtual Module * CreateModule(Server* Me)
{
- return new ModuleFoobar;
+ return new ModuleFoobar(Me);
}
};