* ---------------------------------------------------
*/
+#include "inspircd.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "inspircd.h"
/* $ModDesc: /helpop Command, Works like Unreal helpop */
static std::map<irc::string, std::string> helpop_map;
CmdResult Handle (const char** parameters, int pcnt, userrec *user)
{
+ irc::string parameter;
if (pcnt > 0)
- irc::string parameter = parameters[0];
+ parameter = parameters[0];
if (pcnt == 0 || parameter == "index")
{
public:
ModuleHelpop(InspIRCd* Me)
- : Module::Module(Me)
+ : Module(Me)
{
ReadConfig();
ho = new Helpop(ServerInstance);
}
};
-class ModuleHelpopFactory : public ModuleFactory
-{
- public:
- ModuleHelpopFactory()
- {
- }
-
- ~ModuleHelpopFactory()
- {
- }
-
- virtual Module * CreateModule(InspIRCd* Me)
- {
- return new ModuleHelpop(Me);
- }
-
-};
-
-extern "C" void * init_module( void )
-{
- return new ModuleHelpopFactory;
-}
+MODULE_INIT(ModuleHelpop)